Player Matchup

Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NightSisterDred
Horus
Level 89
God Stats
25W - 20L
1,500 SR
Queue Stats
575W - 612L
1,347 Elo+
Solo
Anubis
Anubis
chris_m326
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,715 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,521 Elo+

VS

Team Averages
Level 117
1,610 SR
1,685 Elo+
Ishtar
Ishtar
Foraged_Corn
Ishtar
Level 49
God Stats
2W - 2L
1,495 SR
Queue Stats
358W - 367L
1,626 Elo+
Solo
Bacchus
Bacchus
ISawYouTry
Bacchus
Level 149
God Stats
15W - 17L
1,500 SR
Queue Stats
567W - 573L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_Questionable_
Baron Samedi
Level 154
God Stats
1W - 1L
1,836 SR
Queue Stats
73W - 67L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 2 / 3
9,166
705
9,368
14,143
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 4
9,793
753
5,616
12,561
14,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
chris_m326
Anubis
16
3 / 1 / 3
9,786
753
11,615
10,552
7,681
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 3 / 1
8,370
644
7,561
11,483
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ISawYouTry
Bacchus
14
0 / 1 / 3
9,254
712
8,374
13,982
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Mr_Questionable_
Baron Samedi
15
2 / 2 / 0
9,315
717
11,315
8,843
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
2
3
1.75
L
Ishtar
1
3
1
0.5
L
Bacchus
ISawYouTry
Bacchus
0
1
3
1.5
L
Baron Samedi
Mr_Questionable_
Baron Samedi
2
2
0
1
W
1
0
4
3
W
Anubis
chris_m326
Anubis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
27,250
37,256
Taken
34,308
30,507
Mitigated
26,662
17,978
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,368
4,088
0
2,834
14,143
8,232
1,040
6,074
8,069
0
41,061
L
Ishtar
7,561
4,908
0
2,763
11,483
3,375
0
3,276
7,980
0
41,027
L
Bacchus
ISawYouTry
Bacchus
8,374
1,213
0
5,122
13,982
18,681
30
5,183
8,422
17,569
0
L
Baron Samedi
Mr_Questionable_
Baron Samedi
11,315
546
1,432
2,588
8,843
4,606
0
3,200
5,507
41,959
1,294
W
5,616
2,406
4,266
6,638
12,561
14,594
657
7,077
5,484
0
17,014
W
Anubis
chris_m326
Anubis
11,615
628
0
4,240
10,552
7,681
931
5,969
4,583
54,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
26,939
162
Minions Killed
160
0
Camps Cleared
0
734,348
Distance Traveled
684,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,166
705
38
3
0
265,659
0
L
Ishtar
8,370
644
68
5
0
217,327
0
L
Bacchus
9,254
712
12
1
0
238,416
0
L
Baron Samedi
9,315
717
80
6
0
228,559
0
W
Horus
9,793
753
19
1
0
243,520
0
W
Anubis
9,786
753
105
8
0
225,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role