Player Matchup

Ares
Ares
ChaorTheFirece
Ares
Level 120
God Stats
2W - 1L
1,715 SR
Queue Stats
69W - 73L
1,709 Elo+
Solo
Baba Yaga
Baba Yaga
MrCoyote18
Baba Yaga
Level 105
God Stats
7W - 7L
1,500 SR
Queue Stats
123W - 113L
1,191 Elo+
Party 2
Surtr
Surtr
NekoMarcus
Surtr
Level 108
God Stats
6W - 8L
1,094 SR
Queue Stats
132W - 121L
1,374 Elo+
Party 2
Sol
Sol
anwabuk
Sol
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
401W - 396L
1,241 Elo+
Party 1
Loki
Loki
julioguerrero14j
Loki
Level 86
God Stats
1W - 3L
1,715 SR
Queue Stats
8W - 16L
1,214 Elo+
Party 1
Team Averages
Level 109
1,505 SR
1,346 Elo+

VS

Team Averages
Level 98
1,566 SR
1,552 Elo+
Surtr
Surtr
CanineSpace5629
Surtr
Level 64
God Stats
5W - 1L
1,715 SR
Queue Stats
40W - 33L
1,484 Elo+
Solo
Sylvanus
Sylvanus
EragonBromson
Sylvanus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,714 Elo+
Solo
Serqet
Serqet
Pinvky
Serqet
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
288W - 221L
1,598 Elo+
Party 3
Sol
Sol
Timey22
Sol
Level 144
God Stats
12W - 8L
1,614 SR
Queue Stats
164W - 156L
1,350 Elo+
Solo
Hera
Hera
o0ri
Hera
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,489
422
3,372
15,249
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
MrCoyote18
Baba Yaga
9
0 / 7 / 0
5,719
440
4,947
9,902
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
12
1 / 4 / 0
7,286
560
8,355
16,130
15,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
11
0 / 3 / 0
6,580
506
5,029
7,710
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 0
6,428
494
2,559
7,336
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,522
579
8,871
13,957
8,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
EragonBromson
Sylvanus
11
1 / 0 / 6
7,216
555
3,855
8,075
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
Pinvky
Serqet
14
4 / 0 / 6
8,350
642
5,457
7,889
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
11
3 / 0 / 2
6,942
534
6,842
6,438
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hera
o0ri
Hera
13
8 / 0 / 2
8,239
634
12,780
6,416
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
19
19
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
4
0
0
W
Sylvanus
EragonBromson
Sylvanus
1
0
6
4
L
Baba Yaga
MrCoyote18
Baba Yaga
0
7
0
0
L
Surtr
1
4
0
0.25
W
Serqet
Pinvky
Serqet
4
0
6
7
W
Sol
3
0
2
4
L
Sol
0
3
0
0
L
0
1
0
0
W
Hera
o0ri
Hera
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
37,805
56,327
Taken
42,775
37,283
Mitigated
22,048
18,069
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,871
3,935
0
3,698
13,957
8,384
55
239
13,718
1,716
54,071
L
3,372
257
198
2,345
15,249
12,164
0
8,896
6,073
21,010
0
W
Sylvanus
EragonBromson
Sylvanus
3,855
1,525
1,442
4,114
8,075
5,823
162
5,833
2,242
17,865
0
L
Baba Yaga
MrCoyote18
Baba Yaga
4,947
266
293
1,917
9,902
3,910
0
7,886
1,918
35,340
0
L
Surtr
8,355
4,214
0
6,125
16,130
15,761
114
1,771
14,247
939
64,505
W
Serqet
Pinvky
Serqet
5,457
1,263
0
3,884
7,889
3,289
0
1,586
6,303
0
50,238
W
Sol
6,842
1,891
0
3,389
6,438
2,197
1,123
2,779
3,659
54,152
0
L
Sol
5,029
1,479
0
3,723
7,710
3,073
0
4,345
3,365
45,832
7,012
L
2,559
702
0
3,468
7,336
2,375
0
1,090
6,246
0
47,776
W
Hera
o0ri
Hera
12,780
2,217
0
515
6,416
2,355
481
2,923
3,493
61,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
38,269
369
Minions Killed
440
0
Camps Cleared
0
1,234,569
Distance Traveled
1,342,551
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,522
579
113
9
0
262,056
0
L
Ares
5,489
422
14
1
0
251,313
1
W
Sylvanus
7,216
555
23
2
0
246,608
5
L
Baba Yaga
5,719
440
59
5
0
247,795
4
L
Surtr
7,286
560
111
9
0
220,697
0
W
Serqet
8,350
642
99
8
0
322,647
0
W
Sol
6,942
534
99
8
0
230,159
2
L
Sol
6,580
506
105
8
0
244,516
0
L
Loki
6,428
494
80
6
0
270,248
8
W
Hera
8,239
634
106
8
0
281,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role