Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BravoTeam69
Osiris
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 26L
1,580 Elo+
Solo
Hun Batz
Hun Batz
Carricc
Hun Batz
Level 129
God Stats
9W - 5L
1,500 SR
Queue Stats
234W - 205L
1,516 Elo+
Solo
Cupid
Cupid
Riptzer
Cupid
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,878 Elo+
Solo
Cerberus
Cerberus
SwuMsito
Cerberus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,805 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,656 Elo+

VS

Team Averages
Level 98
1,443 SR
1,289 Elo+
Thanatos
Thanatos
GranGod
Thanatos
Level 121
God Stats
3W - 5L
1,702 SR
Queue Stats
122W - 128L
1,449 Elo+
Party 1
Surtr
Surtr
ReddFury
Surtr
Level 106
God Stats
1W - 5L
1,256 SR
Queue Stats
5W - 19L
1,166 Elo+
Party 1
Freya
Freya
Seatbelto
Freya
Level 106
God Stats
8W - 6L
1,256 SR
Queue Stats
19W - 24L
1,166 Elo+
Party 1
Baba Yaga
Baba Yaga
SpookyJerry
Baba Yaga
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,166 Elo+
Party 1
Ymir
Ymir
YummyDespair
Ymir
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 3
9,390
587
6,964
7,552
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
17
7 / 1 / 2
10,229
639
11,092
18,000
16,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Carricc
Hun Batz
14
0 / 1 / 1
8,178
511
2,191
10,450
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Riptzer
Cupid
17
5 / 1 / 0
10,441
653
9,471
12,348
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
SwuMsito
Cerberus
12
1 / 0 / 2
8,395
525
2,348
11,810
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GranGod
Thanatos
13
0 / 5 / 2
7,880
493
5,289
12,678
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
ReddFury
Surtr
12
0 / 7 / 0
6,976
436
4,940
12,807
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Seatbelto
Freya
12
0 / 4 / 1
7,177
449
4,842
9,963
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
SpookyJerry
Baba Yaga
15
3 / 0 / 1
9,571
598
8,775
7,324
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
7,937
496
3,570
8,347
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
16
Kills
4
4
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
W
Osiris
7
1
2
8
W
Hun Batz
Carricc
Hun Batz
0
1
1
0.5
L
Thanatos
GranGod
Thanatos
0
5
2
0.2
L
Surtr
ReddFury
Surtr
0
7
0
0
W
Cupid
Riptzer
Cupid
5
1
0
5
L
Freya
Seatbelto
Freya
0
4
1
0.13
L
Baba Yaga
SpookyJerry
Baba Yaga
3
0
1
3.5
W
Cerberus
SwuMsito
Cerberus
1
0
2
2
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
27,416
60,160
Taken
51,119
39,716
Mitigated
33,623
24,547
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,964
429
0
1,539
7,552
2,492
0
2,107
5,378
95,071
0
W
Osiris
11,092
4,734
0
5,720
18,000
16,894
183
389
17,056
0
86,842
W
Hun Batz
Carricc
Hun Batz
2,191
842
0
4,917
10,450
4,143
0
4,457
5,925
0
63,173
L
Thanatos
GranGod
Thanatos
5,289
843
0
8,460
12,678
5,564
0
2,749
9,929
0
66,707
L
Surtr
ReddFury
Surtr
4,940
2,714
0
1,891
12,807
10,735
0
642
12,165
330
41,155
W
Cupid
Riptzer
Cupid
9,471
7,371
0
8,604
12,348
6,811
1,058
5,264
6,998
0
99,212
L
Freya
Seatbelto
Freya
4,842
1,296
0
2,057
9,963
4,506
0
1,082
8,881
46,921
0
L
Baba Yaga
SpookyJerry
Baba Yaga
8,775
0
0
2,191
7,324
3,461
0
3,298
4,026
69,120
0
W
Cerberus
SwuMsito
Cerberus
2,348
246
0
3,767
11,810
9,376
0
5,377
6,295
33,154
0
L
3,570
1,146
0
1,410
8,347
9,357
0
1,541
6,806
32,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
39,541
629
Minions Killed
435
0
Camps Cleared
0
1,696,775
Distance Traveled
1,600,369
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,390
587
168
11
0
386,520
5
W
Osiris
10,229
639
140
9
0
358,136
0
W
Hun Batz
8,178
511
101
6
0
381,498
0
L
Thanatos
7,880
493
95
6
0
363,415
3
L
Surtr
6,976
436
79
5
0
277,141
0
W
Cupid
10,441
653
146
9
0
269,647
0
L
Freya
7,177
449
109
7
0
287,779
2
L
Baba Yaga
9,571
598
124
8
0
345,768
1
W
Cerberus
8,395
525
74
5
0
300,974
2
L
Ymir
7,937
496
28
2
0
326,266
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role