Player Matchup

Sol
Sol
Oki Vasumai
Sol
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
Pogejr
Surtr
Level 128
God Stats
39W - 21L
1,500 SR
Queue Stats
153W - 156L
1,500 Elo+
Solo
Chaac
Chaac
Ravu Vasumai
Chaac
Level 89
God Stats
2W - 1L
1,748 SR
Queue Stats
4W - 5L
1,370 Elo+
Party 2
Team Averages
Level 108
1,583 SR
1,457 Elo+

VS

Team Averages
Level 93
1,428 SR
1,500 Elo+
The Morrigan
The Morrigan
Flipman9090
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 196L
1,500 Elo+
Party 1
Skadi
Skadi
ShimmyMonster
Skadi
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 49L
1,500 Elo+
Party 1
Surtr
Surtr
xAsuraiButCooler
Surtr
Level 107
God Stats
8W - 14L
1,285 SR
Queue Stats
146W - 154L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,312
914
8,298
4,576
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Pogejr
Surtr
11
3 / 0 / 5
7,292
912
4,974
9,857
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 1 / 4
7,145
893
7,388
8,960
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Flipman9090
The Morrigan
10
1 / 4 / 0
6,087
761
4,985
6,516
2,570
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,787
723
4,651
8,900
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
5,988
749
6,045
10,237
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Flipman9090
The Morrigan
1
4
0
0.25
W
2
1
8
6
W
Surtr
Pogejr
Surtr
3
0
5
5.5
W
5
1
4
7
L
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
15,681
23,393
Taken
25,653
19,891
Mitigated
12,595
8,548
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Flipman9090
The Morrigan
4,985
1,160
0
981
6,516
2,570
0
1,787
4,628
12,972
1,521
W
8,298
2,874
0
2,274
4,576
1,931
2,712
825
3,751
37,966
2,692
W
Surtr
Pogejr
Surtr
4,974
1,437
0
3,914
9,857
8,365
90
2,429
7,428
346
15,749
W
7,388
1,160
36
2,324
8,960
9,595
171
1,271
7,689
0
22,384
L
4,651
1,811
209
373
8,900
3,311
92
3,605
5,060
0
17,559
L
6,045
1,711
0
2,819
10,237
6,714
37
2,870
7,077
298
20,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,749
Gold Earned
17,862
129
Minions Killed
94
0
Camps Cleared
0
492,562
Distance Traveled
386,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,087
761
22
3
0
129,506
0
W
Sol
7,312
914
70
9
0
155,893
1
W
Surtr
7,292
912
31
4
0
174,348
0
W
Chaac
7,145
893
28
4
0
162,321
0
L
Skadi
5,787
723
34
4
0
131,469
0
L
Surtr
5,988
749
38
5
0
125,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role