Player Matchup

Sol
Sol
ChaoticCharmer
Sol
Level 128
God Stats
10W - 12L
1,876 SR
Queue Stats
211W - 208L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MARISCAL90
Cu Chulainn
Level 166
God Stats
5W - 5L
1,500 SR
Queue Stats
199W - 225L
1,021 Elo+
Solo
Lancelot
Lancelot
Maester Thor
Lancelot
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,580 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PityTears
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,800 Elo+
Party 1
Hachiman
Hachiman
sha moke
Hachiman
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,600 Elo+
Party 1
Team Averages
Level 143
1,575 SR
1,500 Elo+

VS

Team Averages
Level 115
1,539 SR
1,605 Elo+
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
MagicToucan
Vulcan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,693 Elo+
Solo
Loki
Loki
WannabeGoth
Loki
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
163W - 154L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
the_arcanist_Qc
Nu Wa
Level 83
God Stats
2W - 3L
1,695 SR
Queue Stats
11W - 15L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,650
514
5,883
11,692
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
MARISCAL90
Cu Chulainn
11
1 / 1 / 0
6,217
565
3,646
9,722
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Maester Thor
Lancelot
10
2 / 3 / 0
5,749
523
5,133
10,706
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
PityTears
Kumbhakarna
9
0 / 1 / 2
5,753
523
3,850
12,423
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
sha moke
Hachiman
8
2 / 2 / 0
5,193
472
5,501
6,243
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 2
6,373
579
5,873
7,477
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
 
Apollo
10
1 / 1 / 1
6,073
552
3,904
8,284
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
11
1 / 1 / 1
6,634
603
6,681
7,379
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 2
6,838
622
6,408
9,327
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 2
6,277
571
5,962
5,316
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
8
9
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
2
2
W
Apollo
 
Apollo
1
1
1
1.5
L
0
2
0
0
L
Cu Chulainn
MARISCAL90
Cu Chulainn
1
1
0
1
L
Lancelot
Maester Thor
Lancelot
2
3
0
0.67
W
Vulcan
1
1
1
1.5
L
Kumbhakarna
PityTears
Kumbhakarna
0
1
2
1
W
4
1
2
5
L
Hachiman
sha moke
Hachiman
2
2
0
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
28,828
50,786
Taken
37,783
25,204
Mitigated
16,237
19,145
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,873
1,503
654
4,387
7,477
5,740
8
2,361
5,116
23,143
0
W
Apollo
 
Apollo
3,904
2,360
0
4,755
8,284
3,140
595
1,738
6,546
0
37,141
L
5,883
2,897
0
5,751
11,692
3,720
516
5,953
5,686
45,919
0
L
Cu Chulainn
MARISCAL90
Cu Chulainn
3,646
297
0
4,064
9,722
6,481
0
3,698
5,634
0
52,820
L
Lancelot
Maester Thor
Lancelot
5,133
684
0
3,546
10,706
4,471
84
3,064
7,552
0
37,874
W
Vulcan
6,681
3,311
0
1,290
7,379
2,900
872
3,245
4,134
54,382
0
L
Kumbhakarna
PityTears
Kumbhakarna
3,850
875
0
4,164
12,423
8,643
0
3,840
8,514
20,455
0
W
6,408
2,453
0
3,902
9,327
3,165
0
2,389
6,868
0
36,965
L
Hachiman
sha moke
Hachiman
5,501
2,926
0
1,620
6,243
1,889
0
1,315
4,884
0
29,896
W
5,962
2,353
0
512
5,316
1,292
0
0
4,919
31,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
32,195
288
Minions Killed
316
0
Camps Cleared
0
1,132,949
Distance Traveled
1,102,213
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,373
579
33
3
0
209,479
0
W
Apollo
6,073
552
68
6
0
186,825
0
L
Sol
5,650
514
84
8
0
205,261
1
L
Cu Chulainn
6,217
565
82
7
0
236,756
0
L
Lancelot
5,749
523
57
5
0
276,870
0
W
Vulcan
6,634
603
87
8
0
224,622
0
L
Kumbhakarna
5,753
523
8
1
0
207,673
2
W
Loki
6,838
622
60
5
0
266,270
0
L
Hachiman
5,193
472
57
5
0
206,389
0
W
Nu Wa
6,277
571
68
6
0
215,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role