Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DEAGLE77
Cliodhna
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
216W - 229L
1,650 Elo+
Solo
Ravana
Ravana
Rasmurd9090
Ravana
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
255W - 263L
1,200 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bishop1278
Ah Muzen Cab
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 118L
1,500 Elo+
Solo
Tyr
Tyr
xxTyKuxx
Tyr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 78L
1,256 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,421 Elo+

VS

Team Averages
Level 81
1,500 SR
1,366 Elo+
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DKH5343
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,219 Elo+
Solo
Geb
Geb
Fablecast
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 212L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
Its_BerZerk_
Nu Wa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo
Hachiman
Hachiman
Levy9008
Hachiman
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
5 / 7 / 4
9,379
721
10,073
18,526
7,853
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
DEAGLE77
Cliodhna
15
2 / 9 / 5
9,120
702
15,056
17,803
6,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
15
0 / 6 / 7
7,897
607
8,974
17,024
17,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
bishop1278
Ah Muzen Cab
13
1 / 10 / 8
8,400
646
12,560
17,837
7,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 4 / 5
9,319
717
8,828
18,131
19,690
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
2 / 3 / 25
9,892
761
11,788
19,882
21,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
DKH5343
Ah Puch
18
7 / 1 / 19
11,335
872
17,477
6,701
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 2 / 21
11,242
865
8,376
19,395
23,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
20 / 3 / 9
13,119
1,009
34,129
15,317
8,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Levy9008
Hachiman
18
4 / 3 / 22
10,971
844
10,943
12,778
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
132
12
Kills
36
36
Deaths
12
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
7
4
1
W
Shiva
 
Shiva
2
3
25
4.83
L
Cliodhna
DEAGLE77
Cliodhna
2
9
5
0.5
W
Ah Puch
DKH5343
Ah Puch
7
1
19
16.5
W
3
2
21
6.75
W
20
3
9
8.17
W
Hachiman
Levy9008
Hachiman
4
3
22
5
L
Ravana
0
6
7
0.58
L
Ah Muzen Cab
bishop1278
Ah Muzen Cab
1
10
8
0.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,491
Damage
82,713
89,321
Taken
74,073
58,201
Mitigated
63,367
22,830
Healing
21,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,073
4,262
1,799
6,951
18,526
7,853
0
12,709
5,817
28,809
0
W
Shiva
 
Shiva
11,788
1,284
3,103
2,511
19,882
21,543
939
5,066
14,319
0
19,927
L
Cliodhna
DEAGLE77
Cliodhna
15,056
1,851
1,001
2,772
17,803
6,451
0
11,722
6,081
0
31,883
W
Ah Puch
DKH5343
Ah Puch
17,477
570
2,903
1,569
6,701
3,774
1,066
0
6,463
29,055
0
W
8,376
1,329
808
3,446
19,395
23,175
563
2,678
16,356
18,174
0
W
34,129
7,588
1,469
3,465
15,317
8,206
2,309
584
14,358
51,880
2,177
W
Hachiman
Levy9008
Hachiman
10,943
4,859
639
1,869
12,778
6,669
1,715
1,745
10,647
0
35,597
L
Ravana
8,974
1,274
541
2,700
17,024
17,175
0
9,865
7,159
0
14,091
L
Ah Muzen Cab
bishop1278
Ah Muzen Cab
12,560
2,651
88
2,626
17,837
7,032
0
12,726
5,111
0
26,194
L
8,828
543
127
4,225
18,131
19,690
0
11,769
6,362
0
16,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
56,559
108
Minions Killed
179
0
Camps Cleared
0
971,180
Distance Traveled
1,272,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,379
721
38
3
0
186,398
0
W
Shiva
9,892
761
24
2
0
254,409
0
L
Cliodhna
9,120
702
23
2
0
210,994
0
W
Ah Puch
11,335
872
35
3
0
272,839
0
W
Geb
11,242
865
24
2
0
282,832
0
W
Nu Wa
13,119
1,009
54
4
0
246,275
0
W
Hachiman
10,971
844
42
3
0
215,990
0
L
Ravana
7,897
607
11
1
0
188,667
0
L
Ah Muzen Cab
8,400
646
20
2
0
194,862
0
L
Tyr
9,319
717
16
1
0
190,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role