Player Matchup

Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
Cornelius Lion
Horus
Silver I
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 186L
1,396 MMR
Solo
Fenrir
Fenrir
Bronze III
EpicFailure01
Fenrir
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 73L
1,393 MMR
Solo
Chiron
Chiron
Bronze III
OONovaNinJaH
Chiron
Bronze III
Level 115
God Stats
6W - 3L
1,500 SR
Queue Stats
111W - 110L
1,393 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Paggzz
Zhong Kui
Silver III
Level 234
God Stats
13W - 5L
1,500 SR
Queue Stats
214W - 212L
1,396 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 188
1,500 SR
1,415 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,453 SR
1,413 MMR
Apollo
Apollo
Silver IV
 
Apollo
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DakuNendo
Sylvanus
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 61L
1,354 MMR
Party 1
Loki
Loki
Bronze III
Saint3li
Loki
Bronze III
Level 83
God Stats
2W - 10L
1,267 SR
Queue Stats
8W - 27L
1,416 MMR
Party 1
Ravana
Ravana
Bronze III
Ztrix_Ekugbe
Ravana
Bronze III
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
180W - 179L
1,397 MMR
Solo
Agni
Agni
Silver I
vDecay-l
Agni
Silver I
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 113L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 3 / 1
7,509
536
3,830
11,791
10,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 4
7,161
512
3,611
8,594
6,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 4
7,425
530
5,686
10,680
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
14
4 / 1 / 3
8,043
575
8,695
8,266
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Paggzz
Zhong Kui
14
3 / 1 / 3
8,410
601
6,795
10,156
7,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
GebNe ZhaHadesAo KuangMercury

VS

Bans
SusanoChang'eCernunnosArachneUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 1 / 0
7,386
528
2,884
9,321
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
DakuNendo
Sylvanus
9
0 / 3 / 1
5,892
421
4,319
8,644
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
11
1 / 3 / 1
6,829
488
4,133
9,085
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
14
3 / 1 / 0
8,069
576
8,394
7,708
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
13
0 / 4 / 1
7,535
538
6,179
8,530
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
5
5
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
3
1
0.17
L
Apollo
 
Apollo
1
1
0
1
W
2
0
4
4
L
Sylvanus
DakuNendo
Sylvanus
0
3
1
0.17
W
3
0
4
5
W
Chiron
4
1
3
5.5
W
Zhong Kui
Paggzz
Zhong Kui
3
1
3
4.5
L
Loki
1
3
1
0.5
L
Ravana
3
1
0
3
L
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
25,909
49,487
Taken
43,288
33,036
Mitigated
18,941
20,695
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,830
1,507
0
2,920
11,791
10,853
46
0
11,791
54,293
0
L
Apollo
 
Apollo
2,884
1,740
0
4,835
9,321
3,252
0
0
9,321
0
59,984
W
3,611
1,787
3,244
3,551
8,594
6,279
0
3,928
4,666
135
18,507
L
Sylvanus
DakuNendo
Sylvanus
4,319
1,094
348
1,447
8,644
6,218
630
1,107
7,537
24,200
6,507
W
5,686
1,543
0
2,306
10,680
4,582
0
777
9,903
0
55,685
W
Chiron
8,695
4,240
565
2,392
8,266
3,375
527
1,900
6,348
0
65,092
W
Zhong Kui
Paggzz
Zhong Kui
6,795
998
0
5,717
10,156
7,947
0
4,498
5,658
78,732
0
L
Loki
4,133
1,326
0
3,028
9,085
2,955
0
804
8,281
0
38,857
L
Ravana
8,394
1,875
0
2,203
7,708
3,339
0
3,815
3,743
0
68,964
L
Agni
6,179
306
0
625
8,530
3,177
0
4,868
3,646
59,842
943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
35,711
471
Minions Killed
470
0
Camps Cleared
0
1,446,616
Distance Traveled
1,430,978
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,509
536
111
8
0
276,628
0
L
Apollo
7,386
528
91
7
0
302,853
2
W
Horus
7,161
512
19
1
0
294,499
4
L
Sylvanus
5,892
421
62
4
0
263,271
0
W
Fenrir
7,425
530
77
6
0
322,451
3
W
Chiron
8,043
575
113
8
0
267,230
0
W
Zhong Kui
8,410
601
151
11
0
285,808
2
L
Loki
6,829
488
65
5
0
303,980
0
L
Ravana
8,069
576
131
9
0
286,056
2
L
Agni
7,535
538
121
9
0
274,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role