Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
INecronomiconI
Bacchus
Level 110
God Stats
4W - 5L
1,498 SR
Queue Stats
9W - 10L
1,549 Elo+
Party 1
Mulan
Mulan
OneWhoClowns
Mulan
Level 29
God Stats
3W - 4L
1,492 SR
Queue Stats
4W - 6L
1,549 Elo+
Party 1
Charybdis
Charybdis
Yunieverse
Charybdis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,595 Elo+
Party 1
Cliodhna
Cliodhna
tmac047
Cliodhna
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,285 Elo+
Party 2
Team Averages
Level 77
1,498 SR
1,495 Elo+

VS

Team Averages
Level 60
1,543 SR
1,411 Elo+
Artio
Artio
datboi_Mista
Artio
Level 98
God Stats
5W - 8L
1,500 SR
Queue Stats
124W - 140L
1,202 Elo+
Solo
Hel
Hel
fiasko_Tula
Hel
Level 31
God Stats
1W - 3L
1,717 SR
Queue Stats
69W - 73L
1,583 Elo+
Solo
Thanatos
Thanatos
jj pro 12353
Thanatos
Level 48
God Stats
10W - 25L
1,500 SR
Queue Stats
81W - 95L
1,500 Elo+
Solo
Artemis
Artemis
lazerblazer69
Artemis
Level 60
God Stats
8W - 7L
1,500 SR
Queue Stats
257W - 231L
1,410 Elo+
Solo
Ares
Ares
que_tu_hacias_og
Ares
Level 65
God Stats
13W - 19L
1,500 SR
Queue Stats
609W - 547L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
5 / 0 / 3
8,273
552
11,915
11,831
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 11
8,154
544
8,567
17,029
21,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 2
7,548
503
12,491
14,101
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Yunieverse
Charybdis
15
9 / 1 / 3
9,796
653
12,924
14,989
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
tmac047
Cliodhna
11
2 / 0 / 3
7,075
472
3,861
9,660
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,590
439
3,341
13,098
11,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 5 / 1
5,734
382
3,905
11,327
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
jj pro 12353
Thanatos
12
2 / 5 / 1
7,271
485
7,134
15,548
5,905
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
11
1 / 3 / 2
6,138
409
9,893
11,254
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 1
6,318
421
4,608
17,705
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
5
5
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
3
6.5
W
1
3
11
2.17
W
2
1
2
3
W
Charybdis
Yunieverse
Charybdis
9
1
3
10.5
L
0
2
0
0
L
1
5
1
0.3
L
Thanatos
jj pro 12353
Thanatos
2
5
1
0.5
L
Artemis
1
3
2
0.67
L
1
4
1
0.38
W
Cliodhna
tmac047
Cliodhna
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,758
Damage
28,881
67,610
Taken
68,932
46,413
Mitigated
41,066
32,112
Healing
25,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,915
1,495
3,873
9,010
11,831
5,726
411
2,681
9,150
62,661
0
W
8,567
402
0
3,090
17,029
21,687
232
1,949
15,080
26,062
0
W
12,491
2,106
0
4,172
14,101
9,447
282
3,082
10,561
0
50,467
W
Charybdis
Yunieverse
Charybdis
12,924
5,898
0
9,573
14,989
6,121
3,332
2,064
12,925
0
87,786
L
3,341
695
63
2,005
13,098
11,999
318
0
13,098
34,879
292
L
3,905
68
2,087
4,626
11,327
4,413
0
6,651
4,676
23,117
0
L
Thanatos
jj pro 12353
Thanatos
7,134
948
0
9,117
15,548
5,905
354
4,306
11,242
0
38,811
L
Artemis
9,893
3,202
0
3,206
11,254
3,966
0
2,669
8,585
0
40,376
L
4,608
119
0
4,085
17,705
14,783
0
6,890
10,815
19,187
0
W
Cliodhna
tmac047
Cliodhna
3,861
57
0
2,394
9,660
3,432
547
1,145
8,332
34
33,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
32,051
361
Minions Killed
195
0
Camps Cleared
0
1,426,435
Distance Traveled
1,314,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,273
552
94
6
0
246,964
0
W
Bacchus
8,154
544
25
2
0
305,126
0
W
Mulan
7,548
503
62
4
0
288,514
0
W
Charybdis
9,796
653
134
9
0
249,190
0
L
Artio
6,590
439
64
4
0
263,170
0
L
Hel
5,734
382
19
1
0
243,712
0
L
Thanatos
7,271
485
53
4
0
260,943
0
L
Artemis
6,138
409
44
3
0
262,170
0
L
Ares
6,318
421
15
1
0
284,093
0
W
Cliodhna
7,075
472
46
3
0
336,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role