Player Matchup

Sobek
Sobek
DarkGrimm
Sobek
Level 123
God Stats
1W - 1L
1,308 SR
Queue Stats
56W - 79L
1,732 Elo+
Party 2
Nu Wa
Nu Wa
Emmqe
Nu Wa
Level 107
God Stats
3W - 9L
1,500 SR
Queue Stats
34W - 55L
1,732 Elo+
Party 2
Apollo
Apollo
Ghannam458
Apollo
Level 46
God Stats
4W - 7L
1,500 SR
Queue Stats
40W - 59L
1,732 Elo+
Party 2
King Arthur
King Arthur
TheWorldWider
King Arthur
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 191L
1,514 Elo+
Party 2
Thanatos
Thanatos
XBlackDiamondX
Thanatos
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 59L
1,732 Elo+
Party 2
Team Averages
Level 91
1,462 SR
1,689 Elo+

VS

Team Averages
Level 114
1,475 SR
1,380 Elo+
Mercury
Mercury
Craftlove
Mercury
Level 122
God Stats
5W - 4L
1,715 SR
Queue Stats
330W - 317L
1,406 Elo+
Party 1
Medusa
Medusa
Eskhal
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,338 Elo+
Solo
Poseidon
Poseidon
Jaro-fragger
Poseidon
Level 100
God Stats
14W - 7L
1,500 SR
Queue Stats
57W - 60L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PinoChaos
Baron Samedi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 209L
1,529 Elo+
Party 1
Surtr
Surtr
Scottcat25
Surtr
Level 89
God Stats
4W - 6L
1,159 SR
Queue Stats
5W - 13L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DarkGrimm
Sobek
12
5 / 0 / 14
8,252
589
7,541
13,902
14,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Emmqe
Nu Wa
13
2 / 2 / 13
7,980
570
9,038
8,602
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Ghannam458
Apollo
14
9 / 0 / 7
9,259
661
11,435
7,342
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
TheWorldWider
King Arthur
14
1 / 2 / 3
8,110
579
8,858
13,374
11,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
14
13 / 1 / 7
9,096
650
13,690
15,183
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Craftlove
Mercury
12
0 / 5 / 2
6,948
496
3,870
12,202
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Eskhal
Medusa
11
0 / 7 / 0
6,512
465
4,530
13,949
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Jaro-fragger
Poseidon
10
1 / 7 / 1
6,344
453
7,002
13,274
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
PinoChaos
Baron Samedi
9
1 / 7 / 1
5,913
422
5,119
13,831
6,305
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
12
3 / 4 / 0
7,333
524
10,195
15,981
11,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
30
Kills
5
5
Deaths
30
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Craftlove
Mercury
0
5
2
0.2
W
Sobek
DarkGrimm
Sobek
5
0
14
12
W
Nu Wa
Emmqe
Nu Wa
2
2
13
4.25
L
Medusa
Eskhal
Medusa
0
7
0
0
W
Apollo
Ghannam458
Apollo
9
0
7
12.5
L
Poseidon
Jaro-fragger
Poseidon
1
7
1
0.21
L
Baron Samedi
PinoChaos
Baron Samedi
1
7
1
0.21
L
Surtr
3
4
0
0.75
W
King Arthur
TheWorldWider
King Arthur
1
2
3
1.25
W
Thanatos
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,562
Damage
30,716
58,403
Taken
69,237
38,623
Mitigated
30,047
32,693
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Craftlove
Mercury
3,870
1,899
0
925
12,202
3,658
0
1,315
10,887
0
52,186
W
Sobek
DarkGrimm
Sobek
7,541
1,845
0
6,630
13,902
14,421
607
3,056
10,846
24,282
0
W
Nu Wa
Emmqe
Nu Wa
9,038
2,626
0
2,140
8,602
3,301
2,216
4,647
3,955
56,338
0
L
Medusa
Eskhal
Medusa
4,530
2,518
0
3,210
13,949
5,716
249
2,654
11,295
0
45,785
W
Apollo
Ghannam458
Apollo
11,435
7,682
0
3,850
7,342
3,332
1,039
1,037
6,305
0
61,713
L
Poseidon
Jaro-fragger
Poseidon
7,002
1,197
0
2,304
13,274
3,142
169
7,389
5,885
46,484
0
L
Baron Samedi
PinoChaos
Baron Samedi
5,119
1,314
762
2,544
13,831
6,305
102
4,113
9,718
22,489
0
L
Surtr
10,195
3,304
0
5,369
15,981
11,226
0
1,108
14,873
418
50,048
W
King Arthur
TheWorldWider
King Arthur
8,858
1,160
0
3,419
13,374
11,133
60
152
13,222
0
71,500
W
Thanatos
13,690
4,075
0
16,654
15,183
6,436
40
3,440
11,743
0
52,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
33,050
423
Minions Killed
318
0
Camps Cleared
0
1,377,068
Distance Traveled
1,270,352
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,948
496
75
5
0
323,731
0
W
Sobek
8,252
589
27
2
0
290,871
3
W
Nu Wa
7,980
570
85
6
0
255,714
0
L
Medusa
6,512
465
71
5
0
227,089
5
W
Apollo
9,259
661
107
8
0
244,335
1
L
Poseidon
6,344
453
76
5
0
242,282
2
L
Baron Samedi
5,913
422
23
2
0
230,392
0
L
Surtr
7,333
524
73
5
0
246,858
0
W
King Arthur
8,110
579
131
9
0
250,976
0
W
Thanatos
9,096
650
73
5
0
335,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role