Player Matchup

Ne Zha
Ne Zha
Dr_Dripp1
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kormane
Xbalanque
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 120L
1,890 Elo+
Solo
Rama
Rama
Mathayus96
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
Snarebaiittt
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Atlas
Atlas
TRA-_-ALLDAY9
Atlas
Level 145
God Stats
8W - 5L
1,500 SR
Queue Stats
322W - 318L
1,865 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,651 Elo+

VS

Team Averages
Level 108
1,500 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
DePrSa-Wi18
Morgan Le Fay
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 117L
1,269 Elo+
Solo
Eset
Eset
KingBeefy5
Eset
Level 94
God Stats
5W - 6L
1,500 SR
Queue Stats
661W - 616L
1,361 Elo+
Solo
Thor
Thor
MelikTas
Thor
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 198L
1,474 Elo+
Party 1
Surtr
Surtr
Tigermane
Surtr
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
254W - 266L
1,510 Elo+
Party 1
Neith
Neith
Wheredurnutzgo
Neith
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 71L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dr_Dripp1
Ne Zha
18
9 / 4 / 3
10,193
849
9,879
15,280
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Kormane
Xbalanque
16
6 / 5 / 7
9,371
781
13,584
13,472
6,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 4 / 10
8,653
721
7,395
10,139
4,481
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
9
0 / 5 / 6
7,085
590
3,087
8,400
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 9
8,880
740
6,405
17,356
13,375
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DePrSa-Wi18
Morgan Le Fay
19
11 / 2 / 9
11,131
928
12,541
10,487
5,449
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 3 / 14
10,797
900
13,673
9,833
4,488
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
15
6 / 4 / 12
9,614
801
9,717
11,121
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Tigermane
Surtr
15
3 / 7 / 11
9,274
773
8,218
23,499
17,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 13
9,460
788
13,168
11,456
5,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
83
18
Kills
24
24
Deaths
19
35
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DePrSa-Wi18
Morgan Le Fay
11
2
9
7.75
L
Ne Zha
Dr_Dripp1
Ne Zha
9
4
3
2.63
W
2
3
14
3
L
Xbalanque
Kormane
Xbalanque
6
5
7
1.9
L
1
4
10
1.5
W
Thor
6
4
12
3
L
Tiamat
0
5
6
0.6
L
2
6
9
1.08
W
Surtr
Tigermane
Surtr
3
7
11
1.21
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,350
Damage
57,317
64,647
Taken
66,396
38,454
Mitigated
37,286
20,459
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DePrSa-Wi18
Morgan Le Fay
12,541
1,462
898
2,327
10,487
5,449
1,875
1,651
8,836
31,089
1,235
L
Ne Zha
Dr_Dripp1
Ne Zha
9,879
2,795
1,500
5,215
15,280
9,206
324
6,719
8,561
0
23,635
W
13,673
636
1,728
1,760
9,833
4,488
2,118
2,126
7,707
34,426
0
L
Xbalanque
Kormane
Xbalanque
13,584
8,103
2,250
3,596
13,472
6,474
284
4,557
8,915
0
25,976
L
7,395
5,219
407
1,422
10,139
4,481
1,240
5,420
4,719
0
18,809
W
Thor
9,717
416
144
845
11,121
5,103
287
2,282
8,839
0
14,150
L
Tiamat
3,087
618
1,192
1,483
8,400
4,918
0
4,551
3,849
5,476
0
L
6,405
1,937
1,035
2,359
17,356
13,375
0
4,621
12,735
17,171
0
W
Surtr
Tigermane
Surtr
8,218
2,621
1,609
5,673
23,499
17,156
294
1,422
22,077
262
12,551
W
13,168
5,878
691
2,826
11,456
5,090
2,890
2,011
9,445
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,182
Gold Earned
50,276
116
Minions Killed
138
0
Camps Cleared
0
855,444
Distance Traveled
1,030,766
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,131
928
33
3
0
207,694
0
L
Ne Zha
10,193
849
17
1
0
187,874
0
W
Eset
10,797
900
52
4
0
229,203
0
L
Xbalanque
9,371
781
33
3
0
193,562
0
L
Rama
8,653
721
40
3
0
174,403
0
W
Thor
9,614
801
8
1
0
205,466
0
L
Tiamat
7,085
590
6
1
0
114,149
0
L
Atlas
8,880
740
20
2
0
185,456
0
W
Surtr
9,274
773
10
1
0
175,822
0
W
Neith
9,460
788
35
3
0
212,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role