Player Matchup

Achilles
Achilles
CloudyOblivion
Achilles
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 33L
1,094 Elo+
Solo
Thanatos
Thanatos
ManiacalNymph455
Thanatos
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TKillerXTySwagX
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,365 Elo+

VS

Team Averages
Level 73
1,656 SR
1,443 Elo+
Surtr
Surtr
Drakenguard5105
Surtr
Level 69
God Stats
12W - 8L
1,715 SR
Queue Stats
98W - 93L
1,437 Elo+
Party 1
Chang'e
Chang'e
TheBigCheese89
Chang'e
Level 111
God Stats
5W - 4L
1,753 SR
Queue Stats
49W - 56L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Weeping_Memories
Heimdallr
Level 40
God Stats
7W - 2L
1,500 SR
Queue Stats
318W - 333L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 5 / 3
7,510
751
5,823
10,378
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 3 / 1
7,528
753
9,804
11,750
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 4
6,793
679
7,415
8,062
2,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,862
886
10,661
11,470
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 1 / 7
8,225
823
7,844
8,799
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
11
1 / 4 / 6
7,497
750
5,501
8,528
2,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
12
12
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
3
0.7
W
8
0
2
9
L
3
3
1
1.17
L
0
4
4
0.5
W
3
1
7
6.5
W
Heimdallr
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,042
Damage
24,006
30,190
Taken
28,797
12,686
Mitigated
12,451
7,081
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,823
3,037
0
139
10,378
5,288
0
2,400
7,757
0
26,650
W
10,661
3,464
0
4,602
11,470
7,297
394
3,851
7,619
648
35,485
L
9,804
1,455
0
6,942
11,750
5,182
0
3,205
8,080
0
26,380
L
7,415
2,538
0
0
8,062
2,216
0
2,613
5,285
26,360
0
W
7,844
231
3,065
5,460
8,799
2,156
312
2,524
6,275
28,821
453
W
Heimdallr
5,501
2,220
0
380
8,528
2,998
864
1,172
7,356
0
21,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,831
Gold Earned
24,584
126
Minions Killed
133
0
Camps Cleared
0
584,302
Distance Traveled
600,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,510
751
48
5
0
199,693
0
W
Surtr
8,862
886
44
4
0
225,419
0
L
Thanatos
7,528
753
42
4
0
217,241
0
L
Nu Wa
6,793
679
36
4
0
167,368
0
W
Chang'e
8,225
823
54
5
0
215,698
0
W
Heimdallr
7,497
750
35
4
0
159,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role