Player Matchup

Discordia
Discordia
Budavid
Discordia
Level 94
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 43L
1,359 Elo+
Party 1
Kuzenbo
Kuzenbo
Droggelibecher
Kuzenbo
Level 102
God Stats
12W - 9L
1,500 SR
Queue Stats
566W - 535L
1,352 Elo+
Solo
Bellona
Bellona
Emortex
Bellona
Level 116
God Stats
3W - 3L
1,285 SR
Queue Stats
33W - 33L
1,474 Elo+
Party 1
Surtr
Surtr
ThyCthulhu
Surtr
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 27L
1,497 Elo+
Party 1
Chiron
Chiron
UberHeisen
Chiron
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 13L
1,497 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,436 Elo+

VS

Team Averages
Level 120
1,483 SR
1,543 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DzikaSwiniaa
Horus
Level 158
God Stats
5W - 4L
1,631 SR
Queue Stats
71W - 68L
1,853 Elo+
Party 2
Ne Zha
Ne Zha
MilutkiMaciuś
Ne Zha
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Party 2
Olorun
Olorun
Rayzai
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
vizarin
Apollo
Level 157
God Stats
2W - 2L
1,285 SR
Queue Stats
25W - 28L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Budavid
Discordia
7
2 / 0 / 1
4,179
697
2,460
3,115
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 1
4,385
731
1,981
4,524
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Emortex
Bellona
7
2 / 1 / 1
4,221
704
2,447
3,840
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
8
0 / 0 / 0
4,360
727
3,032
6,017
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
UberHeisen
Chiron
7
1 / 0 / 3
4,062
677
3,154
3,035
769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 1 / 0
3,185
531
812
2,766
1,195
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,755
626
2,374
5,526
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 4 / 1
3,563
594
1,753
6,587
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Rayzai
Olorun
7
0 / 1 / 1
4,137
690
2,485
4,078
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
vizarin
Apollo
6
0 / 2 / 0
3,420
570
1,497
5,434
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
1
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Discordia
Budavid
Discordia
2
0
1
2.5
W
2
0
1
2.5
L
1
0
0
1
W
Bellona
Emortex
Bellona
2
1
1
2.5
L
0
4
1
0.13
L
Olorun
Rayzai
Olorun
0
1
1
0.5
W
Surtr
0
0
0
0
W
Chiron
UberHeisen
Chiron
1
0
3
2.5
L
Apollo
vizarin
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
8,921
20,531
Taken
24,391
9,485
Mitigated
9,020
7,997
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
812
496
0
1,605
2,766
1,195
0
441
2,325
0
6,833
W
Discordia
Budavid
Discordia
2,460
279
0
1,242
3,115
924
0
1,431
1,684
20,595
0
W
1,981
1,045
0
1,470
4,524
3,025
55
419
4,105
8,445
0
L
2,374
780
0
2,582
5,526
2,780
0
42
5,484
0
19,697
W
Bellona
Emortex
Bellona
2,447
1,092
0
331
3,840
2,119
0
480
3,359
0
23,380
L
1,753
856
0
976
6,587
1,918
0
807
5,780
0
20,267
L
Olorun
Rayzai
Olorun
2,485
852
86
1,818
4,078
1,661
0
2,328
1,750
22,992
2,102
W
Surtr
3,032
880
0
3,320
6,017
2,648
0
0
5,691
280
29,936
W
Chiron
UberHeisen
Chiron
3,154
1,488
110
1,524
3,035
769
0
0
3,035
0
25,157
L
Apollo
vizarin
Apollo
1,497
859
0
2,174
5,434
1,466
0
865
4,569
0
14,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,207
Gold Earned
18,060
188
Minions Killed
145
0
Camps Cleared
0
652,797
Distance Traveled
588,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,185
531
12
2
0
60,718
0
W
Discordia
4,179
697
43
7
0
125,922
0
W
Kuzenbo
4,385
731
6
1
0
119,960
0
L
Horus
3,755
626
32
5
0
148,384
0
W
Bellona
4,221
704
40
7
0
158,546
0
L
Ne Zha
3,563
594
28
5
0
149,092
0
L
Olorun
4,137
690
51
9
0
118,291
0
W
Surtr
4,360
727
57
10
0
130,873
0
W
Chiron
4,062
677
42
7
0
117,496
0
L
Apollo
3,420
570
22
4
0
112,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role