Player Matchup

Hera
Hera
CindaFNr3lla
Hera
Level 126
God Stats
25W - 19L
1,285 SR
Queue Stats
1,367W - 1,361L
1,379 Elo+
Party 1
Tiamat
Tiamat
MinaAria
Tiamat
Level 68
God Stats
8W - 5L
1,500 SR
Queue Stats
277W - 279L
1,470 Elo+
Party 3
Mulan
Mulan
ShaggyGraybeard
Mulan
Level 106
God Stats
6W - 11L
1,500 SR
Queue Stats
352W - 355L
1,343 Elo+
Party 3
Horus
Horus
StrykerTheElite
Horus
Level 126
God Stats
15W - 8L
1,500 SR
Queue Stats
506W - 487L
1,332 Elo+
Party 1
Izanami
Izanami
piki360
Izanami
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
334W - 294L
1,434 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,392 Elo+

VS

Team Averages
Level 120
1,500 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChibiToraYuri
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Chiron
Chiron
ChickenSquad767
Chiron
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 97L
1,593 Elo+
Party 2
Guan Yu
Guan Yu
SleepinSiren614
Guan Yu
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
265W - 274L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
6,114
873
6,067
6,322
1,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
MinaAria
Tiamat
11
2 / 5 / 4
6,096
871
3,134
8,244
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 5 / 3
7,110
1,016
7,475
9,358
4,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
1,716
245
0
617
129
Izanami
piki360
Izanami
14
2 / 3 / 5
6,280
897
6,670
7,339
2,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 0 / 12
7,225
1,032
9,042
5,976
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
 
Fenrir
11
3 / 5 / 7
6,763
966
3,857
8,622
5,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 13
6,685
955
6,801
4,314
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 7
7,670
1,096
8,607
6,779
2,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 3 / 6
6,917
988
1,809
8,554
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
10
Kills
17
17
Deaths
11
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
0
12
10
W
Fenrir
 
Fenrir
3
5
7
1.3
W
0
2
13
3.25
W
6
1
7
9.5
L
1
4
7
1.13
L
Tiamat
MinaAria
Tiamat
2
5
4
0.8
L
5
5
3
1.3
W
4
3
6
2.33
L
0
0
0
0
L
Izanami
piki360
Izanami
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,346
Damage
30,116
31,880
Taken
34,245
11,932
Mitigated
18,657
6,191
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,042
1,610
1,067
1,337
5,976
2,284
415
1,533
4,443
0
18,322
W
Fenrir
 
Fenrir
3,857
592
715
1,412
8,622
5,031
0
2,302
6,320
0
5,354
W
6,801
1,824
317
676
4,314
1,348
769
486
3,828
11,972
1,190
W
8,607
1,141
2,018
2,154
6,779
2,815
1,767
2,310
4,469
0
21,550
L
6,067
1,467
459
676
6,322
1,569
0
673
5,509
13,117
0
L
Tiamat
MinaAria
Tiamat
3,134
331
321
745
8,244
3,205
0
1,984
6,123
7,513
1,377
L
7,475
1,323
525
774
9,358
4,448
0
831
8,324
0
11,994
W
1,809
325
1,329
1,093
8,554
7,179
292
2,211
6,343
0
3,691
L
0
0
0
8
617
129
0
617
0
0
0
L
Izanami
piki360
Izanami
6,670
4,624
459
2,224
7,339
2,581
0
2,280
5,014
0
20,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
35,260
58
Minions Killed
70
0
Camps Cleared
0
457,737
Distance Traveled
664,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,225
1,032
17
2
0
148,533
0
W
Fenrir
6,763
966
6
1
0
139,701
0
W
Nu Wa
6,685
955
22
3
0
123,943
0
W
Chiron
7,670
1,096
18
3
0
130,221
0
L
Hera
6,114
873
13
2
0
125,536
0
L
Tiamat
6,096
871
11
2
0
113,278
0
L
Mulan
7,110
1,016
13
2
0
110,576
0
W
Guan Yu
6,917
988
7
1
0
122,074
0
L
Horus
1,716
245
0
0
0
0
0
L
Izanami
6,280
897
21
3
0
108,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role