Player Matchup

Rama
Rama
EinArmImDarm
Rama
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
LotusLolita
Vamana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Nemesis
Nemesis
Nekrognomikon
Nemesis
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SussySaske
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Loki
Loki
Zanthou
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,424 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,485 Elo+

VS

Team Averages
Level 143
1,500 SR
1,546 Elo+
Surtr
Surtr
 
Surtr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DG HunTeRzZ
Tsukuyomi
Level 155
God Stats
10W - 9L
1,500 SR
Queue Stats
659W - 665L
1,646 Elo+
Solo
Anhur
Anhur
JustYellow
Anhur
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
421W - 405L
1,448 Elo+
Solo
Cerberus
Cerberus
WanderingAengus
Cerberus
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
447W - 481L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
greensourlime
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,082
1,016
2,182
4,121
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
0 / 0 / 0
5,360
1,072
2,588
5,541
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
8
0 / 1 / 0
4,875
975
2,513
6,256
5,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
SussySaske
Kuzenbo
1
0 / 0 / 0
1,268
254
0
0
0
Loki
Zanthou
Loki
10
0 / 1 / 0
4,949
990
5,080
4,531
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 1 / 3
5,451
1,090
3,930
5,626
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
DG HunTeRzZ
Tsukuyomi
10
1 / 0 / 3
5,860
1,172
4,802
5,375
5,054
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anhur
10
1 / 1 / 3
5,710
1,142
2,859
4,794
2,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
10
0 / 0 / 4
5,483
1,097
3,166
3,410
3,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erlang Shen
greensourlime
Erlang Shen
10
1 / 0 / 1
5,437
1,087
4,046
4,203
5,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
0
Kills
4
4
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
3
2.5
W
Tsukuyomi
DG HunTeRzZ
Tsukuyomi
1
0
3
2.5
L
0
2
1
0.25
W
Anhur
1
1
3
2.5
L
Vamana
0
0
0
0
L
Nemesis
0
1
0
0
L
Kuzenbo
SussySaske
Kuzenbo
0
0
0
0
W
Cerberus
0
0
4
2
L
Loki
Zanthou
Loki
0
1
0
0
W
Erlang Shen
greensourlime
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,363
Damage
18,803
20,449
Taken
23,408
11,476
Mitigated
22,037
7,320
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,930
809
581
1,018
5,626
6,152
32
0
5,626
152
9,430
W
Tsukuyomi
DG HunTeRzZ
Tsukuyomi
4,802
706
839
764
5,375
5,054
80
0
5,375
0
13,625
L
2,182
1,638
350
689
4,121
1,189
0
436
3,646
0
5,316
W
Anhur
2,859
1,345
501
1,462
4,794
2,039
639
0
4,794
0
6,080
L
Vamana
2,588
854
1,703
1,703
5,541
3,346
0
706
4,741
0
8,648
L
Nemesis
2,513
499
903
1,214
6,256
5,240
0
1,472
4,542
0
4,013
L
Kuzenbo
SussySaske
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
3,166
203
188
1,717
3,410
3,541
533
0
3,410
6,120
0
L
Loki
Zanthou
Loki
5,080
822
167
591
4,531
1,701
0
231
4,259
0
15,113
W
Erlang Shen
greensourlime
Erlang Shen
4,046
1,384
328
1,257
4,203
5,251
64
0
4,203
0
6,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,534
Gold Earned
27,941
51
Minions Killed
57
0
Camps Cleared
0
408,951
Distance Traveled
508,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,451
1,090
14
3
0
105,261
0
W
Tsukuyomi
5,860
1,172
21
4
0
106,381
0
L
Rama
5,082
1,016
14
3
0
92,420
0
W
Anhur
5,710
1,142
6
1
0
82,448
0
L
Vamana
5,360
1,072
23
5
0
105,439
0
L
Nemesis
4,875
975
4
1
0
100,554
0
L
Kuzenbo
1,268
254
0
0
0
0
0
W
Cerberus
5,483
1,097
11
2
0
103,254
0
L
Loki
4,949
990
10
2
0
110,538
0
W
Erlang Shen
5,437
1,087
5
1
0
111,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role