Player Matchup

Maui
Maui
Bronze III
 
Maui
Bronze III
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Meme Plug
Sun Wukong
Bronze III
Level 138
God Stats
37W - 31L
1,500 SR
Queue Stats
204W - 218L
1,554 MMR
Solo
Anhur
Anhur
Bronze III
StarslayerMx
Anhur
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
Taimario
Chang'e
Bronze III
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
Thee Kaptain304
Ymir
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 198L
1,550 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,500 SR
1,521 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,454 SR
1,547 MMR
Sobek
Sobek
Bronze III
Bosayyy
Sobek
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,538 MMR
Solo
Awilix
Awilix
Bronze III
IIDamon
Awilix
Bronze III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 116L
1,546 MMR
Solo
Jormungandr
Jormungandr
Silver I
MlKY69
Jormungandr
Silver I
Level 141
God Stats
3W - 1L
1,233 SR
Queue Stats
9W - 12L
1,536 MMR
Solo
Aphrodite
Aphrodite
Silver I
RIP Lighting372
Aphrodite
Silver I
Level 153
God Stats
5W - 8L
1,500 SR
Queue Stats
69W - 81L
1,562 MMR
Solo
Izanami
Izanami
Silver I
sab205
Izanami
Silver I
Level 109
God Stats
162W - 125L
1,535 SR
Queue Stats
348W - 350L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 3 / 0
5,532
369
2,089
7,783
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Meme Plug
Sun Wukong
11
0 / 6 / 1
7,224
482
2,850
15,945
8,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 0
6,886
459
4,704
13,435
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
Taimario
Chang'e
15
1 / 3 / 0
9,105
607
7,727
10,178
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 0 / 0
6,802
453
503
4,285
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
IshtarFenrirGaneshaThanatos

VS

Bans
ShivaAchillesHeraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bosayyy
Sobek
13
1 / 0 / 8
8,320
555
4,904
7,800
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
IIDamon
Awilix
14
4 / 0 / 3
8,861
591
5,034
8,414
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
MlKY69
Jormungandr
15
5 / 1 / 1
9,499
633
10,465
8,917
7,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
RIP Lighting372
Aphrodite
14
0 / 1 / 3
8,224
548
3,886
9,563
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sab205
Izanami
17
9 / 0 / 1
10,439
696
11,734
8,384
3,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
19
19
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
0
0
W
Sobek
Bosayyy
Sobek
1
0
8
5
W
Awilix
IIDamon
Awilix
4
0
3
5.5
L
Sun Wukong
Meme Plug
Sun Wukong
0
6
1
0.08
W
Jormungandr
MlKY69
Jormungandr
5
1
1
5.5
W
Aphrodite
RIP Lighting372
Aphrodite
0
1
3
1.5
L
0
7
0
0
L
Chang'e
Taimario
Chang'e
1
3
0
0.33
L
1
0
0
1
W
Izanami
sab205
Izanami
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
36,023
51,626
Taken
43,078
25,028
Mitigated
26,839
11,349
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,089
654
0
682
7,783
5,280
0
2,382
5,345
17,979
5,224
W
Sobek
Bosayyy
Sobek
4,904
983
0
4,180
7,800
8,241
50
2,621
5,179
16,476
0
W
Awilix
IIDamon
Awilix
5,034
1,692
0
1,130
8,414
3,384
0
861
7,553
0
72,839
L
Sun Wukong
Meme Plug
Sun Wukong
2,850
264
0
3,108
15,945
8,243
393
9,428
5,572
0
55,070
W
Jormungandr
MlKY69
Jormungandr
10,465
2,546
0
1,470
8,917
7,813
0
740
8,177
75,158
0
W
Aphrodite
RIP Lighting372
Aphrodite
3,886
503
1,409
5,188
9,563
3,909
0
5,523
4,040
61,720
0
L
4,704
2,159
0
2,795
13,435
5,342
0
1,265
12,170
0
50,711
L
Chang'e
Taimario
Chang'e
7,727
246
363
4,286
10,178
4,104
0
4,643
5,501
80,119
1,483
L
503
228
0
115
4,285
2,059
0
458
3,783
44,200
0
W
Izanami
sab205
Izanami
11,734
9,442
0
2,046
8,384
3,492
3,312
1,008
7,376
0
105,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
45,343
446
Minions Killed
514
0
Camps Cleared
0
1,303,220
Distance Traveled
1,561,796
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,532
369
37
2
0
220,351
0
W
Sobek
8,320
555
16
1
0
330,052
6
W
Awilix
8,861
591
98
7
0
401,451
6
L
Sun Wukong
7,224
482
90
6
0
283,960
6
W
Jormungandr
9,499
633
118
8
0
284,198
8
W
Aphrodite
8,224
548
109
7
0
250,509
0
L
Anhur
6,886
459
81
5
0
265,174
0
L
Chang'e
9,105
607
164
11
0
302,582
3
L
Ymir
6,802
453
74
5
0
231,153
0
W
Izanami
10,439
696
173
12
0
295,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role