Player Matchup

Atlas
Atlas
 
Atlas
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Araisenn
Merlin
Level 129
God Stats
5W - 4L
1,716 SR
Queue Stats
10W - 17L
1,533 Elo+
Party 2
Artemis
Artemis
Corythehouse
Artemis
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 137L
1,328 Elo+
Solo
Surtr
Surtr
DentedSpace9201
Surtr
Level 69
God Stats
12W - 8L
1,495 SR
Queue Stats
19W - 19L
1,565 Elo+
Solo
Ne Zha
Ne Zha
Keven_aldair
Ne Zha
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 79L
1,828 Elo+
Solo
Team Averages
Level 124
1,542 SR
1,551 Elo+

VS

Team Averages
Level 133
1,452 SR
1,448 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Erebospinyin
Set
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 137L
1,285 Elo+
Party 1
Hera
Hera
Gray2102
Hera
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
106W - 109L
1,800 Elo+
Party 3
Aphrodite
Aphrodite
alayahmarie
Aphrodite
Level 158
God Stats
29W - 16L
1,529 SR
Queue Stats
54W - 55L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
izzy_Money_AZ
Danzaburou
Level 35
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 3L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 0 / 5
6,514
465
3,911
10,116
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Araisenn
Merlin
12
2 / 1 / 2
7,336
524
3,009
7,092
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
Corythehouse
Artemis
13
2 / 1 / 2
7,655
547
6,867
8,363
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 0
7,522
537
8,942
13,003
7,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
6 / 1 / 2
8,470
605
8,569
12,723
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 2 / 0
7,563
540
6,797
14,172
13,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 1 / 1
7,820
559
3,999
10,419
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
11
1 / 3 / 0
6,880
491
6,425
8,057
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
alayahmarie
Aphrodite
11
0 / 1 / 0
6,416
458
7,414
9,052
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
izzy_Money_AZ
Danzaburou
10
0 / 4 / 1
5,888
421
4,135
9,689
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
5
2.5
L
Surtr
 
Surtr
1
2
0
0.5
W
Merlin
Araisenn
Merlin
2
1
2
3
W
Artemis
Corythehouse
Artemis
2
1
2
3
W
1
1
0
1
L
2
1
1
2.5
L
Hera
1
3
0
0.33
W
Ne Zha
6
1
2
7
L
Aphrodite
alayahmarie
Aphrodite
0
1
0
0
L
Danzaburou
izzy_Money_AZ
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,298
Damage
28,770
51,297
Taken
51,389
27,532
Mitigated
27,238
24,581
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,911
1,362
0
3,535
10,116
7,973
0
4,665
5,451
18,892
0
L
Surtr
 
Surtr
6,797
1,818
0
4,687
14,172
13,007
0
585
13,587
2,292
64,646
W
Merlin
Araisenn
Merlin
3,009
168
0
3,297
7,092
2,858
0
4,806
2,286
54,974
0
W
Artemis
Corythehouse
Artemis
6,867
3,991
307
4,171
8,363
3,382
1,276
1,505
6,858
0
53,258
W
8,942
2,249
0
5,373
13,003
7,960
13
223
12,164
1,458
66,682
L
3,999
1,698
0
876
10,419
4,731
0
527
9,892
0
58,103
L
Hera
6,425
1,207
33
459
8,057
2,603
0
2,246
5,811
52,282
0
W
Ne Zha
8,569
2,247
0
7,898
12,723
5,359
0
2,863
9,860
0
67,214
L
Aphrodite
alayahmarie
Aphrodite
7,414
1,013
3,290
5,820
9,052
3,281
0
2,898
6,154
48,264
0
L
Danzaburou
izzy_Money_AZ
Danzaburou
4,135
2,189
0
1,876
9,689
3,616
0
1,249
8,440
0
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
34,567
434
Minions Killed
450
0
Camps Cleared
0
1,309,731
Distance Traveled
1,289,088
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,514
465
28
2
0
263,043
1
L
Surtr
7,563
540
140
10
0
251,686
0
W
Merlin
7,336
524
103
7
0
273,686
6
W
Artemis
7,655
547
96
7
0
231,027
0
W
Surtr
7,522
537
108
8
0
237,691
0
L
Set
7,820
559
87
6
0
316,534
1
L
Hera
6,880
491
94
7
0
245,083
0
W
Ne Zha
8,470
605
99
7
0
304,284
0
L
Aphrodite
6,416
458
80
6
0
272,912
1
L
Danzaburou
5,888
421
49
4
0
202,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role