Player Matchup

Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
HNXO
Gilgamesh
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 72L
1,243 Elo+
Party 2
Izanami
Izanami
Juruli
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,138 Elo+
Party 2
Anubis
Anubis
egaV
Anubis
Level 127
God Stats
13W - 13L
1,231 SR
Queue Stats
49W - 56L
1,259 Elo+
Party 2
Pele
Pele
slimo94
Pele
Level 40
God Stats
1W - 5L
1,096 SR
Queue Stats
66W - 92L
1,243 Elo+
Party 2
Team Averages
Level 55
1,365 SR
1,276 Elo+

VS

Team Averages
Level 69
1,575 SR
1,618 Elo+
Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CheezyyBeanzzz
Arachne
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
D0Bl3CR02
Guan Yu
Level 56
God Stats
9W - 3L
1,875 SR
Queue Stats
197W - 194L
1,771 Elo+
Party 1
Bacchus
Bacchus
Dj_palestino13
Bacchus
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 45L
1,905 Elo+
Party 1
Ishtar
Ishtar
Oirad01
Ishtar
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 16L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 2 / 3
6,665
476
4,846
10,242
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
HNXO
Gilgamesh
12
0 / 1 / 1
6,839
489
7,032
11,081
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Juruli
Izanami
9
0 / 5 / 2
5,610
401
4,085
9,142
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
egaV
Anubis
12
6 / 4 / 1
7,850
561
6,325
10,915
5,122
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
slimo94
Pele
11
1 / 4 / 2
6,750
482
6,055
12,619
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 3 / 5
7,962
569
10,993
6,510
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 4 / 1
8,260
590
4,962
11,569
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
D0Bl3CR02
Guan Yu
12
0 / 1 / 0
6,728
481
5,119
12,370
7,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 7
7,487
535
7,317
9,459
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Oirad01
Ishtar
13
4 / 2 / 4
7,790
556
7,326
9,777
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
16
16
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
2
3
1.75
W
Discordia
 
Discordia
5
3
5
2.5
W
4
4
1
1.13
W
Guan Yu
D0Bl3CR02
Guan Yu
0
1
0
0
W
3
0
7
6.5
L
Gilgamesh
HNXO
Gilgamesh
0
1
1
0.5
L
Izanami
Juruli
Izanami
0
5
2
0.2
W
Ishtar
Oirad01
Ishtar
4
2
4
3
L
Anubis
egaV
Anubis
6
4
1
1.63
L
Pele
slimo94
Pele
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,343
Damage
35,717
53,999
Taken
49,685
29,979
Mitigated
28,074
14,680
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,846
900
422
2,489
10,242
7,402
0
4,122
6,120
20,968
0
W
Discordia
 
Discordia
10,993
771
0
1,775
6,510
2,172
0
2,716
3,794
59,309
1,107
W
4,962
3,509
0
5,361
11,569
4,027
0
2,724
8,845
0
59,471
W
Guan Yu
D0Bl3CR02
Guan Yu
5,119
796
0
4,118
12,370
7,604
0
345
12,025
0
45,850
W
7,317
668
0
2,947
9,459
10,492
0
3,299
6,160
19,902
0
L
Gilgamesh
HNXO
Gilgamesh
7,032
2,510
0
3,896
11,081
9,393
0
1,004
10,077
0
45,727
L
Izanami
Juruli
Izanami
4,085
2,701
0
1,293
9,142
3,060
0
2,087
7,055
0
29,466
W
Ishtar
Oirad01
Ishtar
7,326
4,896
0
5,095
9,777
3,779
1,078
2,087
7,690
0
56,160
L
Anubis
egaV
Anubis
6,325
653
0
4,178
10,915
5,122
60
5,127
5,788
46,886
0
L
Pele
slimo94
Pele
6,055
1,820
0
2,402
12,619
5,002
0
5,869
6,750
0
52,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
38,227
312
Minions Killed
403
0
Camps Cleared
0
1,287,760
Distance Traveled
1,395,319
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,665
476
21
2
0
263,741
0
W
Discordia
7,962
569
101
7
0
273,738
0
W
Arachne
8,260
590
104
7
0
288,841
0
W
Guan Yu
6,728
481
79
6
0
295,959
0
W
Bacchus
7,487
535
22
2
0
293,507
0
L
Gilgamesh
6,839
489
76
5
0
258,847
0
L
Izanami
5,610
401
50
4
0
249,785
1
W
Ishtar
7,790
556
97
7
0
243,274
0
L
Anubis
7,850
561
101
7
0
240,198
0
L
Pele
6,750
482
64
5
0
275,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role