Player Matchup

Geb
Geb
BadAzDolo
Geb
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
121W - 93L
1,857 Elo+
Party 1
Amaterasu
Amaterasu
ChernobylSwings
Amaterasu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,780 Elo+
Solo
Izanami
Izanami
Reckognition
Izanami
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 17L
1,269 Elo+
Party 1
Hades
Hades
iTzSoggyFish
Hades
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,537 Elo+
Party 1
Neith
Neith
xxxholidayxxx
Neith
Level 186
God Stats
13W - 10L
1,500 SR
Queue Stats
702W - 705L
1,857 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,660 Elo+

VS

Team Averages
Level 119
1,543 SR
1,530 Elo+
Ah Puch
Ah Puch
BeejNdiP306
Ah Puch
Level 128
God Stats
7W - 4L
1,715 SR
Queue Stats
243W - 252L
1,511 Elo+
Party 3
Da Ji
Da Ji
LexiRaye15
Da Ji
Level 108
God Stats
5W - 13L
1,500 SR
Queue Stats
373W - 400L
1,558 Elo+
Party 2
Merlin
Merlin
QuasiDeusMojix
Merlin
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
439W - 447L
1,568 Elo+
Solo
Anubis
Anubis
Synthetic_Daddy
Anubis
Level 146
God Stats
7W - 6L
1,500 SR
Queue Stats
667W - 687L
1,558 Elo+
Party 2
Hou Yi
Hou Yi
maximillan420
Hou Yi
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 138L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 25
10,271
790
9,094
13,975
17,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ChernobylSwings
Amaterasu
15
3 / 4 / 9
9,436
726
1,919
14,692
11,253
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Reckognition
Izanami
20
13 / 2 / 9
12,761
982
18,400
13,397
7,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 7 / 13
11,224
863
16,101
17,380
14,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 1 / 23
11,285
868
18,971
12,164
6,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeejNdiP306
Ah Puch
17
3 / 6 / 10
9,771
752
15,070
14,303
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
16
5 / 9 / 6
9,803
754
5,687
14,529
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 3 / 7
9,719
748
11,521
11,500
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
3 / 7 / 6
9,029
695
9,838
13,467
7,279
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 7
8,803
677
6,192
14,632
6,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
51
32
Kills
15
17
Deaths
32
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
3
25
4.17
L
Ah Puch
BeejNdiP306
Ah Puch
3
6
10
1.33
W
Amaterasu
ChernobylSwings
Amaterasu
3
4
9
1.88
L
Da Ji
5
9
6
0.89
L
2
3
7
1.83
W
Izanami
Reckognition
Izanami
13
2
9
8.75
L
3
7
6
0.86
W
11
7
13
2.5
L
2
7
7
0.79
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,485
Damage
48,308
71,608
Taken
68,431
57,534
Mitigated
32,153
27,193
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,094
82
2,819
3,093
13,975
17,281
132
6,976
6,674
13,368
222
L
Ah Puch
BeejNdiP306
Ah Puch
15,070
466
454
2,134
14,303
6,475
0
7,097
7,206
25,509
0
W
Amaterasu
ChernobylSwings
Amaterasu
1,919
785
268
2,402
14,692
11,253
725
6,948
6,955
0
4,068
L
Da Ji
5,687
912
470
99
14,529
6,530
0
4,784
9,745
0
11,394
L
11,521
610
825
4,986
11,500
4,974
0
2,798
8,702
29,710
0
W
Izanami
Reckognition
Izanami
18,400
14,268
1,253
4,805
13,397
7,482
4,167
7,451
5,499
0
52,977
L
9,838
308
481
1,561
13,467
7,279
0
5,521
7,946
22,161
0
W
16,101
737
832
3,932
17,380
14,709
1,813
8,015
9,158
30,041
0
L
6,192
2,401
855
1,830
14,632
6,895
0
4,773
9,859
0
13,942
W
18,971
4,768
1,378
6,411
12,164
6,809
2,883
5,547
6,407
0
42,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
47,125
197
Minions Killed
125
0
Camps Cleared
0
1,233,409
Distance Traveled
998,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,271
790
12
1
0
278,760
0
L
Ah Puch
9,771
752
25
2
0
214,879
0
W
Amaterasu
9,436
726
10
1
0
247,516
0
L
Da Ji
9,803
754
12
1
0
176,069
0
L
Merlin
9,719
748
41
3
0
235,370
0
W
Izanami
12,761
982
84
6
0
239,472
0
L
Anubis
9,029
695
28
2
0
170,277
0
W
Hades
11,224
863
42
3
0
202,063
0
L
Hou Yi
8,803
677
19
1
0
202,268
0
W
Neith
11,285
868
49
4
0
265,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role