Player Matchup

Kukulkan
Kukulkan
BxoxoxoL
Kukulkan
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
91W - 95L
1,407 Elo+
Party 1
Surtr
Surtr
CeramicNormal91
Surtr
Level 50
God Stats
4W - 4L
1,815 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
FlamingDustBin
Cabrakan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 3
Anhur
Anhur
StankBootyJaven
Anhur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,407 Elo+
Party 1
Ares
Ares
VIGL-ACE
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 97L
1,264 Elo+
Party 1
Team Averages
Level 78
1,563 SR
1,416 Elo+

VS

Team Averages
Level 62
1,524 SR
1,617 Elo+
Nu Wa
Nu Wa
Angxl uwu
Nu Wa
Level 42
God Stats
26W - 17L
1,618 SR
Queue Stats
78W - 92L
1,794 Elo+
Solo
Pele
Pele
AsunaXKazuto
Pele
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 197L
1,765 Elo+
Party 2
Surtr
Surtr
Deez5252
Surtr
Level 42
God Stats
3W - 6L
1,169 SR
Queue Stats
55W - 81L
1,264 Elo+
Solo
Ganesha
Ganesha
NuttyClown
Ganesha
Level 89
God Stats
5W - 6L
1,831 SR
Queue Stats
58W - 62L
1,765 Elo+
Party 2
Chernobog
Chernobog
StarsShadow420
Chernobog
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 120L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BxoxoxoL
Kukulkan
12
1 / 5 / 1
7,590
506
8,962
8,523
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 1
6,609
441
8,430
17,005
14,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
9
0 / 5 / 0
6,019
401
3,794
12,167
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 1
8,362
557
8,511
12,782
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
9
1 / 3 / 4
6,705
447
4,974
13,611
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Angxl uwu
Nu Wa
14
6 / 2 / 8
8,845
590
12,461
7,531
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 5
7,780
519
10,202
11,738
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
Deez5252
Surtr
14
6 / 1 / 2
8,990
599
10,420
13,158
9,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
NuttyClown
Ganesha
10
0 / 3 / 6
7,025
468
2,556
12,278
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
StarsShadow420
Chernobog
11
2 / 3 / 5
7,117
474
6,988
8,988
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
21
21
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Angxl uwu
Nu Wa
6
2
8
5
W
7
1
5
9.5
L
Kukulkan
BxoxoxoL
Kukulkan
1
5
1
0.3
L
2
5
1
0.5
W
Surtr
Deez5252
Surtr
6
1
2
7
L
Cabrakan
0
5
0
0
W
Ganesha
NuttyClown
Ganesha
0
3
6
1
L
5
3
1
1.83
W
Chernobog
StarsShadow420
Chernobog
2
3
5
1.5
L
Ares
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
42,627
64,088
Taken
53,693
42,019
Mitigated
30,950
14,592
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Angxl uwu
Nu Wa
12,461
2,518
0
1,034
7,531
2,938
664
3,514
4,017
62,134
1,094
W
10,202
3,076
0
3,190
11,738
4,510
225
4,547
7,191
0
45,457
L
Kukulkan
BxoxoxoL
Kukulkan
8,962
57
0
250
8,523
3,455
1,363
3,469
5,054
56,151
0
L
8,430
2,550
0
4,777
17,005
14,419
0
1,869
15,136
1,238
38,811
W
Surtr
Deez5252
Surtr
10,420
3,089
11
7,329
13,158
9,060
158
3,918
9,240
354
68,009
L
Cabrakan
3,794
726
0
1,977
12,167
9,027
0
2,297
9,870
26,849
7,193
W
Ganesha
NuttyClown
Ganesha
2,556
376
0
3,515
12,278
11,146
123
3,821
8,457
20,060
0
L
8,511
5,641
0
5,256
12,782
4,530
0
2,970
9,812
0
47,204
W
Chernobog
StarsShadow420
Chernobog
6,988
3,234
0
2,981
8,988
3,296
0
2,145
6,843
0
39,044
L
Ares
4,974
541
0
2,332
13,611
10,588
0
4,235
9,376
18,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,285
Gold Earned
39,757
296
Minions Killed
383
0
Camps Cleared
0
1,346,311
Distance Traveled
1,450,529
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,845
590
105
7
0
269,949
5
W
Pele
7,780
519
71
5
0
335,778
0
L
Kukulkan
7,590
506
90
6
0
266,911
0
L
Surtr
6,609
441
57
4
0
257,879
0
W
Surtr
8,990
599
128
9
0
305,852
0
L
Cabrakan
6,019
401
63
4
0
261,498
2
W
Ganesha
7,025
468
9
1
0
280,044
1
L
Anhur
8,362
557
62
4
0
262,441
0
W
Chernobog
7,117
474
70
5
0
258,906
0
L
Ares
6,705
447
24
2
0
297,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role