Player Matchup

He Bo
He Bo
Gold V
 
He Bo
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
loftyblake101
Amaterasu
Bronze III
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 138L
1,600 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,500 SR
1,520 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,627 SR
1,575 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
ItsmeLlamaHyper
Arachne
Bronze III
Level 61
God Stats
0W - 3L
1,918 SR
Queue Stats
3W - 8L
1,600 MMR
Solo
Nike
Nike
Silver I
KO_tulu
Nike
Silver I
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,592 MMR
Solo
Medusa
Medusa
Bronze III
Shedonehers
Medusa
Bronze III
Level 90
God Stats
9W - 7L
1,715 SR
Queue Stats
242W - 251L
1,592 MMR
Solo
Fafnir
Fafnir
Gold V
αηηιx
Fafnir
Gold V
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 1 / 3
6,750
675
6,096
4,682
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
 
Kukulkan
10
2 / 0 / 2
6,092
609
4,914
3,184
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
 
Xbalanque
10
2 / 0 / 1
6,039
604
4,035
8,089
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
 
Bacchus
9
0 / 0 / 3
5,512
551
1,760
5,637
3,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
loftyblake101
Amaterasu
10
2 / 2 / 0
6,312
631
5,211
8,746
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThorAthenaCabrakanFenrir

VS

Bans
AnubisMauiAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 1
4,774
477
1,748
7,275
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 6 / 0
4,358
436
1,368
9,006
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
KO_tulu
Nike
10
2 / 2 / 0
5,681
568
4,350
11,353
7,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
1 / 2 / 0
4,994
499
6,501
5,944
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
αηηιx
Fafnir
1
0 / 0 / 0
3,362
336
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
3
6.5
W
Kukulkan
 
Kukulkan
2
0
2
3
W
Xbalanque
 
Xbalanque
2
0
1
2.5
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Geb
 
Geb
0
1
1
0.5
L
0
6
0
0
L
Nike
KO_tulu
Nike
2
2
0
1
L
Medusa
1
2
0
0.5
W
Amaterasu
loftyblake101
Amaterasu
2
2
0
1
L
Fafnir
αηηιx
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
13,967
30,338
Taken
33,578
14,012
Mitigated
16,350
16,993
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,096
369
0
2,941
4,682
1,368
0
497
4,185
52,922
0
W
Kukulkan
 
Kukulkan
4,914
497
0
440
3,184
1,354
216
302
2,882
47,484
0
W
Xbalanque
 
Xbalanque
4,035
2,200
0
4,907
8,089
3,158
0
354
7,735
0
43,620
W
Bacchus
 
Bacchus
1,760
94
1,812
2,681
5,637
3,870
0
508
5,129
9,986
0
L
Geb
 
Geb
1,748
338
0
3,112
7,275
3,792
0
3,543
3,732
12,954
0
L
1,368
1,128
0
667
9,006
3,183
0
4,777
4,229
0
22,681
L
Nike
KO_tulu
Nike
4,350
719
0
2,160
11,353
7,259
0
3,005
8,348
2,768
35,689
L
Medusa
6,501
3,406
0
1,490
5,944
2,116
0
1,445
4,499
0
37,627
W
Amaterasu
loftyblake101
Amaterasu
5,211
2,113
0
4,212
8,746
4,262
0
928
7,818
0
40,486
L
Fafnir
αηηιx
Fafnir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
23,169
359
Minions Killed
177
0
Camps Cleared
0
1,032,527
Distance Traveled
903,391
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,750
675
85
9
0
226,311
0
W
Kukulkan
6,092
609
91
9
0
199,909
2
W
Xbalanque
6,039
604
78
8
0
174,646
1
W
Bacchus
5,512
551
18
2
0
231,633
1
L
Geb
4,774
477
17
2
0
213,694
0
L
Arachne
4,358
436
33
3
0
206,816
0
L
Nike
5,681
568
72
7
0
198,978
2
L
Medusa
4,994
499
55
6
0
174,859
2
W
Amaterasu
6,312
631
87
9
0
200,028
2
L
Fafnir
3,362
336
0
0
0
109,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role