Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
AnAverageNoah
Kukulkan
Bronze III
Level 87
God Stats
2W - 0L
1,540 SR
Queue Stats
9W - 7L
1,454 MMR
Party 1
Izanami
Izanami
Gold V
AreYouQuirkless
Izanami
Gold V
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 208L
1,581 MMR
Party 3
Gilgamesh
Gilgamesh
Bronze III
jdsgamer
Gilgamesh
Bronze III
Level 101
God Stats
3W - 0L
1,715 SR
Queue Stats
78W - 72L
1,424 MMR
Party 1
Achilles
Achilles
Silver II
opapaprime
Achilles
Silver II
Level 200
God Stats
2W - 2L
1,500 SR
Queue Stats
550W - 547L
1,301 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,551 SR
1,452 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 147
1,523 SR
1,452 MMR
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
BukaiSpec
Hercules
Bronze III
Level 151
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 39L
1,446 MMR
Party 2
Hachiman
Hachiman
Bronze III
OctupleOdimus
Hachiman
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 99L
1,434 MMR
Party 2
Ares
Ares
Bronze III
One_Ugly_poTaTo
Ares
Bronze III
Level 196
God Stats
20W - 23L
1,500 SR
Queue Stats
1,215W - 1,246L
1,439 MMR
Solo
Raijin
Raijin
Bronze III
UllrMAIN01
Raijin
Bronze III
Level 78
God Stats
7W - 3L
1,615 SR
Queue Stats
114W - 105L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 1 / 4
7,964
531
6,417
11,246
10,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
AnAverageNoah
Kukulkan
14
6 / 1 / 4
9,184
612
9,276
7,138
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
4 / 1 / 1
10,277
685
12,917
10,482
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
jdsgamer
Gilgamesh
13
0 / 0 / 1
7,959
531
8,624
17,147
16,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
opapaprime
Achilles
14
3 / 0 / 6
8,460
564
9,248
9,896
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangAh Muzen CabScyllaKing Arthur

VS

Bans
SusanoTyrThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 3 / 1
6,439
429
3,208
15,107
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
BukaiSpec
Hercules
14
2 / 1 / 0
8,293
553
12,215
15,062
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
OctupleOdimus
Hachiman
12
0 / 2 / 1
6,751
450
3,874
10,476
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
6,339
423
4,698
12,751
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
UllrMAIN01
Raijin
11
1 / 7 / 2
7,144
476
5,975
14,052
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
3
3
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
4
5
L
Awilix
 
Awilix
0
3
1
0.17
W
Kukulkan
AnAverageNoah
Kukulkan
6
1
4
8
W
4
1
1
4.5
L
Hercules
BukaiSpec
Hercules
2
1
0
2
L
Hachiman
OctupleOdimus
Hachiman
0
2
1
0.25
L
0
3
1
0.17
L
Raijin
UllrMAIN01
Raijin
1
7
2
0.29
W
Gilgamesh
jdsgamer
Gilgamesh
0
0
1
0.5
W
Achilles
opapaprime
Achilles
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,482
Damage
29,970
55,909
Taken
67,448
39,646
Mitigated
42,119
15,463
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,417
1,877
0
3,163
11,246
10,757
0
3,081
7,643
16,264
0
L
Awilix
 
Awilix
3,208
1,443
0
750
15,107
5,261
0
2,960
12,147
0
38,952
W
Kukulkan
AnAverageNoah
Kukulkan
9,276
2,069
0
250
7,138
3,152
1,512
2,319
4,597
67,508
0
W
12,917
10,355
0
6,172
10,482
4,796
3,924
1,103
9,287
0
118,817
L
Hercules
BukaiSpec
Hercules
12,215
3,719
0
5,998
15,062
18,501
0
2,707
12,334
0
57,381
L
Hachiman
OctupleOdimus
Hachiman
3,874
1,811
0
3,354
10,476
3,345
0
566
9,910
0
45,642
L
4,698
197
0
3,501
12,751
9,849
0
4,034
8,713
21,043
0
L
Raijin
UllrMAIN01
Raijin
5,975
869
0
73
14,052
5,163
0
5,389
8,651
46,987
611
W
Gilgamesh
jdsgamer
Gilgamesh
8,624
2,173
0
4,286
17,147
16,313
0
2,223
14,083
0
57,431
W
Achilles
opapaprime
Achilles
9,248
3,706
0
1,592
9,896
4,628
1,248
1,321
8,478
0
69,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
34,966
528
Minions Killed
364
0
Camps Cleared
0
1,621,726
Distance Traveled
1,435,614
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,964
531
17
1
0
346,341
2
L
Awilix
6,439
429
58
4
0
342,520
0
W
Kukulkan
9,184
612
119
8
0
296,130
3
W
Izanami
10,277
685
197
13
0
267,229
2
L
Hercules
8,293
553
97
6
0
278,311
0
L
Hachiman
6,751
450
82
5
0
269,295
0
L
Ares
6,339
423
25
2
0
281,199
9
L
Raijin
7,144
476
102
7
0
264,289
1
W
Gilgamesh
7,959
531
101
7
0
321,211
0
W
Achilles
8,460
564
94
6
0
390,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role