Player Matchup

Ra
Ra
Bronze III
DaFlawk
Ra
Bronze III
Level 115
God Stats
1W - 1L
1,733 SR
Queue Stats
18W - 14L
1,472 MMR
Party 2
Thanatos
Thanatos
Bronze III
Don Lupus Rex
Thanatos
Bronze III
Level 177
God Stats
19W - 23L
1,500 SR
Queue Stats
585W - 620L
1,470 MMR
Party 3
Baron Samedi
Baron Samedi
Silver II
DopeSomething
Baron Samedi
Silver II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 166L
1,487 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
WolfBane7849
Ao Kuang
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 3
Charybdis
Charybdis
Bronze III
crhodes1110
Charybdis
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,547 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,598 SR
1,489 MMR
Loki
Loki
Silver III
 
Loki
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Deadmanxxx
Agni
Silver I
Level 158
God Stats
16W - 6L
1,754 SR
Queue Stats
68W - 58L
1,485 MMR
Solo
Mulan
Mulan
Silver II
Electriffy
Mulan
Silver II
Level 173
God Stats
6W - 1L
1,500 SR
Queue Stats
78W - 76L
1,488 MMR
Party 1
Maui
Maui
Silver II
Ferendum
Maui
Silver II
Level 155
God Stats
9W - 11L
1,735 SR
Queue Stats
241W - 214L
1,485 MMR
Solo
Medusa
Medusa
Silver II
piemaker3000
Medusa
Silver II
Level 202
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 89L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,654
512
5,497
9,189
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Don Lupus Rex
Thanatos
11
3 / 6 / 1
6,859
528
4,010
11,384
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DopeSomething
Baron Samedi
9
0 / 4 / 3
5,940
457
4,013
11,624
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
WolfBane7849
Ao Kuang
10
0 / 3 / 0
5,965
459
2,359
10,790
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
crhodes1110
Charybdis
10
0 / 5 / 1
5,682
437
3,458
8,784
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
IshtarThorAtlasAwilixHades

VS

Bans
LancelotNemesisHe BoIzanamiRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 0 / 2
7,186
553
1,688
6,074
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 3
8,723
671
10,237
6,632
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
6 / 3 / 4
8,486
653
11,190
12,426
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Maui
10
1 / 1 / 10
7,457
574
3,163
12,213
9,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
14
6 / 0 / 6
8,608
662
9,762
6,368
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
22
23
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
L
2
5
0
0.4
W
6
1
3
7.5
L
Thanatos
Don Lupus Rex
Thanatos
3
6
1
0.58
L
Baron Samedi
DopeSomething
Baron Samedi
0
4
3
0.38
W
Mulan
6
3
4
2.67
W
Maui
1
1
10
6
L
Ao Kuang
WolfBane7849
Ao Kuang
0
3
0
0
L
Charybdis
crhodes1110
Charybdis
0
5
1
0.1
W
Medusa
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,337
Damage
36,040
51,771
Taken
43,713
24,160
Mitigated
27,537
14,802
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,688
316
0
3,335
6,074
2,215
0
1,275
4,799
0
42,592
L
5,497
509
685
1,785
9,189
3,667
0
4,771
4,223
51,602
0
W
10,237
758
0
661
6,632
2,692
539
3,525
3,107
73,389
590
L
Thanatos
Don Lupus Rex
Thanatos
4,010
857
0
5,921
11,384
5,457
0
0
10,871
0
27,010
L
Baron Samedi
DopeSomething
Baron Samedi
4,013
756
256
3,135
11,624
8,162
0
4,845
6,608
23,145
0
W
Mulan
11,190
1,774
0
4,447
12,426
10,207
0
2,937
9,489
0
53,555
W
Maui
3,163
762
1,850
2,547
12,213
9,641
0
4,175
8,038
28,645
0
L
Ao Kuang
WolfBane7849
Ao Kuang
2,359
682
0
493
10,790
3,995
0
2,631
8,018
40,800
0
L
Charybdis
crhodes1110
Charybdis
3,458
1,231
0
2,527
8,784
2,879
0
763
7,972
0
30,369
W
Medusa
9,762
4,638
0
3,294
6,368
2,782
680
2,581
3,787
0
69,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
40,460
272
Minions Killed
386
0
Camps Cleared
0
1,283,265
Distance Traveled
1,289,084
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,186
553
67
5
0
309,433
4
L
Ra
6,654
512
93
7
0
264,724
0
W
Agni
8,723
671
119
9
0
253,137
0
L
Thanatos
6,859
528
45
3
0
232,688
1
L
Baron Samedi
5,940
457
24
2
0
241,066
0
W
Mulan
8,486
653
71
5
0
235,709
3
W
Maui
7,457
574
19
1
0
247,208
2
L
Ao Kuang
5,965
459
66
5
0
296,383
0
L
Charybdis
5,682
437
44
3
0
248,404
0
W
Medusa
8,608
662
110
8
0
243,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role