Player Matchup

Zeus
Zeus
ChestnutHorse29
Zeus
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 68L
1,326 Elo+
Party 1
Charybdis
Charybdis
Plushyyyy2975
Charybdis
Level 13
God Stats
2W - 1L
1,307 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Atlas
Atlas
XGNFallenOne44
Atlas
Level 152
God Stats
2W - 0L
1,692 SR
Queue Stats
162W - 168L
1,447 Elo+
Party 1
Awilix
Awilix
banshibea
Awilix
Level 87
God Stats
6W - 7L
1,500 SR
Queue Stats
29W - 59L
1,500 Elo+
Party 1
Surtr
Surtr
xSnxpezz
Surtr
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 36L
1,302 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,415 Elo+

VS

Team Averages
Level 73
1,500 SR
1,456 Elo+
Da Ji
Da Ji
BigMADMo
Da Ji
Level 49
God Stats
41W - 33L
1,500 SR
Queue Stats
174W - 164L
1,500 Elo+
Solo
Surtr
Surtr
CrazyChuck365
Surtr
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 40L
1,500 Elo+
Solo
Yemoja
Yemoja
Divingecho
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Nu Wa
Nu Wa
N a r d D o g 0
Nu Wa
Level 63
God Stats
30W - 31L
1,500 SR
Queue Stats
415W - 422L
1,279 Elo+
Solo
Sol
Sol
theesavageTM
Sol
Level 139
God Stats
28W - 16L
1,500 SR
Queue Stats
233W - 223L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,602
662
9,878
6,668
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Plushyyyy2975
Charybdis
9
0 / 5 / 1
5,918
455
2,425
9,507
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 4
8,082
622
4,480
9,155
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Awilix
banshibea
Awilix
11
4 / 1 / 4
7,106
547
6,784
6,780
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
xSnxpezz
Surtr
14
5 / 1 / 2
8,412
647
11,071
13,885
10,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigMADMo
Da Ji
13
4 / 1 / 1
7,895
607
6,305
9,726
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 0
5,758
443
7,071
13,879
6,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Divingecho
Yemoja
8
0 / 4 / 4
5,978
460
1,469
9,050
3,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
6,291
484
5,137
8,051
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
6 / 3 / 1
6,521
502
8,870
10,004
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
18
Kills
10
10
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BigMADMo
Da Ji
4
1
1
4.5
W
4
1
3
5.5
L
0
5
0
0
L
Yemoja
Divingecho
Yemoja
0
4
4
0.5
L
0
5
0
0
W
Charybdis
Plushyyyy2975
Charybdis
0
5
1
0.1
W
5
2
4
3.5
W
Awilix
banshibea
Awilix
4
1
4
6
L
6
3
1
2.17
W
Surtr
xSnxpezz
Surtr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,638
Damage
28,852
45,995
Taken
50,710
25,714
Mitigated
19,465
13,646
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BigMADMo
Da Ji
6,305
1,974
0
3,930
9,726
3,934
0
1,504
8,004
0
56,386
W
9,878
1,006
0
1,187
6,668
2,122
0
1,976
4,390
66,731
1,877
L
7,071
3,836
0
2,514
13,879
6,844
0
295
13,584
522
36,876
L
Yemoja
Divingecho
Yemoja
1,469
212
1,549
1,130
9,050
3,553
0
2,744
6,250
8,042
0
L
5,137
777
0
798
8,051
2,589
0
6,300
1,246
41,745
0
W
Charybdis
Plushyyyy2975
Charybdis
2,425
1,633
0
3,288
9,507
3,068
622
5,122
4,337
0
22,370
W
4,480
1,576
0
2,490
9,155
7,444
224
5,217
3,766
32,710
0
W
Awilix
banshibea
Awilix
6,784
2,678
0
330
6,780
2,394
0
2,164
4,540
0
36,836
L
8,870
3,591
0
3,801
10,004
2,545
0
2,786
7,190
46,035
0
W
Surtr
xSnxpezz
Surtr
11,071
5,669
0
6,351
13,885
10,686
0
602
13,217
750
72,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
32,443
391
Minions Killed
300
0
Camps Cleared
0
1,236,563
Distance Traveled
1,114,586
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,895
607
97
7
0
289,983
0
W
Zeus
8,602
662
126
10
0
230,111
3
L
Surtr
5,758
443
58
4
0
234,587
0
L
Yemoja
5,978
460
7
1
0
182,922
2
L
Nu Wa
6,291
484
82
6
0
229,647
0
W
Charybdis
5,918
455
52
4
0
247,668
0
W
Atlas
8,082
622
27
2
0
268,965
0
W
Awilix
7,106
547
57
4
0
240,227
0
L
Sol
6,521
502
56
4
0
177,447
1
W
Surtr
8,412
647
129
10
0
249,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role