Player Matchup

Yu Huang
Yu Huang
FRANSSJ2
Yu Huang
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,723 Elo+
Party 2
Surtr
Surtr
Pinot75
Surtr
Level 61
God Stats
2W - 2L
1,053 SR
Queue Stats
58W - 47L
1,248 Elo+
Solo
Shiva
Shiva
RaTuEi
Shiva
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,723 Elo+
Party 2
Team Averages
Level 118
1,351 SR
1,564 Elo+

VS

Team Averages
Level 120
1,418 SR
1,418 Elo+
Tiamat
Tiamat
Shandarasher
Tiamat
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
25W - 27L
1,377 Elo+
Party 1
Ishtar
Ishtar
Shinbener
Ishtar
Level 107
God Stats
1W - 2L
1,254 SR
Queue Stats
22W - 19L
1,377 Elo+
Party 1
Surtr
Surtr
vincent7777
Surtr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FRANSSJ2
Yu Huang
13
3 / 0 / 10
8,488
772
12,986
5,560
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Pinot75
Surtr
13
4 / 1 / 6
8,500
773
9,083
13,990
10,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
RaTuEi
Shiva
13
6 / 1 / 5
8,665
788
10,859
10,793
10,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 2
6,886
626
7,082
9,910
6,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Shinbener
Ishtar
11
0 / 6 / 1
6,804
619
4,706
11,607
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 0
8,036
731
6,205
15,569
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
FRANSSJ2
Yu Huang
3
0
10
8
W
Surtr
Pinot75
Surtr
4
1
6
7
W
Shiva
RaTuEi
Shiva
6
1
5
8.5
L
Tiamat
0
5
2
0.2
L
Ishtar
Shinbener
Ishtar
0
6
1
0.08
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,928
Damage
17,993
30,343
Taken
37,086
23,102
Mitigated
26,678
8,823
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
FRANSSJ2
Yu Huang
12,986
1,153
98
798
5,560
2,361
886
747
4,813
38,326
0
W
Surtr
Pinot75
Surtr
9,083
3,160
0
4,833
13,990
10,369
0
4,368
9,622
530
46,973
W
Shiva
RaTuEi
Shiva
10,859
2,349
1,627
1,467
10,793
10,372
301
2,275
8,518
0
26,987
L
Tiamat
7,082
985
0
1,458
9,910
6,781
0
3,145
6,765
27,433
0
L
Ishtar
Shinbener
Ishtar
4,706
3,195
0
2,576
11,607
4,277
0
3,701
7,906
0
23,689
L
6,205
2,157
0
3,561
15,569
15,620
0
6,433
9,136
420
17,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
21,726
173
Minions Killed
131
0
Camps Cleared
0
623,158
Distance Traveled
560,279
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,488
772
57
5
0
208,081
1
W
Surtr
8,500
773
75
7
0
188,393
0
W
Shiva
8,665
788
41
4
0
226,684
0
L
Tiamat
6,886
626
56
5
0
178,132
0
L
Ishtar
6,804
619
49
4
0
171,754
0
L
Surtr
8,036
731
26
2
0
210,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role