Player Matchup

Bacchus
Bacchus
INecronomiconI
Bacchus
Level 109
God Stats
4W - 5L
1,293 SR
Queue Stats
9W - 10L
1,245 Elo+
Party 1
Eset
Eset
OneWhoClowns
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,245 Elo+
Party 1
Hou Yi
Hou Yi
Reckless5679
Hou Yi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,289 Elo+
Solo
Hercules
Hercules
Titan-wolf666
Hercules
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,243 Elo+
Solo
Surtr
Surtr
Yunieverse
Surtr
Level 151
God Stats
4W - 3L
1,487 SR
Queue Stats
17W - 15L
1,482 Elo+
Party 1
Team Averages
Level 93
1,456 SR
1,301 Elo+

VS

Team Averages
Level 104
1,534 SR
1,506 Elo+
Danzaburou
Danzaburou
TockZick
Danzaburou
Level 119
God Stats
19W - 18L
1,267 SR
Queue Stats
105W - 107L
1,525 Elo+
Solo
Serqet
Serqet
alexbiersacksix
Serqet
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 85L
1,362 Elo+
Solo
Janus
Janus
bonzoumet
Janus
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
158W - 170L
1,573 Elo+
Solo
Artio
Artio
will19035
Artio
Level 166
God Stats
7W - 6L
1,500 SR
Queue Stats
1,093W - 1,117L
1,529 Elo+
Solo
Surtr
Surtr
xRock3T_Jv
Surtr
Level 65
God Stats
10W - 11L
1,903 SR
Queue Stats
318W - 340L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,168
595
1,563
3,178
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 1
4,256
608
1,744
3,456
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
7
0 / 1 / 1
4,008
573
1,609
3,795
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Titan-wolf666
Hercules
5
0 / 0 / 1
3,508
501
1,764
3,866
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
7
3 / 0 / 0
4,470
639
2,503
5,121
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TockZick
Danzaburou
3
0 / 0 / 0
3,068
438
566
1,274
344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
4,304
615
1,571
5,462
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
bonzoumet
Janus
6
1 / 2 / 0
4,104
586
2,549
3,229
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artio
will19035
Artio
3
0 / 1 / 0
3,187
455
940
2,966
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
9
1 / 0 / 0
4,725
675
2,366
5,220
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
1
1
1
1.5
W
Hou Yi
0
1
1
0.5
W
Hercules
Titan-wolf666
Hercules
0
0
1
0.5
L
Danzaburou
TockZick
Danzaburou
0
0
0
0
W
Surtr
3
0
0
3
L
0
1
1
0.5
L
Janus
bonzoumet
Janus
1
2
0
0.5
L
Artio
will19035
Artio
0
1
0
0
L
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,183
Damage
7,992
19,416
Taken
18,151
8,368
Mitigated
8,068
6,039
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,563
433
0
989
3,178
2,118
92
696
2,482
15,149
0
W
1,744
143
0
1,250
3,456
932
123
1,400
2,056
16,433
0
W
Hou Yi
1,609
536
0
1,421
3,795
1,147
0
85
3,710
0
18,069
W
Hercules
Titan-wolf666
Hercules
1,764
977
0
439
3,866
1,858
53
963
2,753
0
11,674
L
Danzaburou
TockZick
Danzaburou
566
110
0
270
1,274
344
0
0
1,274
0
4,416
W
Surtr
2,503
1,196
0
1,940
5,121
2,313
24
430
4,691
148
25,691
L
1,571
507
0
2,104
5,462
2,126
0
702
4,760
0
20,554
L
Janus
bonzoumet
Janus
2,549
352
0
400
3,229
975
0
1,526
1,703
17,768
0
L
Artio
will19035
Artio
940
179
164
979
2,966
2,148
0
1,137
1,829
3,577
0
L
Surtr
2,366
526
0
2,688
5,220
2,475
0
0
5,220
238
30,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,410
Gold Earned
19,388
145
Minions Killed
138
0
Camps Cleared
0
640,789
Distance Traveled
569,219
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,168
595
18
3
0
129,000
0
W
Eset
4,256
608
27
4
0
135,712
0
W
Hou Yi
4,008
573
29
4
0
114,799
0
W
Hercules
3,508
501
17
2
0
124,469
3
L
Danzaburou
3,068
438
7
1
0
46,799
0
W
Surtr
4,470
639
54
8
0
136,809
0
L
Serqet
4,304
615
44
6
0
186,721
0
L
Janus
4,104
586
27
4
0
136,859
1
L
Artio
3,187
455
1
0
0
58,274
0
L
Surtr
4,725
675
59
8
0
140,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role