Player Matchup

Da Ji
Da Ji
BeetIeBobcat186
Da Ji
Level 89
God Stats
28W - 26L
1,500 SR
Queue Stats
58W - 67L
1,693 Elo+
Party 1
Sol
Sol
DarkDevil_056
Sol
Level 66
God Stats
11W - 14L
1,500 SR
Queue Stats
490W - 501L
1,348 Elo+
Solo
Surtr
Surtr
MinorTj
Surtr
Level 63
God Stats
15W - 10L
1,715 SR
Queue Stats
31W - 28L
1,693 Elo+
Party 1
Team Averages
Level 73
1,572 SR
1,578 Elo+

VS

Team Averages
Level 83
1,494 SR
1,477 Elo+
Hachiman
Hachiman
ColossalPlanet
Hachiman
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 109L
1,459 Elo+
Party 2
Tiamat
Tiamat
DwagonFwuit6632
Tiamat
Level 64
God Stats
3W - 2L
1,452 SR
Queue Stats
92W - 91L
1,453 Elo+
Party 2
Surtr
Surtr
ZaBeAsT3254
Surtr
Level 85
God Stats
9W - 7L
1,530 SR
Queue Stats
10W - 13L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,463
746
3,770
4,813
2,159
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 6
7,141
714
7,578
4,782
1,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
MinorTj
Surtr
13
4 / 0 / 3
7,571
757
5,324
5,481
2,961
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 3 / 0
6,109
611
2,412
7,815
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 0
6,304
630
3,251
3,542
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,670
667
3,598
12,301
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Hachiman
0
3
0
0
W
1
0
6
4
L
0
1
0
0
W
Surtr
MinorTj
Surtr
4
0
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,672
Damage
9,261
15,076
Taken
23,658
6,754
Mitigated
11,829
7,005
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,770
983
217
1,999
4,813
2,159
258
1,098
3,715
0
16,777
L
Hachiman
2,412
1,751
0
1,288
7,815
2,453
0
2,462
5,251
0
17,017
W
7,578
844
0
3,228
4,782
1,634
936
1,328
3,454
32,318
495
L
3,251
87
0
593
3,542
1,963
0
1,169
2,373
23,872
0
W
Surtr
MinorTj
Surtr
5,324
2,020
412
1,149
5,481
2,961
351
903
4,578
142
21,161
L
3,598
1,416
7
2,824
12,301
7,413
0
3,879
8,422
332
18,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,175
Gold Earned
19,083
131
Minions Killed
103
0
Camps Cleared
0
521,532
Distance Traveled
482,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,463
746
32
3
0
190,562
0
L
Hachiman
6,109
611
33
3
0
155,991
0
W
Sol
7,141
714
51
5
0
162,744
0
L
Tiamat
6,304
630
43
4
0
178,911
0
W
Surtr
7,571
757
48
5
0
168,226
0
L
Surtr
6,670
667
27
3
0
147,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role