Player Matchup

Thor
Thor
Gold IV
Brocidon
Thor
Gold IV
Level 69
God Stats
61W - 40L
1,867 SR
Queue Stats
379W - 355L
1,647 MMR
Solo
He Bo
He Bo
Gold IV
Mythicss
He Bo
Gold IV
Level 159
God Stats
4W - 4L
1,564 SR
Queue Stats
120W - 112L
1,642 MMR
Solo
Heimdallr
Heimdallr
Gold V
Room_Temp_IQ
Heimdallr
Gold V
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
193W - 197L
1,646 MMR
Party 1
Athena
Athena
Gold IV
aySHUTUP
Athena
Gold IV
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
110W - 119L
1,650 MMR
Solo
Thanatos
Thanatos
Gold V
hotrodrambo
Thanatos
Gold V
Level 137
God Stats
11W - 10L
1,388 SR
Queue Stats
209W - 221L
1,646 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,564 SR
1,646 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 182
1,543 SR
1,619 MMR
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
Diiirteee Mike
Thoth
Silver I
Level 241
God Stats
10W - 11L
1,715 SR
Queue Stats
270W - 267L
1,608 MMR
Party 2
Fafnir
Fafnir
Silver I
Elintepic
Fafnir
Silver I
Level 154
God Stats
4W - 13L
1,500 SR
Queue Stats
428W - 400L
1,647 MMR
Solo
Guan Yu
Guan Yu
Gold V
ZeusOnlyFanz
Guan Yu
Gold V
Level 153
God Stats
6W - 7L
1,500 SR
Queue Stats
117W - 109L
1,701 MMR
Party 2
Chernobog
Chernobog
Silver I
jblandsip
Chernobog
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 3 / 0
10,672
534
18,003
23,404
17,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
Mythicss
He Bo
18
4 / 4 / 1
10,740
537
10,217
13,087
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Room_Temp_IQ
Heimdallr
12
1 / 7 / 2
8,348
417
9,719
18,550
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
aySHUTUP
Athena
10
0 / 6 / 3
7,436
372
3,156
14,572
10,790
Thanatos
hotrodrambo
Thanatos
14
0 / 4 / 5
9,221
461
7,188
17,816
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
NemesisMulanIshtarAmaterasu

VS

Bans
SusanoBacchusAwilixBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
13 / 0 / 6
14,006
700
29,093
19,879
9,192
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 5
11,340
567
8,126
8,241
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Elintepic
Fafnir
15
2 / 2 / 15
10,885
544
6,598
17,983
26,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
ZeusOnlyFanz
Guan Yu
17
3 / 4 / 9
10,851
543
12,640
23,575
27,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
jblandsip
Chernobog
16
4 / 4 / 8
10,949
547
11,669
17,717
9,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
10
Kills
24
24
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
0
6
16
L
Thor
5
3
0
1.67
W
2
1
5
4.5
W
Fafnir
Elintepic
Fafnir
2
2
15
4.75
L
He Bo
Mythicss
He Bo
4
4
1
1.13
L
Heimdallr
Room_Temp_IQ
Heimdallr
1
7
2
0.29
W
Guan Yu
ZeusOnlyFanz
Guan Yu
3
4
9
1.88
L
Athena
aySHUTUP
Athena
0
6
3
0.25
L
Thanatos
hotrodrambo
Thanatos
0
4
5
0.63
W
Chernobog
jblandsip
Chernobog
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,283
Damage
68,126
87,429
Taken
87,395
49,778
Mitigated
76,557
22,606
Healing
42,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
29,093
5,555
0
12,173
19,879
9,192
637
5,433
14,446
179,575
0
L
Thor
18,003
3,467
0
4,330
23,404
17,249
152
11,511
11,893
2,416
90,169
W
8,126
712
207
3,798
8,241
3,898
650
2,899
5,342
102,280
0
W
Fafnir
Elintepic
Fafnir
6,598
1,109
0
6,964
17,983
26,749
332
2,165
15,818
19,246
0
L
He Bo
Mythicss
He Bo
10,217
278
208
2,899
13,087
7,285
0
8,404
4,683
90,754
0
L
Heimdallr
Room_Temp_IQ
Heimdallr
9,719
4,636
0
3,010
18,550
7,515
387
7,316
11,234
0
53,607
W
Guan Yu
ZeusOnlyFanz
Guan Yu
12,640
570
3,145
8,402
23,575
27,028
582
3,353
20,222
0
71,481
L
Athena
aySHUTUP
Athena
3,156
877
0
1,387
14,572
10,790
0
7,076
7,338
15,933
0
L
Thanatos
hotrodrambo
Thanatos
7,188
902
0
10,772
17,816
6,939
0
9,510
8,306
0
75,607
W
Chernobog
jblandsip
Chernobog
11,669
7,960
0
7,365
17,717
9,690
2,954
2,807
14,910
0
91,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,417
Gold Earned
58,031
548
Minions Killed
629
0
Camps Cleared
0
1,929,784
Distance Traveled
2,123,087
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,006
700
197
10
0
504,125
0
L
Thor
10,672
534
159
8
0
351,609
1
W
Thoth
11,340
567
179
9
0
388,387
6
W
Fafnir
10,885
544
8
0
0
442,825
9
L
He Bo
10,740
537
173
9
0
390,738
2
L
Heimdallr
8,348
417
88
4
0
357,436
0
W
Guan Yu
10,851
543
104
5
0
404,136
0
L
Athena
7,436
372
28
1
0
351,436
1
L
Thanatos
9,221
461
100
5
0
478,565
3
W
Chernobog
10,949
547
141
7
0
383,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role