Player Matchup

Anubis
Anubis
Cheziit
Anubis
Level 45
God Stats
6W - 7L
1,624 SR
Queue Stats
383W - 340L
1,601 Elo+
Party 2
Sol
Sol
IsolatedNews
Sol
Level 59
God Stats
2W - 1L
1,680 SR
Queue Stats
17W - 16L
1,480 Elo+
Party 1
Achilles
Achilles
MetricalHero
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,480 Elo+
Party 1
Shiva
Shiva
sagondeez
Shiva
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 85L
1,500 Elo+
Party 2
Anhur
Anhur
sleeper77
Anhur
Level 48
God Stats
130W - 125L
1,732 SR
Queue Stats
234W - 249L
1,728 Elo+
Solo
Team Averages
Level 36
1,607 SR
1,558 Elo+

VS

Team Averages
Level 61
1,540 SR
1,474 Elo+
Hercules
Hercules
CappedCleric092
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Dash35
Sun Wukong
Level 61
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Nuck3lh3ad
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Zombii
Bakasura
Level 105
God Stats
99W - 62L
1,500 SR
Queue Stats
138W - 117L
1,500 Elo+
Party 4
Scylla
Scylla
iKxPzzzTTV
Scylla
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cheziit
Anubis
11
2 / 1 / 1
6,285
698
3,889
5,405
2,172
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
4 / 2 / 1
5,411
601
5,474
5,042
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
MetricalHero
Achilles
9
1 / 1 / 2
5,350
594
2,226
6,595
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
sagondeez
Shiva
10
1 / 0 / 0
5,766
641
675
2,711
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
sleeper77
Anhur
8
1 / 0 / 3
5,088
565
1,577
4,811
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 2 / 3
4,764
529
1,534
7,302
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Dash35
Sun Wukong
1
0 / 0 / 0
1,767
196
0
0
0
Izanami
Nuck3lh3ad
Izanami
7
0 / 3 / 2
4,444
494
3,877
7,256
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Zombii
Bakasura
9
3 / 1 / 0
5,479
609
3,501
6,494
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
iKxPzzzTTV
Scylla
10
1 / 3 / 1
5,314
590
2,587
4,292
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
4
4
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
3
0.75
W
Anubis
Cheziit
Anubis
2
1
1
2.5
L
Sun Wukong
Dash35
Sun Wukong
0
0
0
0
W
4
2
1
2.25
W
Achilles
MetricalHero
Achilles
1
1
2
2
L
Izanami
Nuck3lh3ad
Izanami
0
3
2
0.33
L
Bakasura
Zombii
Bakasura
3
1
0
3
L
Scylla
iKxPzzzTTV
Scylla
1
3
1
0.5
W
Shiva
sagondeez
Shiva
1
0
0
1
W
Anhur
sleeper77
Anhur
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
11,499
24,564
Taken
25,344
9,484
Mitigated
9,688
9,317
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,534
289
0
2,488
7,302
4,225
0
3,152
4,150
0
13,971
W
Anubis
Cheziit
Anubis
3,889
56
0
2,585
5,405
2,172
136
1,721
3,512
42,450
0
L
Sun Wukong
Dash35
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
5,474
2,106
0
901
5,042
1,289
3
0
4,932
25,896
0
W
Achilles
MetricalHero
Achilles
2,226
796
0
3,754
6,595
2,694
0
583
6,012
0
29,448
L
Izanami
Nuck3lh3ad
Izanami
3,877
2,522
0
1,779
7,256
2,179
0
3,085
4,171
0
25,802
L
Bakasura
Zombii
Bakasura
3,501
2,474
0
1,490
6,494
2,180
0
1,111
5,383
0
22,255
L
Scylla
iKxPzzzTTV
Scylla
2,587
261
0
495
4,292
1,104
0
2,015
2,277
35,956
0
W
Shiva
sagondeez
Shiva
675
189
0
406
2,711
2,043
519
0
2,491
0
30,777
W
Anhur
sleeper77
Anhur
1,577
797
0
1,671
4,811
1,286
560
283
4,353
0
22,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
21,768
267
Minions Killed
175
0
Camps Cleared
0
897,518
Distance Traveled
730,501
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,764
529
20
2
0
170,053
0
W
Anubis
6,285
698
70
8
0
152,133
0
L
Sun Wukong
1,767
196
0
0
0
0
0
W
Sol
5,411
601
33
4
0
184,608
0
W
Achilles
5,350
594
58
6
0
203,245
0
L
Izanami
4,444
494
43
5
0
165,097
0
L
Bakasura
5,479
609
47
5
0
228,225
1
L
Scylla
5,314
590
65
7
0
167,126
0
W
Shiva
5,766
641
69
8
0
185,065
0
W
Anhur
5,088
565
37
4
0
172,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role