Player Matchup

Anubis
Anubis
Silver II
DestroyerViZs
Anubis
Silver II
Level 145
God Stats
11W - 10L
1,500 SR
Queue Stats
926W - 923L
1,515 MMR
Solo
Mercury
Mercury
Silver I
Issanaa
Mercury
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,541 MMR
Party 3
Izanami
Izanami
Bronze III
Kespainify
Izanami
Bronze III
Level 194
God Stats
3W - 1L
1,505 SR
Queue Stats
102W - 52L
1,517 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
MäkiseKurisu
Cu Chulainn
Bronze III
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 25L
1,500 MMR
Party 3
Maui
Maui
Bronze III
StevenPoking
Maui
Bronze III
Level 107
God Stats
41W - 22L
1,500 SR
Queue Stats
144W - 90L
1,517 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,501 SR
1,518 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 148
1,507 SR
1,517 MMR
Atlas
Atlas
Bronze III
Calzoneee
Atlas
Bronze III
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 26L
1,473 MMR
Party 1
Scylla
Scylla
Silver I
In4n0
Scylla
Silver I
Level 155
God Stats
7W - 12L
1,500 SR
Queue Stats
268W - 261L
1,569 MMR
Party 1
Nemesis
Nemesis
Gold V
MythLoki
Nemesis
Gold V
Level 156
God Stats
9W - 10L
1,332 SR
Queue Stats
463W - 451L
1,518 MMR
Solo
Medusa
Medusa
Bronze III
Onatata
Medusa
Bronze III
Level 119
God Stats
12W - 15L
1,702 SR
Queue Stats
16W - 27L
1,516 MMR
Solo
Achilles
Achilles
Bronze III
pataoh
Achilles
Bronze III
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
10,347
609
10,937
11,830
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Issanaa
Mercury
17
4 / 0 / 2
10,283
605
5,904
9,867
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Kespainify
Izanami
19
6 / 1 / 1
12,053
709
12,435
12,156
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
MäkiseKurisu
Cu Chulainn
17
7 / 1 / 7
11,069
651
20,229
18,014
16,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 11
9,916
583
5,921
15,177
17,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosSetThorAo Kuang

VS

Bans
He BoHadesGuan YuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Calzoneee
Atlas
9
0 / 1 / 0
6,070
357
3,065
16,109
10,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
In4n0
Scylla
12
0 / 5 / 1
6,856
403
9,180
8,055
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
MythLoki
Nemesis
15
2 / 4 / 0
8,649
509
6,863
13,953
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Onatata
Medusa
12
0 / 5 / 2
6,770
398
5,056
10,675
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
pataoh
Achilles
12
1 / 9 / 1
7,624
448
8,547
21,103
17,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
3
3
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
Calzoneee
Atlas
0
1
0
0
W
6
1
3
7.5
L
Scylla
In4n0
Scylla
0
5
1
0.1
W
Mercury
Issanaa
Mercury
4
0
2
5
W
Izanami
Kespainify
Izanami
6
1
1
6.5
L
Nemesis
MythLoki
Nemesis
2
4
0
0.5
W
Cu Chulainn
MäkiseKurisu
Cu Chulainn
7
1
7
10.5
L
Medusa
Onatata
Medusa
0
5
2
0.2
W
1
0
11
6.5
L
Achilles
pataoh
Achilles
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,426
Damage
32,711
67,044
Taken
69,895
51,827
Mitigated
39,525
32,883
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Calzoneee
Atlas
3,065
1,162
1,474
2,324
16,109
10,332
0
5,318
10,684
16,229
0
W
10,937
561
0
6,459
11,830
6,674
982
4,226
7,604
92,901
0
L
Scylla
In4n0
Scylla
9,180
547
0
480
8,055
2,484
0
3,147
4,647
55,151
390
W
Mercury
Issanaa
Mercury
5,904
2,852
0
1,030
9,867
4,789
0
1,880
7,987
0
91,318
W
Izanami
Kespainify
Izanami
12,435
9,379
0
7,064
12,156
6,293
7,191
2,566
9,590
0
123,117
L
Nemesis
MythLoki
Nemesis
6,863
4,143
0
2,775
13,953
5,686
0
2,303
11,511
0
65,352
W
Cu Chulainn
MäkiseKurisu
Cu Chulainn
20,229
4,747
0
10,253
18,014
16,839
1,269
1,076
16,938
0
91,924
L
Medusa
Onatata
Medusa
5,056
2,162
0
1,768
10,675
3,544
0
4,100
6,470
0
42,030
W
5,921
1,345
2,988
5,089
15,177
17,232
2,435
2,745
12,432
33,722
206
L
Achilles
pataoh
Achilles
8,547
2,260
0
3,669
21,103
17,479
0
1,784
18,072
0
46,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,668
Gold Earned
35,969
675
Minions Killed
359
0
Camps Cleared
0
1,783,976
Distance Traveled
1,696,127
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,070
357
17
1
0
340,528
3
W
Anubis
10,347
609
156
9
0
308,590
0
L
Scylla
6,856
403
85
5
0
339,545
0
W
Mercury
10,283
605
143
8
0
448,364
1
W
Izanami
12,053
709
197
12
0
316,747
0
L
Nemesis
8,649
509
119
7
0
398,191
2
W
Cu Chulainn
11,069
651
132
8
0
360,921
2
L
Medusa
6,770
398
71
4
0
321,130
0
W
Maui
9,916
583
47
3
0
349,354
0
L
Achilles
7,624
448
67
4
0
296,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role