Player Matchup

Medusa
Medusa
Chef Grinta
Medusa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,621 Elo+
Party 2
Tiamat
Tiamat
FreeRefils
Tiamat
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,621 Elo+
Party 2
Surtr
Surtr
Qualityqueso491
Surtr
Level 32
God Stats
12W - 20L
1,375 SR
Queue Stats
129W - 129L
1,443 Elo+
Solo
Atlas
Atlas
YouRockWait5366
Atlas
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 2
Thanatos
Thanatos
scenicccc
Thanatos
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,731 Elo+
Party 2
Team Averages
Level 61
1,475 SR
1,629 Elo+

VS

Team Averages
Level 33
1,440 SR
1,409 Elo+
Skadi
Skadi
 
Skadi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CrimsonXXArmada
Kukulkan
Level 49
God Stats
28W - 33L
1,215 SR
Queue Stats
192W - 220L
1,181 Elo+
Party 1
Bellona
Bellona
FireRaptor999
Bellona
Level 49
God Stats
11W - 29L
1,500 SR
Queue Stats
48W - 63L
1,500 Elo+
Party 3
Surtr
Surtr
OMrMunchkinG
Surtr
Level 29
God Stats
16W - 9L
1,487 SR
Queue Stats
35W - 32L
1,365 Elo+
Party 1
Khepri
Khepri
miniyeti5
Khepri
Level 23
God Stats
8W - 11L
1,500 SR
Queue Stats
36W - 53L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 0 / 30
10,554
1,319
22,683
6,632
3,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
FreeRefils
Tiamat
16
1 / 0 / 29
8,851
1,106
4,577
4,485
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 31
9,887
1,236
13,695
12,435
16,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 0 / 41
10,914
1,364
9,409
12,697
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
scenicccc
Thanatos
19
36 / 1 / 11
13,092
1,637
46,692
11,345
7,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 12 / 2
7,762
970
7,438
20,908
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
2 / 8 / 0
8,573
1,072
9,827
16,550
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
13
0 / 9 / 1
7,533
942
7,040
20,607
16,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 14 / 0
7,719
965
9,226
23,280
11,452
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Khepri
miniyeti5
Khepri
13
0 / 9 / 2
7,753
969
8,353
21,407
19,224
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
7
52
Kills
2
2
Deaths
52
142
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
12
2
0.08
W
Medusa
7
0
30
22
L
Kukulkan
2
8
0
0.25
L
Bellona
0
9
1
0.06
W
Tiamat
FreeRefils
Tiamat
1
0
29
15.5
L
0
14
0
0
W
5
1
31
20.5
W
3
0
41
23.5
L
Khepri
miniyeti5
Khepri
0
9
2
0.11
W
Thanatos
scenicccc
Thanatos
36
1
11
41.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,056
Damage
41,884
47,594
Taken
102,752
50,700
Mitigated
56,757
22,911
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,438
2,819
0
245
20,908
5,293
0
1,730
19,178
0
23,811
W
Medusa
22,683
13,505
0
1,560
6,632
3,919
0
3,035
3,550
0
44,257
L
Kukulkan
9,827
419
0
0
16,550
4,622
0
2,732
13,818
24,626
0
L
Bellona
7,040
1,795
0
422
20,607
16,166
0
3,550
17,057
0
14,587
W
Tiamat
FreeRefils
Tiamat
4,577
508
69
2,063
4,485
3,314
0
3,101
1,384
7,175
0
L
9,226
4,415
0
1,445
23,280
11,452
0
4,362
18,918
263
23,728
W
13,695
4,815
0
2,209
12,435
16,384
0
4,083
7,855
1,483
29,842
W
9,409
4,220
0
1,698
12,697
19,095
0
4,063
8,057
18,904
0
L
Khepri
miniyeti5
Khepri
8,353
176
0
0
21,407
19,224
0
2,503
18,904
21,785
0
W
Thanatos
scenicccc
Thanatos
46,692
22,560
0
15,312
11,345
7,988
0
4,079
7,103
0
57,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
39,340
160
Minions Killed
140
6
Camps Cleared
5
752,730
Distance Traveled
620,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,762
970
27
3
0
120,485
0
W
Medusa
10,554
1,319
60
8
3
157,151
0
L
Kukulkan
8,573
1,072
32
4
0
135,112
0
L
Bellona
7,533
942
17
2
0
122,847
0
W
Tiamat
8,851
1,106
5
1
0
130,957
0
L
Surtr
7,719
965
42
5
3
118,784
0
W
Surtr
9,887
1,236
58
7
0
150,894
0
W
Atlas
10,914
1,364
8
1
0
153,279
0
L
Khepri
7,753
969
22
3
2
122,917
0
W
Thanatos
13,092
1,637
29
4
3
160,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role