Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BoogieJonesJr
Danzaburou
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 31L
1,534 Elo+
Party 1
Surtr
Surtr
GeeseGooser
Surtr
Level 101
God Stats
3W - 0L
1,752 SR
Queue Stats
21W - 32L
1,742 Elo+
Party 1
Janus
Janus
ShakeNBAKE7059
Janus
Level 21
God Stats
2W - 3L
1,390 SR
Queue Stats
4W - 4L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
SharedChicken
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,317 Elo+
Party 1
Team Averages
Level 102
1,528 SR
1,532 Elo+

VS

Team Averages
Level 31
1,557 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
AnthroPose
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,822 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
HanimeEnjoyer
Surtr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,662 Elo+
Party 2
Hou Yi
Hou Yi
IHateNeZha
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,662 Elo+
Party 2
Bastet
Bastet
Pwail
Bastet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 2
Achilles
Achilles
TrevMerc
Achilles
Level 31
God Stats
40W - 43L
1,462 SR
Queue Stats
91W - 102L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 2 / 2
6,146
615
4,734
12,258
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
BoogieJonesJr
Danzaburou
9
2 / 3 / 2
5,866
587
3,366
8,607
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 0
6,890
689
3,330
5,776
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 2
6,877
688
3,631
3,739
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 0
6,480
648
2,865
8,151
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnthroPose
Morgan Le Fay
9
0 / 3 / 0
4,976
498
1,275
6,614
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,503
550
3,021
6,291
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
IHateNeZha
Hou Yi
9
2 / 2 / 1
4,975
498
4,941
8,229
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Pwail
Bastet
10
4 / 1 / 0
5,888
589
6,235
8,378
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
TrevMerc
Achilles
6
0 / 1 / 0
4,284
428
1,677
4,977
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
2
1
L
Morgan Le Fay
AnthroPose
Morgan Le Fay
0
3
0
0
W
Danzaburou
BoogieJonesJr
Danzaburou
2
3
2
1
W
1
0
0
1
L
0
1
3
1.5
L
Hou Yi
IHateNeZha
Hou Yi
2
2
1
1.25
L
Bastet
Pwail
Bastet
4
1
0
4
W
1
0
2
2
W
3
1
0
3
L
Achilles
TrevMerc
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,926
Damage
17,149
38,531
Taken
34,489
17,219
Mitigated
14,257
12,938
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,734
4,327
0
6,106
12,258
3,569
537
0
12,258
0
39,138
L
Morgan Le Fay
AnthroPose
Morgan Le Fay
1,275
92
0
330
6,614
2,365
0
3,631
2,983
29,918
0
W
Danzaburou
BoogieJonesJr
Danzaburou
3,366
1,178
167
1,632
8,607
4,452
374
28
8,579
0
25,626
W
3,330
1,211
0
1,144
5,776
4,461
625
32
5,388
284
47,199
L
3,021
1,016
0
3,143
6,291
4,217
0
38
6,108
419
19,365
L
Hou Yi
IHateNeZha
Hou Yi
4,941
2,345
0
2,787
8,229
2,581
0
0
7,916
0
24,534
L
Bastet
Pwail
Bastet
6,235
2,095
0
4,840
8,378
2,775
0
0
8,336
0
41,454
W
3,631
0
0
767
3,739
1,147
1,043
1,021
2,718
48,833
0
W
2,865
671
0
3,122
8,151
3,590
0
284
7,867
0
39,415
L
Achilles
TrevMerc
Achilles
1,677
408
0
1,910
4,977
2,319
0
68
4,909
0
15,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
25,626
346
Minions Killed
229
0
Camps Cleared
0
1,068,436
Distance Traveled
1,004,565
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,146
615
69
7
0
225,002
2
L
Morgan Le Fay
4,976
498
53
5
0
212,582
0
W
Danzaburou
5,866
587
37
4
0
184,072
0
W
Surtr
6,890
689
88
9
0
184,100
0
L
Surtr
5,503
550
37
4
0
213,177
0
L
Hou Yi
4,975
498
44
4
0
201,881
2
L
Bastet
5,888
589
66
7
0
260,100
0
W
Janus
6,877
688
86
9
0
216,938
0
W
Ne Zha
6,480
648
66
7
0
258,324
0
L
Achilles
4,284
428
29
3
0
116,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role