Player Matchup

Hun Batz
Hun Batz
BitofNothin
Hun Batz
Level 83
God Stats
6W - 3L
1,500 SR
Queue Stats
158W - 141L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
Im01dGr3g330
Kukulkan
Level 105
God Stats
12W - 15L
1,285 SR
Queue Stats
745W - 818L
1,310 Elo+
Party 3
Izanami
Izanami
MrMilkyy
Izanami
Level 60
God Stats
10W - 17L
1,500 SR
Queue Stats
386W - 418L
1,275 Elo+
Party 3
King Arthur
King Arthur
Warrior3232
King Arthur
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 33L
1,472 Elo+
Solo
Sylvanus
Sylvanus
saladism
Sylvanus
Level 126
God Stats
11W - 15L
1,500 SR
Queue Stats
319W - 294L
1,519 Elo+
Party 1
Team Averages
Level 91
1,457 SR
1,397 Elo+

VS

Team Averages
Level 104
1,408 SR
1,534 Elo+
Olorun
Olorun
KaijuNo1
Olorun
Level 93
God Stats
6W - 5L
1,642 SR
Queue Stats
76W - 65L
1,666 Elo+
Party 2
Medusa
Medusa
SkilledSkitzo
Medusa
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 28L
1,471 Elo+
Solo
Cthulhu
Cthulhu
deztroyer22
Cthulhu
Level 87
God Stats
13W - 14L
1,500 SR
Queue Stats
50W - 39L
1,601 Elo+
Party 2
Surtr
Surtr
mrcow17
Surtr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Bellona
Bellona
xxxnoscopexx
Bellona
Level 107
God Stats
13W - 19L
1,115 SR
Queue Stats
243W - 229L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BitofNothin
Hun Batz
13
3 / 7 / 5
8,660
577
8,322
15,417
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
Im01dGr3g330
Kukulkan
12
1 / 7 / 2
7,255
484
5,116
10,403
4,375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MrMilkyy
Izanami
12
3 / 4 / 2
6,960
464
10,583
12,568
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Warrior3232
King Arthur
12
1 / 7 / 2
7,357
490
5,887
15,180
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
saladism
Sylvanus
12
1 / 1 / 5
6,772
451
9,879
12,290
12,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KaijuNo1
Olorun
14
7 / 1 / 4
9,280
619
9,928
6,911
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 3
7,969
531
8,476
15,124
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
deztroyer22
Cthulhu
12
0 / 1 / 6
7,748
517
5,815
13,662
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
mrcow17
Surtr
14
7 / 3 / 6
9,149
610
10,114
13,984
8,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
xxxnoscopexx
Bellona
16
10 / 2 / 2
10,020
668
15,720
15,343
13,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
9
Kills
26
26
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BitofNothin
Hun Batz
3
7
5
0.79
L
Kukulkan
Im01dGr3g330
Kukulkan
1
7
2
0.29
W
Olorun
KaijuNo1
Olorun
7
1
4
9
L
Izanami
MrMilkyy
Izanami
3
4
2
1
W
2
2
3
1.75
L
King Arthur
Warrior3232
King Arthur
1
7
2
0.29
W
Cthulhu
deztroyer22
Cthulhu
0
1
6
3
W
Surtr
mrcow17
Surtr
7
3
6
3.33
L
Sylvanus
saladism
Sylvanus
1
1
5
3.5
W
Bellona
xxxnoscopexx
Bellona
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
50,053
65,858
Taken
65,024
36,750
Mitigated
44,317
15,098
Healing
23,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BitofNothin
Hun Batz
8,322
3,404
0
3,804
15,417
6,310
0
6,358
9,059
0
48,662
L
Kukulkan
Im01dGr3g330
Kukulkan
5,116
171
0
322
10,403
4,375
444
2,928
7,475
37,963
0
W
Olorun
KaijuNo1
Olorun
9,928
4,361
442
3,792
6,911
2,633
2,270
1,265
5,646
59,170
0
L
Izanami
MrMilkyy
Izanami
10,583
7,148
0
3,398
12,568
5,085
0
2,616
9,952
0
51,261
W
8,476
5,079
0
9,024
15,124
6,434
2,423
3,658
11,466
0
66,772
L
King Arthur
Warrior3232
King Arthur
5,887
1,081
0
2,549
15,180
8,229
0
34
15,146
0
49,748
W
Cthulhu
deztroyer22
Cthulhu
5,815
470
0
2,023
13,662
13,802
340
4,063
9,599
28,210
0
W
Surtr
mrcow17
Surtr
10,114
3,563
0
2,362
13,984
8,269
604
2,817
11,167
441
56,018
L
Sylvanus
saladism
Sylvanus
9,879
4,889
2,032
2,993
12,290
12,751
0
4,018
8,272
29,987
9,036
W
Bellona
xxxnoscopexx
Bellona
15,720
6,149
0
6,198
15,343
13,179
1,809
2,205
13,138
0
77,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
44,166
350
Minions Killed
425
0
Camps Cleared
0
1,399,928
Distance Traveled
1,500,374
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,660
577
77
5
0
306,866
0
L
Kukulkan
7,255
484
59
4
0
227,188
0
W
Olorun
9,280
619
97
6
0
277,161
4
L
Izanami
6,960
464
68
5
0
278,329
0
W
Medusa
7,969
531
103
7
0
287,449
0
L
King Arthur
7,357
490
86
6
0
311,341
0
W
Cthulhu
7,748
517
31
2
0
327,961
3
W
Surtr
9,149
610
84
6
0
335,061
4
L
Sylvanus
6,772
451
60
4
0
276,204
0
W
Bellona
10,020
668
110
7
0
272,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role