Player Matchup

Bakasura
Bakasura
Neals
Bakasura
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,283 Elo+
Party 1
Cabrakan
Cabrakan
Tepsku
Cabrakan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,283 Elo+
Party 1
Mulan
Mulan
Vaahtopahvi
Mulan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,283 Elo+
Party 1
Scylla
Scylla
hitmanblood47
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,283 Elo+
Party 1
Geb
Geb
sp3de
Geb
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,283 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,283 Elo+

VS

Team Averages
Level 118
1,500 SR
1,471 Elo+
Kali
Kali
HeavyKotHaufen
Kali
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 300L
1,725 Elo+
Solo
Hun Batz
Hun Batz
Ir0nBakasura
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Xzyyo
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 2
Gilgamesh
Gilgamesh
aquarian666
Gilgamesh
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 57L
1,315 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sualen_10
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Neals
Bakasura
15
5 / 2 / 13
9,575
958
11,802
14,494
18,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cabrakan
Tepsku
Cabrakan
15
3 / 1 / 20
8,774
877
8,933
8,812
18,202
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 3 / 16
9,224
922
8,008
10,899
15,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
11 / 3 / 9
10,080
1,008
15,949
11,080
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
sp3de
Geb
15
1 / 1 / 19
9,120
912
7,897
13,411
19,853
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,325
933
8,410
11,719
5,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Ir0nBakasura
Hun Batz
13
0 / 6 / 5
7,315
732
7,725
11,003
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Xzyyo
Hou Yi
14
2 / 5 / 5
8,574
857
11,969
11,356
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
aquarian666
Gilgamesh
15
3 / 4 / 6
8,466
847
7,890
14,891
15,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
sualen_10
Ah Muzen Cab
12
0 / 5 / 5
7,147
715
8,125
8,539
3,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
25
Kills
9
10
Deaths
25
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Hun Batz
Ir0nBakasura
Hun Batz
0
6
5
0.42
W
Bakasura
Neals
Bakasura
5
2
13
5.75
W
Cabrakan
Tepsku
Cabrakan
3
1
20
13
W
5
3
16
4.33
L
Hou Yi
Xzyyo
Hou Yi
2
5
5
0.9
L
Gilgamesh
aquarian666
Gilgamesh
3
4
6
1.5
W
11
3
9
5.17
W
Geb
sp3de
Geb
1
1
19
10.5
L
Ah Muzen Cab
sualen_10
Ah Muzen Cab
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,589
Damage
44,119
58,696
Taken
57,508
77,559
Mitigated
34,165
22,096
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,410
2,662
750
1,948
11,719
5,382
283
5,754
5,138
0
17,458
L
Hun Batz
Ir0nBakasura
Hun Batz
7,725
1,674
536
905
11,003
4,349
711
6,763
3,126
0
19,224
W
Bakasura
Neals
Bakasura
11,802
6,170
2,654
2,775
14,494
18,677
951
0
14,199
0
14,615
W
Cabrakan
Tepsku
Cabrakan
8,933
957
1,545
446
8,812
18,202
249
0
8,687
13,765
1,293
W
8,008
1,520
797
794
10,899
15,403
146
0
10,847
0
16,260
L
Hou Yi
Xzyyo
Hou Yi
11,969
3,344
255
661
11,356
5,539
0
6,819
4,225
0
25,165
L
Gilgamesh
aquarian666
Gilgamesh
7,890
1,433
588
2,259
14,891
15,439
290
6,807
6,541
0
12,850
W
15,949
1,985
1,730
2,481
11,080
5,424
2,605
0
10,808
31,504
975
W
Geb
sp3de
Geb
7,897
1,081
4,579
4,295
13,411
19,853
640
0
13,131
12,465
0
L
Ah Muzen Cab
sualen_10
Ah Muzen Cab
8,125
1,877
70
1,189
8,539
3,456
0
4,538
3,231
0
22,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,773
Gold Earned
40,827
138
Minions Killed
116
0
Camps Cleared
0
908,278
Distance Traveled
933,409
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,325
933
25
3
0
197,813
0
L
Hun Batz
7,315
732
29
3
0
171,253
0
W
Bakasura
9,575
958
37
4
0
217,945
0
W
Cabrakan
8,774
877
15
2
0
196,029
2
W
Mulan
9,224
922
22
2
0
175,120
0
L
Hou Yi
8,574
857
27
3
0
176,618
0
L
Gilgamesh
8,466
847
8
1
0
208,032
0
W
Scylla
10,080
1,008
49
5
0
142,125
0
W
Geb
9,120
912
15
2
0
177,059
0
L
Ah Muzen Cab
7,147
715
27
3
0
179,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role