Player Matchup

Ravana
Ravana
 
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
LASТ
Achilles
Level 122
God Stats
9W - 7L
1,500 SR
Queue Stats
335W - 348L
1,908 Elo+
Party 1
Hercules
Hercules
OklamaDuckworth
Hercules
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 4L
1,655 Elo+
Party 3
Atlas
Atlas
Świtch
Atlas
Level 213
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 41L
1,692 Elo+
Solo
Raijin
Raijin
Тa3ikKrovi
Raijin
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 44L
1,689 Elo+
Party 1
Team Averages
Level 126
1,457 SR
1,689 Elo+

VS

Team Averages
Level 108
1,589 SR
1,596 Elo+
Rama
Rama
AlterarionBlue
Rama
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
83W - 71L
1,479 Elo+
Party 2
Fafnir
Fafnir
Astatane
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,886 Elo+
Party 2
Surtr
Surtr
BabyBurger
Surtr
Level 47
God Stats
13W - 5L
1,515 SR
Queue Stats
33W - 22L
1,623 Elo+
Solo
Bakasura
Bakasura
forsenY
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,513 Elo+
Party 2
Janus
Janus
waterpoIo
Janus
Level 158
God Stats
5W - 4L
1,715 SR
Queue Stats
31W - 30L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 1 / 1
3,550
710
1,798
3,014
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
LASТ
Achilles
6
0 / 2 / 0
3,087
617
1,660
4,476
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
7
1 / 0 / 0
3,455
691
2,988
3,405
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
Świtch
Atlas
1
0 / 0 / 0
2,475
495
0
0
0
Raijin
6
0 / 1 / 0
3,413
683
1,306
2,883
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,429
686
1,115
5,583
1,434
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
Astatane
Fafnir
5
0 / 0 / 0
3,616
723
439
3,817
2,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
7
2 / 0 / 0
4,157
831
3,265
4,650
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
forsenY
Bakasura
7
1 / 0 / 1
3,977
795
1,332
3,912
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
waterpoIo
Janus
7
1 / 0 / 1
4,150
830
1,052
1,880
547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
1
0.5
W
0
1
0
0
W
Fafnir
Astatane
Fafnir
0
0
0
0
W
Surtr
2
0
0
2
L
Achilles
LASТ
Achilles
0
2
0
0
L
Hercules
1
0
0
1
W
Bakasura
forsenY
Bakasura
1
0
1
1.5
W
Janus
waterpoIo
Janus
1
0
1
1.5
L
Atlas
Świtch
Atlas
0
0
0
0
L
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,752
Damage
7,203
13,778
Taken
19,842
6,554
Mitigated
7,190
5,030
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,798
1,031
0
686
3,014
929
0
489
2,495
0
18,078
W
1,115
870
0
2,754
5,583
1,434
0
0
5,583
0
28,110
W
Fafnir
Astatane
Fafnir
439
52
847
2,148
3,817
2,136
0
0
3,817
4,296
0
W
Surtr
3,265
1,100
0
2,810
4,650
1,899
2
0
4,370
232
26,286
L
Achilles
LASТ
Achilles
1,660
246
0
1,805
4,476
2,459
0
124
4,352
0
12,423
L
Hercules
2,988
1,207
0
1,949
3,405
2,547
0
332
3,073
0
14,905
W
Bakasura
forsenY
Bakasura
1,332
911
0
1,706
3,912
1,174
0
350
3,562
0
17,148
W
Janus
waterpoIo
Janus
1,052
95
0
585
1,880
547
0
956
924
25,068
0
L
Atlas
Świtch
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
1,306
78
0
590
2,883
619
0
670
2,122
17,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,980
Gold Earned
19,329
109
Minions Killed
175
0
Camps Cleared
0
469,161
Distance Traveled
593,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,550
710
35
7
0
128,506
0
W
Rama
3,429
686
42
8
0
106,132
0
W
Fafnir
3,616
723
10
2
0
125,426
0
W
Surtr
4,157
831
33
7
0
120,004
0
L
Achilles
3,087
617
21
4
0
97,769
0
L
Hercules
3,455
691
16
3
0
121,602
0
W
Bakasura
3,977
795
39
8
0
128,955
0
W
Janus
4,150
830
51
10
0
113,022
0
L
Atlas
2,475
495
0
0
0
5,558
0
L
Raijin
3,413
683
37
7
0
115,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role