Player Matchup

Sol
Sol
Bronze III
Akab_x
Sol
Bronze III
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 76L
1,530 MMR
Party 2
He Bo
He Bo
Silver II
LidlDzoni
He Bo
Silver II
Level 82
God Stats
4W - 2L
1,298 SR
Queue Stats
37W - 31L
1,542 MMR
Party 1
Maui
Maui
Silver I
RN_Cheo
Maui
Silver I
Level 123
God Stats
2W - 2L
1,274 SR
Queue Stats
69W - 70L
1,600 MMR
Party 2
Bellona
Bellona
Silver I
Seagyll
Bellona
Silver I
Level 111
God Stats
1W - 6L
1,500 SR
Queue Stats
732W - 669L
1,585 MMR
Party 1
Kukulkan
Kukulkan
Silver I
XxMario7xX
Kukulkan
Silver I
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 104L
1,559 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,414 SR
1,563 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,500 SR
1,550 MMR
Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Bronze III
CyberBoyGG
Merlin
Bronze III
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,567 MMR
Party 3
Odin
Odin
Gold V
Fioriloz
Odin
Gold V
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 232L
1,558 MMR
Solo
Neith
Neith
Silver II
Messeery
Neith
Silver II
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 70L
1,561 MMR
Solo
Bacchus
Bacchus
Bronze III
kenzuboi
Bacchus
Bronze III
Level 204
God Stats
1W - 2L
1,500 SR
Queue Stats
421W - 408L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Akab_x
Sol
14
2 / 1 / 1
7,847
654
7,163
6,371
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
LidlDzoni
He Bo
15
6 / 1 / 1
8,893
741
8,201
6,253
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
RN_Cheo
Maui
10
0 / 0 / 3
6,724
560
2,141
8,331
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Seagyll
Bellona
14
2 / 0 / 5
8,349
696
8,692
9,818
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
XxMario7xX
Kukulkan
12
0 / 1 / 1
7,229
602
2,747
4,793
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
ArachneHerculesCernunnosAres

VS

Bans
KumbhakarnaFreyaAo KuangShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 2 / 0
6,773
564
4,792
11,358
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
CyberBoyGG
Merlin
11
0 / 1 / 1
6,433
536
2,345
4,429
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
11
0 / 3 / 0
5,849
487
2,639
9,251
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Messeery
Neith
11
0 / 1 / 1
6,232
519
2,439
6,749
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
kenzuboi
Bacchus
9
0 / 3 / 1
5,758
480
6,376
10,836
11,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
2
0
1.5
W
Sol
Akab_x
Sol
2
1
1
2.5
L
Merlin
CyberBoyGG
Merlin
0
1
1
0.5
L
Odin
0
3
0
0
W
He Bo
LidlDzoni
He Bo
6
1
1
6.5
L
Neith
Messeery
Neith
0
1
1
0.5
W
Maui
RN_Cheo
Maui
0
0
3
1.5
W
Bellona
Seagyll
Bellona
2
0
5
4.5
W
Kukulkan
XxMario7xX
Kukulkan
0
1
1
0.5
L
Bacchus
kenzuboi
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
18,591
35,566
Taken
42,623
20,547
Mitigated
27,258
15,871
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,792
3,030
0
2,294
11,358
4,703
0
5,693
5,665
0
35,535
W
Sol
Akab_x
Sol
7,163
2,670
0
4,734
6,371
1,849
949
1,302
4,630
72,489
0
L
Merlin
CyberBoyGG
Merlin
2,345
44
0
1,325
4,429
1,876
0
2,805
1,624
50,431
0
L
Odin
2,639
163
0
2,162
9,251
6,461
0
3,190
6,061
0
35,406
W
He Bo
LidlDzoni
He Bo
8,201
354
0
3,440
6,253
2,327
0
1,428
4,570
81,671
0
L
Neith
Messeery
Neith
2,439
1,283
0
1,982
6,749
3,058
0
3,716
3,033
0
43,397
W
Maui
RN_Cheo
Maui
2,141
488
0
3,053
8,331
6,503
0
3,303
4,918
15,457
0
W
Bellona
Seagyll
Bellona
8,692
3,817
0
4,019
9,818
7,912
38
1,138
8,057
0
64,811
W
Kukulkan
XxMario7xX
Kukulkan
2,747
137
0
625
4,793
1,956
0
2,481
2,137
68,744
0
L
Bacchus
kenzuboi
Bacchus
6,376
939
1,332
2,496
10,836
11,160
0
4,848
5,988
18,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
31,045
484
Minions Killed
352
0
Camps Cleared
0
1,314,539
Distance Traveled
1,288,135
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,773
564
78
7
0
299,867
0
W
Sol
7,847
654
100
8
0
231,207
0
L
Merlin
6,433
536
104
9
0
237,247
2
L
Odin
5,849
487
69
6
0
254,522
0
W
He Bo
8,893
741
133
11
0
302,187
0
L
Neith
6,232
519
92
8
0
224,615
0
W
Maui
6,724
560
20
2
0
267,839
2
W
Bellona
8,349
696
106
9
0
265,170
0
W
Kukulkan
7,229
602
125
10
0
248,136
0
L
Bacchus
5,758
480
9
1
0
271,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role