Player Matchup

Baron Samedi
Baron Samedi
DankDevon
Baron Samedi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,287 Elo+
Party 1
Vamana
Vamana
GRIZZLY AND GUN
Vamana
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,328 Elo+
Party 1
Surtr
Surtr
Skippoli
Surtr
Level 159
God Stats
20W - 9L
1,773 SR
Queue Stats
237W - 157L
1,902 Elo+
Party 1
Team Averages
Level 105
1,591 SR
1,506 Elo+

VS

Team Averages
Level 141
1,572 SR
1,709 Elo+
Ah Puch
Ah Puch
AnbuItachi101
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,709 Elo+
Party 2
Thanatos
Thanatos
Captaincrunchrs
Thanatos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 54L
1,709 Elo+
Party 2
Surtr
Surtr
D0nught
Surtr
Level 140
God Stats
7W - 6L
1,715 SR
Queue Stats
36W - 29L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DankDevon
Baron Samedi
15
3 / 2 / 9
9,879
706
12,453
10,914
5,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 7
10,617
758
14,232
16,941
20,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
Skippoli
Surtr
16
6 / 2 / 9
11,169
798
17,997
20,694
24,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
1 / 3 / 3
9,554
682
14,917
11,254
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
14
2 / 7 / 2
9,554
682
5,499
14,910
6,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
D0nught
Surtr
13
2 / 5 / 2
9,529
681
13,963
22,204
22,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
3
3
0.83
L
Thanatos
2
7
2
0.43
L
Surtr
D0nught
Surtr
2
5
2
0.6
W
Baron Samedi
DankDevon
Baron Samedi
3
2
9
3.75
W
6
1
7
9.5
W
Surtr
Skippoli
Surtr
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
34,379
48,549
Taken
48,368
50,042
Mitigated
34,886
18,565
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
14,917
792
0
1,361
11,254
5,289
0
2,026
8,353
48,179
0
L
Thanatos
5,499
802
0
5,365
14,910
6,610
0
4,446
9,289
0
22,998
L
Surtr
D0nught
Surtr
13,963
4,429
0
7,120
22,204
22,987
0
7,020
13,675
5,026
29,206
W
Baron Samedi
DankDevon
Baron Samedi
12,453
610
3,672
3,846
10,914
5,944
677
5,473
4,970
37,222
0
W
14,232
6,485
194
3,160
16,941
20,098
1,478
5,057
11,289
48
43,944
W
Surtr
Skippoli
Surtr
17,997
5,336
0
7,693
20,694
24,000
354
6,786
13,056
1,625
46,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
28,637
187
Minions Killed
171
0
Camps Cleared
0
797,376
Distance Traveled
729,468
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,554
682
89
6
0
230,349
0
L
Thanatos
9,554
682
38
3
0
243,857
0
L
Surtr
9,529
681
44
3
0
255,262
0
W
Baron Samedi
9,879
706
52
4
0
249,714
2
W
Vamana
10,617
758
66
5
0
275,276
1
W
Surtr
11,169
798
69
5
0
272,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role