Player Matchup

Cupid
Cupid
 
Cupid
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Dizzyiests1
Yemoja
Level 56
God Stats
3W - 0L
1,715 SR
Queue Stats
8W - 11L
1,356 Elo+
Party 1
Thoth
Thoth
FIG1
Thoth
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,356 Elo+
Party 1
Pele
Pele
Gothicmax
Pele
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,356 Elo+
Party 1
Surtr
Surtr
Migtoru
Surtr
Level 105
God Stats
15W - 9L
1,500 SR
Queue Stats
150W - 146L
1,399 Elo+
Party 4
Team Averages
Level 116
1,543 SR
1,393 Elo+

VS

Team Averages
Level 114
1,551 SR
1,474 Elo+
Hercules
Hercules
AntonioTheRomeo
Hercules
Level 50
God Stats
2W - 1L
1,756 SR
Queue Stats
11W - 11L
1,442 Elo+
Solo
Chronos
Chronos
Dacty
Chronos
Level 142
God Stats
12W - 11L
1,500 SR
Queue Stats
294W - 281L
1,666 Elo+
Party 3
Thanatos
Thanatos
LeviathanIsAlive
Thanatos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,499 Elo+
Party 3
Surtr
Surtr
Scebo
Surtr
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
550W - 520L
1,433 Elo+
Party 2
Freya
Freya
zalcanan
Freya
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
502W - 471L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 1 / 2
5,745
575
2,973
7,783
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
8
1 / 2 / 6
5,712
571
2,525
8,927
5,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
FIG1
Thoth
11
6 / 1 / 5
6,967
697
11,259
6,851
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
6 / 0 / 1
6,700
670
7,114
10,648
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Surtr
Migtoru
Surtr
12
2 / 1 / 0
6,703
670
4,641
7,591
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 2 / 1
5,520
552
3,623
8,574
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Dacty
Chronos
10
3 / 3 / 0
5,836
584
6,763
8,501
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 2
5,282
528
3,055
8,880
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Scebo
Surtr
9
0 / 2 / 2
5,485
549
5,174
10,536
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
zalcanan
Freya
10
1 / 4 / 0
5,505
551
6,857
9,485
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
2
1
L
Hercules
0
2
1
0.25
L
Chronos
Dacty
Chronos
3
3
0
1
W
Yemoja
1
2
6
2
W
Thoth
FIG1
Thoth
6
1
5
8.5
W
Pele
6
0
1
6.5
L
1
5
2
0.4
W
Surtr
Migtoru
Surtr
2
1
0
2
L
Surtr
Scebo
Surtr
0
2
2
0.5
L
Freya
zalcanan
Freya
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,512
Damage
25,472
41,800
Taken
45,976
18,120
Mitigated
22,761
16,223
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,973
1,682
178
3,054
7,783
2,705
598
3,196
4,587
0
38,829
L
Hercules
3,623
795
0
2,762
8,574
5,253
0
895
7,679
0
30,038
L
Chronos
Dacty
Chronos
6,763
2,117
0
2,765
8,501
3,273
0
2,499
6,002
41,964
0
W
Yemoja
2,525
1,145
2,514
2,246
8,927
5,071
0
4,032
4,851
11,073
0
W
Thoth
FIG1
Thoth
11,259
1,402
0
2,081
6,851
2,149
80
3,068
3,783
51,989
0
W
Pele
7,114
1,839
0
3,146
10,648
4,000
0
3,148
7,456
0
42,900
L
3,055
1,243
0
4,881
8,880
3,449
0
2,365
6,515
0
27,522
W
Surtr
Migtoru
Surtr
4,641
1,189
0
3,004
7,591
4,195
0
334
6,937
979
46,370
L
Surtr
Scebo
Surtr
5,174
1,354
154
3,596
10,536
7,516
0
3,706
6,830
454
20,859
L
Freya
zalcanan
Freya
6,857
1,655
0
3,617
9,485
3,270
0
4,497
4,988
41,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
27,628
318
Minions Killed
271
0
Camps Cleared
0
1,065,159
Distance Traveled
1,033,797
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,745
575
69
7
0
191,668
1
L
Hercules
5,520
552
61
6
0
170,726
0
L
Chronos
5,836
584
77
8
0
192,709
1
W
Yemoja
5,712
571
18
2
0
194,172
2
W
Thoth
6,967
697
76
8
0
196,877
5
W
Pele
6,700
670
66
7
0
251,090
0
L
Thanatos
5,282
528
41
4
0
241,411
0
W
Surtr
6,703
670
89
9
0
231,352
0
L
Surtr
5,485
549
17
2
0
232,316
0
L
Freya
5,505
551
75
8
0
196,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role