Player Matchup

Danzaburou
Danzaburou
Eikosz
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,299 Elo+
Party 1
Ares
Ares
Gunterinho
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,774 Elo+
Party 1
Atlas
Atlas
RupertGarfunkle
Atlas
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 93L
1,500 Elo+
Party 2
Surtr
Surtr
ZaHandoGeKesu
Surtr
Level 108
God Stats
4W - 5L
1,710 SR
Queue Stats
150W - 163L
1,774 Elo+
Party 1
Baron Samedi
Baron Samedi
cocodrill0
Baron Samedi
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 53L
1,500 Elo+
Party 2
Team Averages
Level 78
1,542 SR
1,569 Elo+

VS

Team Averages
Level 77
1,624 SR
1,548 Elo+
Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GodSwagginson
Shiva
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Natefo
Sun Wukong
Level 152
God Stats
1W - 1L
1,892 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 3
Tiamat
Tiamat
NàTeFo
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,512 Elo+
Party 3
Horus
Horus
RoughSèxTimCùm
Horus
Level 1
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eikosz
Danzaburou
9
0 / 0 / 2
3,963
793
909
2,352
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 3
4,687
937
3,677
3,556
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 2
4,251
850
2,296
4,817
3,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 1
4,612
922
4,132
3,849
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
cocodrill0
Baron Samedi
8
0 / 1 / 2
4,020
804
1,079
2,269
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 2 / 0
3,861
772
406
3,088
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 2
4,057
811
3,533
4,949
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Natefo
Sun Wukong
10
0 / 0 / 2
4,503
901
3,949
5,342
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
NàTeFo
Tiamat
10
2 / 0 / 0
4,732
946
3,593
1,870
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
3,628
726
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
4
Kills
2
2
Deaths
4
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
Danzaburou
Eikosz
Danzaburou
0
0
2
1
L
0
2
2
0.5
W
1
0
3
2.5
L
Sun Wukong
Natefo
Sun Wukong
0
0
2
1
L
Tiamat
NàTeFo
Tiamat
2
0
0
2
L
0
0
0
0
W
1
1
2
2
W
2
0
1
2.5
W
Baron Samedi
cocodrill0
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,093
Damage
11,481
16,843
Taken
15,249
10,811
Mitigated
8,771
5,242
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
406
130
0
120
3,088
1,423
0
1,369
1,719
3,335
0
W
Danzaburou
Eikosz
Danzaburou
909
122
0
1,091
2,352
903
0
1,222
1,130
0
7,217
L
3,533
360
163
766
4,949
2,675
0
2,715
2,234
0
8,878
W
3,677
248
0
1,107
3,556
2,701
119
430
3,126
6,376
0
L
Sun Wukong
Natefo
Sun Wukong
3,949
0
0
1,153
5,342
3,443
0
2,385
2,957
0
15,445
L
Tiamat
NàTeFo
Tiamat
3,593
198
0
837
1,870
1,230
0
694
1,176
16,606
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,296
637
0
907
4,817
3,873
192
664
4,153
9,588
0
W
4,132
1,365
0
1,210
3,849
1,971
203
340
3,509
201
13,668
W
Baron Samedi
cocodrill0
Baron Samedi
1,079
43
459
468
2,269
1,363
0
1,343
926
7,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,533
Gold Earned
20,781
82
Minions Killed
104
0
Camps Cleared
0
519,497
Distance Traveled
379,050
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,861
772
6
1
0
43,967
0
W
Danzaburou
3,963
793
14
3
0
96,884
0
L
Shiva
4,057
811
15
3
0
112,702
0
W
Ares
4,687
937
7
1
0
104,192
2
L
Sun Wukong
4,503
901
42
8
0
114,366
0
L
Tiamat
4,732
946
41
8
0
108,015
0
L
Horus
3,628
726
0
0
0
0
0
W
Atlas
4,251
850
13
3
0
105,521
0
W
Surtr
4,612
922
31
6
0
117,963
0
W
Baron Samedi
4,020
804
17
3
0
94,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role