Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Chino8231
Ares
Level 87
God Stats
10W - 9L
1,500 SR
Queue Stats
250W - 301L
1,500 Elo+
Party 1
Sol
Sol
Uchiha5014
Sol
Level 29
God Stats
31W - 45L
1,266 SR
Queue Stats
227W - 336L
1,679 Elo+
Party 1
Heimdallr
Heimdallr
YamaKudasai
Heimdallr
Level 122
God Stats
6W - 5L
1,500 SR
Queue Stats
147W - 253L
1,679 Elo+
Party 1
Surtr
Surtr
iYunyiPr
Surtr
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 291L
1,758 Elo+
Party 1
Team Averages
Level 94
1,453 SR
1,623 Elo+

VS

Team Averages
Level 80
1,496 SR
1,423 Elo+
The Morrigan
The Morrigan
BallaTHG
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 112L
1,500 Elo+
Solo
Nike
Nike
DExABLO
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,360 Elo+
Party 2
Surtr
Surtr
SM GottenGrain
Surtr
Level 88
God Stats
22W - 16L
1,479 SR
Queue Stats
207W - 165L
1,545 Elo+
Party 2
Chronos
Chronos
csasfadefqagweae
Chronos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,356 Elo+
Party 2
Charybdis
Charybdis
spookygaming121
Charybdis
Level 95
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 104L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
5 / 1 / 3
7,687
591
10,521
11,428
9,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
10
0 / 1 / 2
6,336
487
3,337
11,088
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 4
7,629
587
3,734
5,819
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
YamaKudasai
Heimdallr
11
2 / 2 / 1
6,524
502
8,130
8,487
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
iYunyiPr
Surtr
13
8 / 1 / 3
8,106
624
6,693
9,051
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BallaTHG
The Morrigan
10
0 / 5 / 0
6,190
476
2,882
7,942
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
DExABLO
Nike
10
0 / 7 / 1
5,925
456
5,853
12,774
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 2
5,597
431
5,549
8,885
8,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 3 / 1
6,548
504
4,818
10,683
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
spookygaming121
Charybdis
11
3 / 2 / 1
6,535
503
9,930
11,780
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
5
5
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
3
6.5
L
The Morrigan
BallaTHG
The Morrigan
0
5
0
0
W
Ares
0
1
2
1
L
Nike
DExABLO
Nike
0
7
1
0.07
L
1
1
2
2
W
2
0
4
4
W
Heimdallr
YamaKudasai
Heimdallr
2
2
1
1.25
L
1
3
1
0.5
W
Surtr
iYunyiPr
Surtr
8
1
3
9.5
L
Charybdis
spookygaming121
Charybdis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
29,032
45,873
Taken
52,064
29,070
Mitigated
25,001
14,123
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,521
480
0
2,320
11,428
9,375
0
2,854
8,574
0
50,190
L
The Morrigan
BallaTHG
The Morrigan
2,882
1,264
0
865
7,942
3,051
0
3,320
4,622
44,147
1,115
W
Ares
3,337
235
156
1,553
11,088
9,816
0
232
10,856
14,781
0
L
Nike
DExABLO
Nike
5,853
1,024
0
1,692
12,774
5,363
0
75
12,699
0
40,394
L
5,549
2,440
368
2,921
8,885
8,496
0
1,312
7,572
207
27,749
W
3,734
1,278
0
3,526
5,819
1,829
425
2,290
3,529
46,779
0
W
Heimdallr
YamaKudasai
Heimdallr
8,130
4,945
145
4,129
8,487
3,992
0
203
8,284
0
52,145
L
4,818
1,170
0
1,395
10,683
3,771
32
772
9,911
48,898
0
W
Surtr
iYunyiPr
Surtr
6,693
3,787
0
2,294
9,051
4,058
233
1,365
7,686
1,474
49,969
L
Charybdis
spookygaming121
Charybdis
9,930
6,459
0
5,371
11,780
4,320
0
1,958
9,822
0
54,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,282
Gold Earned
30,795
335
Minions Killed
337
0
Camps Cleared
0
1,285,852
Distance Traveled
1,245,579
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,687
591
76
6
0
282,025
0
L
The Morrigan
6,190
476
71
5
0
204,032
1
W
Ares
6,336
487
24
2
0
240,153
0
L
Nike
5,925
456
72
6
0
244,940
0
L
Surtr
5,597
431
36
3
0
290,375
0
W
Sol
7,629
587
88
7
0
241,428
0
W
Heimdallr
6,524
502
73
6
0
219,105
5
L
Chronos
6,548
504
75
6
0
253,743
0
W
Surtr
8,106
624
74
6
0
303,141
1
L
Charybdis
6,535
503
83
6
0
252,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role