Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BitaMe
Izanami
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
WorriedTurtle15
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,500 Elo+
Party 1
Surtr
Surtr
e7lag
Surtr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Freya
Freya
shinezoDANNY
Freya
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,671 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,534 Elo+

VS

Team Averages
Level 73
1,435 SR
1,545 Elo+
Ra
Ra
EpicTuna
Ra
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,459 Elo+
Solo
Nu Wa
Nu Wa
SpalareK
Nu Wa
Level 60
God Stats
7W - 11L
1,176 SR
Queue Stats
7W - 11L
1,202 Elo+
Solo
Surtr
Surtr
SzökeCigány
Surtr
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 35L
1,833 Elo+
Party 2
Susano
Susano
TamadoSzalami
Susano
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 61L
1,500 Elo+
Party 2
Zeus
Zeus
Turns41
Zeus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 5L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 0
8,139
1,163
11,900
7,456
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
BitaMe
Izanami
13
0 / 4 / 3
7,582
1,083
6,510
13,473
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,805
972
2,682
9,540
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
e7lag
Surtr
11
0 / 0 / 0
6,455
922
0
607
252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 1
7,244
1,035
3,430
7,917
3,071
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

244

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,659
1,237
4,736
5,012
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
SpalareK
Nu Wa
13
1 / 2 / 6
7,749
1,107
8,518
5,214
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 10
7,992
1,142
6,009
8,698
9,158
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 8
7,544
1,078
2,965
3,825
1,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Turns41
Zeus
14
5 / 0 / 7
8,855
1,265
14,051
4,653
1,664
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
13
13
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
0
3
L
Izanami
BitaMe
Izanami
0
4
3
0.38
W
4
1
6
7
W
Nu Wa
SpalareK
Nu Wa
1
2
6
2
W
2
0
10
7
W
1
0
8
5
W
Zeus
Turns41
Zeus
5
0
7
8.5
L
0
4
1
0.13
L
Surtr
e7lag
Surtr
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,522
Damage
36,279
38,993
Taken
27,402
14,339
Mitigated
16,360
541
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,900
200
0
0
7,456
2,780
0
5,856
1,600
29,608
1,230
L
Izanami
BitaMe
Izanami
6,510
4,169
0
26
13,473
4,924
0
8,775
4,698
0
32,850
W
4,736
454
1,585
578
5,012
1,872
0
3,847
1,165
29,356
0
W
Nu Wa
SpalareK
Nu Wa
8,518
2,984
0
0
5,214
1,980
0
1,750
3,464
20,140
0
W
6,009
1,539
0
1,324
8,698
9,158
0
4,187
4,511
220
10,936
W
2,965
922
0
0
3,825
1,686
0
2,310
1,515
0
7,076
W
Zeus
Turns41
Zeus
14,051
2,110
0
561
4,653
1,664
0
2,458
2,195
26,180
1,867
L
2,682
354
0
0
9,540
3,312
0
7,170
2,370
0
7,266
L
Surtr
e7lag
Surtr
0
0
0
0
607
252
0
548
59
0
988
L
3,430
664
0
515
7,917
3,071
0
4,455
3,462
14,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
40,799
149
Minions Killed
147
3
Camps Cleared
7
511,555
Distance Traveled
697,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,139
1,163
51
7
0
126,800
0
L
Izanami
7,582
1,083
63
9
1
133,912
0
W
Ra
8,659
1,237
60
9
0
145,537
0
W
Nu Wa
7,749
1,107
33
5
2
110,910
0
W
Surtr
7,992
1,142
17
2
0
147,551
0
W
Susano
7,544
1,078
12
2
0
151,803
0
W
Zeus
8,855
1,265
25
4
5
141,373
0
L
Thor
6,805
972
6
1
1
108,465
0
L
Surtr
6,455
922
1
0
0
6,820
0
L
Freya
7,244
1,035
28
4
1
135,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role