Player Matchup

Tsukuyomi
Tsukuyomi
BullDog_VII
Tsukuyomi
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 83L
1,496 Elo+
Party 3
Cernunnos
Cernunnos
JED-ORTON
Cernunnos
Level 109
God Stats
47W - 44L
1,500 SR
Queue Stats
1,575W - 1,530L
1,552 Elo+
Party 1
Bacchus
Bacchus
M-I-B_10
Bacchus
Level 125
God Stats
100W - 104L
1,627 SR
Queue Stats
205W - 204L
1,522 Elo+
Party 1
Chang'e
Chang'e
TargaryenVa
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 146L
1,515 Elo+
Party 1
Shiva
Shiva
Unbound_Atlas_
Shiva
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,797 Elo+
Party 3
Team Averages
Level 110
1,525 SR
1,576 Elo+

VS

Team Averages
Level 99
1,451 SR
1,348 Elo+
Xbalanque
Xbalanque
AJH2801099
Xbalanque
Level 128
God Stats
9W - 4L
1,500 SR
Queue Stats
249W - 273L
1,259 Elo+
Party 2
Atlas
Atlas
BalloonBoy1705
Atlas
Level 52
God Stats
15W - 9L
1,500 SR
Queue Stats
170W - 214L
1,259 Elo+
Party 2
Surtr
Surtr
Jaistto
Surtr
Level 123
God Stats
19W - 13L
1,254 SR
Queue Stats
329W - 338L
1,755 Elo+
Solo
He Bo
He Bo
SYVERWOLF718
He Bo
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 29L
1,208 Elo+
Solo
Hun Batz
Hun Batz
madzac0511
Hun Batz
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
411W - 430L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BullDog_VII
Tsukuyomi
13
5 / 2 / 2
7,956
497
13,658
12,501
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
JED-ORTON
Cernunnos
14
6 / 3 / 2
8,705
544
10,730
15,598
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
M-I-B_10
Bacchus
12
1 / 1 / 5
7,299
456
4,595
13,406
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
TargaryenVa
Chang'e
12
0 / 4 / 1
6,989
437
5,436
15,518
6,092
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 2 / 2
8,458
529
10,703
13,853
13,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AJH2801099
Xbalanque
13
3 / 3 / 1
8,016
501
10,030
10,415
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
7,411
463
4,123
12,349
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Jaistto
Surtr
14
2 / 2 / 0
9,183
574
10,086
17,166
15,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 2 / 1
9,861
616
18,930
12,095
7,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
madzac0511
Hun Batz
13
1 / 2 / 2
8,004
500
8,049
15,672
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
12
12
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AJH2801099
Xbalanque
3
3
1
1.17
W
1
3
2
0.67
L
Tsukuyomi
BullDog_VII
Tsukuyomi
5
2
2
3
L
Cernunnos
JED-ORTON
Cernunnos
6
3
2
2.33
W
Surtr
Jaistto
Surtr
2
2
0
1
L
Bacchus
M-I-B_10
Bacchus
1
1
5
3.5
W
5
2
1
2.75
L
Chang'e
TargaryenVa
Chang'e
0
4
1
0.13
L
0
2
2
0.5
W
Hun Batz
madzac0511
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,122
Damage
51,218
70,876
Taken
67,697
45,786
Mitigated
43,826
22,885
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AJH2801099
Xbalanque
10,030
4,474
0
2,662
10,415
4,599
1,541
1,610
8,805
0
56,352
W
4,123
1,998
0
2,402
12,349
10,973
0
923
11,426
22,069
0
L
Tsukuyomi
BullDog_VII
Tsukuyomi
13,658
3,645
0
3,332
12,501
5,108
0
3,002
9,371
0
57,948
L
Cernunnos
JED-ORTON
Cernunnos
10,730
6,564
0
6,992
15,598
6,886
0
2,091
13,499
0
62,191
W
Surtr
Jaistto
Surtr
10,086
3,020
0
6,318
17,166
15,006
0
685
16,481
1,940
76,229
L
Bacchus
M-I-B_10
Bacchus
4,595
559
0
3,270
13,406
14,368
0
6,281
6,939
18,012
0
W
18,930
1,381
28
1,776
12,095
7,329
53
6,174
5,921
84,068
0
L
Chang'e
TargaryenVa
Chang'e
5,436
931
666
3,605
15,518
6,092
0
11,021
4,111
45,231
358
L
10,703
2,378
312
4,708
13,853
13,332
0
631
13,222
1,828
82,216
W
Hun Batz
madzac0511
Hun Batz
8,049
1,617
0
6,553
15,672
5,919
0
1,264
14,408
0
67,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
42,475
450
Minions Killed
484
0
Camps Cleared
0
1,601,314
Distance Traveled
1,527,074
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,016
501
88
6
0
277,990
0
W
Atlas
7,411
463
27
2
0
289,805
1
L
Tsukuyomi
7,956
497
79
5
0
370,402
3
L
Cernunnos
8,705
544
108
7
0
289,112
1
W
Surtr
9,183
574
147
9
0
283,093
0
L
Bacchus
7,299
456
24
2
0
339,627
3
W
He Bo
9,861
616
138
9
0
322,486
0
L
Chang'e
6,989
437
82
5
0
300,550
0
L
Shiva
8,458
529
157
10
0
301,623
8
W
Hun Batz
8,004
500
84
5
0
353,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role