Player Matchup

Ra
Ra
BotRadio
Ra
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
304W - 290L
1,482 Elo+
Solo
Bacchus
Bacchus
FreeKermit
Bacchus
Level 2
God Stats
10W - 9L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
KikoStarfox14
Sun Wukong
Level 113
God Stats
11W - 7L
1,500 SR
Queue Stats
132W - 113L
1,100 Elo+
Party 3
Loki
Loki
Lichwood
Loki
Level 73
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 49L
1,100 Elo+
Party 3
Danzaburou
Danzaburou
Superguard1
Danzaburou
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,159 Elo+
Party 3
Team Averages
Level 58
1,500 SR
1,268 Elo+

VS

Team Averages
Level 103
1,500 SR
1,362 Elo+
Thanatos
Thanatos
Depression1998
Thanatos
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
275W - 286L
1,256 Elo+
Party 2
Sol
Sol
DruCZ
Sol
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 199L
1,421 Elo+
Party 1
Yu Huang
Yu Huang
Janak
Yu Huang
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 51L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
ThelLaw
Xbalanque
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
391W - 410L
1,162 Elo+
Party 2
Nemesis
Nemesis
nbv1909
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,797
628
5,286
6,386
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
FreeKermit
Bacchus
11
1 / 1 / 9
7,282
520
3,178
8,931
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
KikoStarfox14
Sun Wukong
15
5 / 0 / 3
9,214
658
7,099
9,494
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
16
8 / 1 / 2
9,625
688
6,347
8,266
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Superguard1
Danzaburou
11
2 / 0 / 9
7,509
536
6,692
8,505
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
0 / 5 / 0
5,540
396
4,753
10,402
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
DruCZ
Sol
10
0 / 3 / 0
5,606
400
5,632
9,111
3,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Janak
Yu Huang
11
0 / 4 / 1
6,409
458
2,491
8,223
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ThelLaw
Xbalanque
9
1 / 5 / 0
5,965
426
4,354
8,796
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
nbv1909
Nemesis
12
1 / 2 / 0
7,027
502
4,336
9,636
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
19
Kills
2
2
Deaths
19
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Thanatos
0
5
0
0
L
Sol
DruCZ
Sol
0
3
0
0
W
Bacchus
FreeKermit
Bacchus
1
1
9
5.5
L
Yu Huang
Janak
Yu Huang
0
4
1
0.13
W
Sun Wukong
KikoStarfox14
Sun Wukong
5
0
3
6.5
W
Loki
8
1
2
9
W
Danzaburou
Superguard1
Danzaburou
2
0
9
6.5
L
Xbalanque
ThelLaw
Xbalanque
1
5
0
0.2
L
Nemesis
nbv1909
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
21,566
41,582
Taken
46,168
22,896
Mitigated
21,293
19,918
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,286
252
301
3,221
6,386
2,532
0
2,207
4,057
74,326
0
L
Thanatos
4,753
270
0
4,502
10,402
8,011
0
1,183
9,183
0
31,458
L
Sol
DruCZ
Sol
5,632
1,134
0
3,519
9,111
3,754
200
1,129
7,944
27,004
0
W
Bacchus
FreeKermit
Bacchus
3,178
331
0
1,922
8,931
8,255
60
1,747
6,841
19,046
0
L
Yu Huang
Janak
Yu Huang
2,491
187
0
1,404
8,223
3,219
0
2,705
5,288
50,448
0
W
Sun Wukong
KikoStarfox14
Sun Wukong
7,099
1,175
0
4,747
9,494
6,061
588
240
9,254
0
72,351
W
Loki
6,347
1,975
0
4,344
8,266
3,053
0
914
7,274
0
72,038
W
Danzaburou
Superguard1
Danzaburou
6,692
3,369
0
5,383
8,505
2,995
812
2,208
6,033
0
45,992
L
Xbalanque
ThelLaw
Xbalanque
4,354
1,550
0
1,979
8,796
2,607
936
1,307
7,475
0
34,609
L
Nemesis
nbv1909
Nemesis
4,336
1,582
0
701
9,636
3,702
0
1,772
7,814
0
50,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
30,547
502
Minions Killed
303
0
Camps Cleared
0
1,532,870
Distance Traveled
1,290,234
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,797
628
131
9
0
328,715
0
L
Thanatos
5,540
396
42
3
0
269,312
0
L
Sol
5,606
400
35
3
0
274,072
2
W
Bacchus
7,282
520
19
1
0
293,710
4
L
Yu Huang
6,409
458
87
6
0
226,940
7
W
Sun Wukong
9,214
658
132
9
0
307,991
4
W
Loki
9,625
688
132
9
0
343,012
0
W
Danzaburou
7,509
536
88
6
0
259,442
0
L
Xbalanque
5,965
426
61
4
0
212,399
0
L
Nemesis
7,027
502
78
6
0
307,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role