Player Matchup

Persephone
Persephone
HumbleThunder
Persephone
Level 182
God Stats
4W - 3L
1,716 SR
Queue Stats
308W - 252L
1,614 Elo+
Party 2
Hercules
Hercules
Imtoxicaslh
Hercules
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2
Fenrir
Fenrir
ShadowGamer-__-
Fenrir
Level 171
God Stats
4W - 1L
1,502 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 172
1,573 SR
1,538 Elo+

VS

Team Averages
Level 145
1,515 SR
1,946 Elo+
Fenrir
Fenrir
FatBussy
Fenrir
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 19L
1,965 Elo+
Party 1
Surtr
Surtr
N5PokeMaster
Surtr
Level 155
God Stats
11W - 6L
1,545 SR
Queue Stats
161W - 119L
1,965 Elo+
Party 1
Nu Wa
Nu Wa
ToXicCaster
Nu Wa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HumbleThunder
Persephone
13
6 / 3 / 5
9,016
902
11,923
8,684
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Imtoxicaslh
Hercules
14
5 / 0 / 4
8,122
812
9,494
12,288
12,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 3 / 7
7,687
769
8,203
11,523
8,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FatBussy
Fenrir
11
0 / 5 / 4
7,195
720
3,598
12,720
11,234
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 4
6,842
684
8,788
13,657
14,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 4 / 1
8,166
817
10,430
8,454
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
6
6
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FatBussy
Fenrir
0
5
4
0.4
W
Persephone
HumbleThunder
Persephone
6
3
5
2.83
W
Hercules
Imtoxicaslh
Hercules
5
0
4
7
L
1
4
4
0.75
W
2
3
7
1.83
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
22,816
32,495
Taken
34,831
24,384
Mitigated
28,943
9,517
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FatBussy
Fenrir
3,598
1,350
0
1,936
12,720
11,234
0
3,693
8,722
0
11,742
W
Persephone
HumbleThunder
Persephone
11,923
1,012
0
1,218
8,684
3,394
151
2,899
5,782
43,384
0
W
Hercules
Imtoxicaslh
Hercules
9,494
3,584
0
6,371
12,288
12,507
0
3,731
8,557
0
29,646
L
8,788
3,724
99
2,729
13,657
14,433
0
3,948
9,241
550
24,421
W
8,203
2,009
0
1,928
11,523
8,483
214
4,188
7,335
0
30,074
L
10,430
3,116
0
230
8,454
3,276
96
3,350
4,885
25,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
22,203
166
Minions Killed
83
0
Camps Cleared
0
560,979
Distance Traveled
547,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,195
720
15
2
0
186,991
0
W
Persephone
9,016
902
90
9
0
179,279
0
W
Hercules
8,122
812
45
5
0
196,667
0
L
Surtr
6,842
684
31
3
0
191,909
0
W
Fenrir
7,687
769
31
3
0
185,033
0
L
Nu Wa
8,166
817
37
4
0
168,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role