Player Matchup

Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Rvenn
Merlin
Level 58
God Stats
3W - 5L
1,687 SR
Queue Stats
42W - 55L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
SkewHawk
Danzaburou
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 63L
1,386 Elo+
Party 2
Arachne
Arachne
TheGrampas
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,423 Elo+
Party 2
Team Averages
Level 126
1,537 SR
1,448 Elo+

VS

Team Averages
Level 108
1,583 SR
1,472 Elo+
Surtr
Surtr
DryRubNTug
Surtr
Level 115
God Stats
3W - 4L
1,695 SR
Queue Stats
3W - 4L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
JustPanda2713
Cabrakan
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 66L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Shreksmeatmallet
Xbalanque
Level 127
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 3L
1,772 Elo+
Party 1
Hera
Hera
WonderFlash
Hera
Level 107
God Stats
5W - 8L
1,500 SR
Queue Stats
32W - 43L
1,119 Elo+
Party 3
Atlas
Atlas
joe2082773
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 278L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 2 / 1
8,075
621
10,211
13,597
10,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Maui
 
Maui
11
1 / 0 / 4
6,944
534
2,480
11,872
8,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Rvenn
Merlin
13
2 / 0 / 3
7,287
561
4,368
5,405
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SkewHawk
Danzaburou
12
2 / 0 / 2
7,204
554
7,664
9,800
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TheGrampas
Arachne
12
2 / 2 / 4
7,245
557
8,923
12,667
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 3 / 1
6,472
498
9,149
14,634
16,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
JustPanda2713
Cabrakan
11
1 / 2 / 1
6,437
495
3,532
12,068
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
12
0 / 1 / 1
6,446
496
7,217
8,386
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 2 / 0
6,658
512
5,869
5,556
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Atlas
8
1 / 3 / 0
5,529
425
4,841
12,065
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
4
4
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
2
1
1.75
W
Maui
 
Maui
1
0
4
3
L
Surtr
1
3
1
0.5
L
Cabrakan
JustPanda2713
Cabrakan
1
2
1
0.75
W
Merlin
Rvenn
Merlin
2
0
3
3.5
L
Xbalanque
0
1
1
0.5
W
Danzaburou
SkewHawk
Danzaburou
2
0
2
3
W
Arachne
TheGrampas
Arachne
2
2
4
2
L
1
2
0
0.5
L
Atlas
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
30,608
53,341
Taken
52,709
30,849
Mitigated
38,081
22,723
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,211
4,797
0
5,596
13,597
10,252
381
840
12,757
1,066
71,258
W
Maui
 
Maui
2,480
567
2,234
4,072
11,872
8,589
207
3,396
8,472
18,926
0
L
Surtr
9,149
4,808
0
3,698
14,634
16,252
0
545
14,089
1,124
49,078
L
Cabrakan
JustPanda2713
Cabrakan
3,532
751
0
5,418
12,068
7,940
0
837
11,231
45,361
0
W
Merlin
Rvenn
Merlin
4,368
859
267
1,470
5,405
2,129
286
3,722
1,680
54,607
0
L
Xbalanque
7,217
3,614
0
4,038
8,386
3,418
0
717
7,669
0
58,190
W
Danzaburou
SkewHawk
Danzaburou
7,664
4,043
0
4,793
9,800
4,302
632
2,087
7,713
0
60,813
W
Arachne
TheGrampas
Arachne
8,923
6,153
0
4,291
12,667
5,577
0
5,158
7,509
0
54,475
L
5,869
2,012
0
0
5,556
2,148
0
2,718
2,838
47,802
0
L
Atlas
4,841
1,710
215
2,536
12,065
8,323
0
2,501
9,564
18,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
31,542
417
Minions Killed
401
0
Camps Cleared
0
1,331,520
Distance Traveled
1,244,514
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,075
621
131
10
0
246,537
0
W
Maui
6,944
534
21
2
0
272,639
4
L
Surtr
6,472
498
92
7
0
231,889
0
L
Cabrakan
6,437
495
83
6
0
257,905
4
W
Merlin
7,287
561
95
7
0
257,358
1
L
Xbalanque
6,446
496
101
8
0
253,823
0
W
Danzaburou
7,204
554
90
7
0
247,524
0
W
Arachne
7,245
557
80
6
0
307,462
2
L
Hera
6,658
512
98
8
0
245,125
2
L
Atlas
5,529
425
27
2
0
255,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role