Player Matchup

Izanami
Izanami
 
Izanami
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BigDaddley
Ao Kuang
Level 129
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Surtr
Surtr
CoolArmTyr
Surtr
Level 143
God Stats
4W - 4L
1,753 SR
Queue Stats
48W - 37L
1,801 Elo+
Party 2
Neith
Neith
Sahanni
Neith
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 50L
1,500 Elo+
Solo
Team Averages
Level 150
1,591 SR
1,560 Elo+

VS

Team Averages
Level 115
1,419 SR
1,487 Elo+
Ah Puch
Ah Puch
Chasehc123
Ah Puch
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 14L
1,236 Elo+
Party 1
The Morrigan
The Morrigan
FatTriscuit
The Morrigan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 31L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Flannigann
Cliodhna
Level 79
God Stats
2W - 1L
1,308 SR
Queue Stats
32W - 22L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Khetanna
Cthulhu
Level 200
God Stats
4W - 4L
1,500 SR
Queue Stats
99W - 87L
1,701 Elo+
Solo
Surtr
Surtr
kMapp
Surtr
Level 141
God Stats
2W - 0L
1,286 SR
Queue Stats
42W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 0 / 0
6,357
795
2,691
3,698
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
11
1 / 2 / 1
6,170
771
4,977
11,513
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
BigDaddley
Ao Kuang
10
0 / 5 / 1
5,432
679
5,030
9,252
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
11
1 / 2 / 0
5,816
727
5,588
12,446
13,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Sahanni
Neith
11
0 / 1 / 2
5,680
710
2,104
4,301
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chasehc123
Ah Puch
12
2 / 0 / 4
6,240
780
7,785
4,171
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
FatTriscuit
The Morrigan
13
2 / 0 / 1
6,579
822
3,117
3,316
1,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Flannigann
Cliodhna
12
2 / 0 / 1
6,262
783
6,921
7,457
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Khetanna
Cthulhu
12
1 / 0 / 7
6,166
771
7,896
5,322
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
kMapp
Surtr
13
3 / 2 / 7
6,626
828
10,939
7,727
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
Artio
 
Artio
1
2
1
0.75
L
Ao Kuang
BigDaddley
Ao Kuang
0
5
1
0.1
W
Ah Puch
Chasehc123
Ah Puch
2
0
4
4
L
Surtr
1
2
0
0.5
W
The Morrigan
FatTriscuit
The Morrigan
2
0
1
2.5
W
Cliodhna
Flannigann
Cliodhna
2
0
1
2.5
W
Cthulhu
Khetanna
Cthulhu
1
0
7
4.5
L
Neith
Sahanni
Neith
0
1
2
1
W
Surtr
kMapp
Surtr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
36,658
41,210
Taken
27,993
28,553
Mitigated
16,556
10,161
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,691
1,345
0
460
3,698
1,411
567
1,202
2,496
0
30,254
L
Artio
 
Artio
4,977
468
1,215
3,988
11,513
7,871
0
6,291
4,911
13,664
0
L
Ao Kuang
BigDaddley
Ao Kuang
5,030
1,546
0
1,217
9,252
4,366
0
3,370
5,791
11,788
0
W
Ah Puch
Chasehc123
Ah Puch
7,785
562
502
1,315
4,171
1,887
0
2,382
1,789
18,537
0
L
Surtr
5,588
1,556
0
2,307
12,446
13,051
0
5,940
6,098
306
15,797
W
The Morrigan
FatTriscuit
The Morrigan
3,117
289
287
327
3,316
1,266
0
285
3,031
26,127
959
W
Cliodhna
Flannigann
Cliodhna
6,921
905
69
2,771
7,457
3,024
346
1,505
5,952
0
21,032
W
Cthulhu
Khetanna
Cthulhu
7,896
348
456
1,282
5,322
4,623
0
2,148
3,174
21,449
0
L
Neith
Sahanni
Neith
2,104
519
0
974
4,301
1,854
0
3,326
844
0
16,104
W
Surtr
kMapp
Surtr
10,939
2,435
0
1,224
7,727
5,756
0
3,967
3,760
5,127
19,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
31,873
186
Minions Killed
207
0
Camps Cleared
0
730,728
Distance Traveled
940,502
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,357
795
78
10
0
161,277
0
L
Artio
6,170
771
22
3
0
165,797
1
L
Ao Kuang
5,432
679
17
2
0
135,057
0
W
Ah Puch
6,240
780
41
5
0
172,325
0
L
Surtr
5,816
727
30
4
0
155,776
0
W
The Morrigan
6,579
822
63
8
0
194,473
1
W
Cliodhna
6,262
783
48
6
0
204,840
3
W
Cthulhu
6,166
771
22
3
0
196,374
0
L
Neith
5,680
710
39
5
0
112,821
0
W
Surtr
6,626
828
33
4
0
172,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role