Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
CarbonRick
Xing Tian
Bronze III
Level 109
God Stats
9W - 1L
1,500 SR
Queue Stats
66W - 8L
1,543 MMR
Party 1
Sobek
Sobek
Bronze III
JustF6At10
Sobek
Bronze III
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 10L
1,543 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,500 SR
1,529 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,500 SR
1,500 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
AinsLord
Anubis
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
dovquimousse
Cerberus
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 2 / 8
9,336
1,037
15,405
8,914
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
CarbonRick
Xing Tian
12
5 / 0 / 13
8,621
958
7,034
12,492
11,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
13
3 / 0 / 15
8,519
947
5,965
14,639
15,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Ao KuangArtioAchillesTerraCabrakan

VS

Bans
ThothGebPoseidonKuzenboBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 6 / 2
6,428
714
6,335
8,203
3,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
AinsLord
Anubis
11
1 / 7 / 1
6,863
763
6,586
8,790
3,915
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
dovquimousse
Cerberus
12
1 / 5 / 1
7,430
826
5,166
14,608
12,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
18
Kills
2
2
Deaths
18
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
8
7
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
2
0.17
L
Anubis
AinsLord
Anubis
1
7
1
0.21
W
Xing Tian
CarbonRick
Xing Tian
5
0
13
11.5
W
Sobek
3
0
15
10.5
L
Cerberus
dovquimousse
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
18,087
36,045
Taken
31,601
30,013
Mitigated
19,276
13,655
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,405
7,207
0
976
8,914
3,890
2,237
4,710
4,204
0
49,137
L
Ah Muzen Cab
 
Ah Muzen Cab
6,335
1,473
0
705
8,203
3,260
0
4,827
3,376
0
21,566
L
Anubis
AinsLord
Anubis
6,586
220
0
1,105
8,790
3,915
93
2,436
6,354
24,375
0
W
Xing Tian
CarbonRick
Xing Tian
7,034
993
1,548
3,905
12,492
11,116
332
2,874
9,618
22,203
1,154
W
Sobek
5,965
765
1,776
5,450
14,639
15,007
255
4,485
10,154
17,992
0
L
Cerberus
dovquimousse
Cerberus
5,166
271
0
2,318
14,608
12,101
0
5,523
9,085
21,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
20,721
137
Minions Killed
108
0
Camps Cleared
0
564,931
Distance Traveled
449,549
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,336
1,037
86
10
0
173,263
0
L
Ah Muzen Cab
6,428
714
36
4
0
154,231
2
L
Anubis
6,863
763
46
5
0
141,073
0
W
Xing Tian
8,621
958
36
4
0
197,802
0
W
Sobek
8,519
947
15
2
0
193,866
0
L
Cerberus
7,430
826
26
3
0
154,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role