Player Matchup

Lancelot
Lancelot
Davy2m
Lancelot
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 126L
1,673 Elo+
Solo
Cthulhu
Cthulhu
EliT z black
Cthulhu
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 3
Hades
Hades
HunterzinLT
Hades
Level 82
God Stats
6W - 4L
1,715 SR
Queue Stats
26W - 33L
1,723 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Il-D3SK-lI
Tsukuyomi
Level 80
God Stats
5W - 6L
1,500 SR
Queue Stats
88W - 86L
1,310 Elo+
Party 2
Skadi
Skadi
nathanpinheiro1
Skadi
Level 82
God Stats
6W - 4L
1,315 SR
Queue Stats
58W - 51L
1,211 Elo+
Party 2
Team Averages
Level 97
1,506 SR
1,483 Elo+

VS

Team Averages
Level 93
1,500 SR
1,572 Elo+
Bellona
Bellona
ITzWitchCraft
Bellona
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Scylla
Scylla
XvDragonvX3983
Scylla
Level 103
God Stats
17W - 22L
1,500 SR
Queue Stats
164W - 193L
1,456 Elo+
Party 1
Camazotz
Camazotz
aramidiz
Camazotz
Level 142
God Stats
10W - 4L
1,500 SR
Queue Stats
276W - 272L
1,833 Elo+
Solo
Jing Wei
Jing Wei
iTzVoid7947
Jing Wei
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
171W - 195L
1,615 Elo+
Party 1
Athena
Athena
radiantcalf
Athena
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 161L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Davy2m
Lancelot
12
3 / 1 / 2
7,091
591
5,373
7,801
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
EliT z black
Cthulhu
11
2 / 2 / 8
6,471
539
6,348
9,182
8,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 2
6,537
545
2,337
4,738
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Il-D3SK-lI
Tsukuyomi
12
1 / 3 / 1
6,799
567
6,892
10,356
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 2 / 1
7,384
615
11,704
7,760
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 2 / 2
6,185
515
4,538
8,576
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 2
6,138
512
4,553
5,905
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
aramidiz
Camazotz
11
4 / 1 / 3
6,912
576
6,746
11,751
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
iTzVoid7947
Jing Wei
10
0 / 4 / 0
5,746
479
4,607
10,725
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
9
2 / 5 / 3
5,984
499
3,454
15,327
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
9
9
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Davy2m
Lancelot
3
1
2
4
W
Cthulhu
EliT z black
Cthulhu
2
2
8
3
W
2
1
2
3
L
Bellona
2
2
2
1.5
W
Tsukuyomi
Il-D3SK-lI
Tsukuyomi
1
3
1
0.5
L
1
2
2
1
L
Camazotz
aramidiz
Camazotz
4
1
3
5.5
L
Jing Wei
iTzVoid7947
Jing Wei
0
4
0
0
W
6
2
1
3.25
L
Athena
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
23,898
39,837
Taken
52,284
22,002
Mitigated
27,421
7,674
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Davy2m
Lancelot
5,373
1,873
0
969
7,801
3,006
0
1,543
6,258
0
48,899
W
Cthulhu
EliT z black
Cthulhu
6,348
1,543
363
1,008
9,182
8,601
128
2,954
6,228
28,144
0
W
2,337
435
116
1,422
4,738
2,189
0
2,143
2,595
28,360
0
L
Bellona
4,538
1,901
0
2,941
8,576
7,467
0
1,253
7,323
0
31,463
W
Tsukuyomi
Il-D3SK-lI
Tsukuyomi
6,892
1,660
0
3,496
10,356
5,510
91
186
10,170
0
53,530
L
4,553
294
0
327
5,905
1,820
0
1,688
4,217
38,697
0
L
Camazotz
aramidiz
Camazotz
6,746
2,329
0
6,894
11,751
3,967
0
666
11,085
0
48,381
L
Jing Wei
iTzVoid7947
Jing Wei
4,607
3,279
0
2,981
10,725
3,860
0
1,161
9,564
0
36,748
W
11,704
4,983
0
300
7,760
2,696
1,606
1,181
6,579
0
56,679
L
Athena
3,454
1,017
338
2,061
15,327
10,307
0
3,917
11,410
15,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
30,965
331
Minions Killed
278
0
Camps Cleared
0
1,247,965
Distance Traveled
1,195,083
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,091
591
78
7
0
278,621
0
W
Cthulhu
6,471
539
41
3
0
238,794
4
W
Hades
6,537
545
52
4
0
239,636
0
L
Bellona
6,185
515
59
5
0
198,160
0
W
Tsukuyomi
6,799
567
91
8
0
256,355
0
L
Scylla
6,138
512
66
6
0
230,712
0
L
Camazotz
6,912
576
70
6
0
277,081
0
L
Jing Wei
5,746
479
65
5
0
236,982
0
W
Skadi
7,384
615
69
6
0
234,559
0
L
Athena
5,984
499
18
2
0
252,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role