Player Matchup

Baron Samedi
Baron Samedi
Silver II
Elintepic
Baron Samedi
Silver II
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
428W - 400L
1,509 MMR
Party 3
Ne Zha
Ne Zha
Silver I
Synppai
Ne Zha
Silver I
Level 135
God Stats
54W - 44L
1,621 SR
Queue Stats
1,083W - 1,099L
1,630 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
TheEndOfDayz
Gilgamesh
Silver I
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
383W - 385L
1,580 MMR
Party 2
Kukulkan
Kukulkan
Silver I
ZamorakWizard
Kukulkan
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 151L
1,619 MMR
Solo
Ishtar
Ishtar
Gold IV
fRaison
Ishtar
Gold IV
Level 193
God Stats
2W - 1L
1,321 SR
Queue Stats
19W - 20L
1,711 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,488 SR
1,610 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,468 SR
1,591 MMR
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
HBCentral
Tsukuyomi
Gold V
Level 178
God Stats
2W - 2L
1,500 SR
Queue Stats
549W - 522L
1,645 MMR
Party 1
Merlin
Merlin
Silver I
MiniDelvin
Merlin
Silver I
Level 129
God Stats
27W - 27L
1,500 SR
Queue Stats
723W - 697L
1,618 MMR
Solo
Freya
Freya
Silver I
Prosmic
Freya
Silver I
Level 177
God Stats
0W - 2L
1,339 SR
Queue Stats
44W - 25L
1,591 MMR
Party 1
Lancelot
Lancelot
Bronze III
TwistedFireAngel
Lancelot
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elintepic
Baron Samedi
14
3 / 2 / 12
9,980
475
9,585
18,708
19,950
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Synppai
Ne Zha
19
10 / 2 / 6
12,359
589
13,568
19,018
10,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TheEndOfDayz
Gilgamesh
17
2 / 4 / 7
10,430
497
10,606
24,538
27,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ZamorakWizard
Kukulkan
17
2 / 3 / 9
11,001
524
18,404
10,832
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
fRaison
Ishtar
20
6 / 3 / 7
12,692
604
18,298
20,617
11,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
MercuryNemesisAo KuangVulcan

VS

Bans
ThorCthulhuThanatosHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 6 / 7
8,381
399
8,327
23,990
23,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
HBCentral
Tsukuyomi
18
7 / 5 / 3
11,952
569
23,073
21,876
10,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
MiniDelvin
Merlin
18
2 / 1 / 5
10,977
523
10,523
8,972
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Prosmic
Freya
18
3 / 6 / 0
10,836
516
9,036
16,786
7,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 2
10,390
495
10,254
18,801
8,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
23
Kills
14
14
Deaths
23
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
6
7
0.58
W
Baron Samedi
Elintepic
Baron Samedi
3
2
12
4.5
L
Tsukuyomi
HBCentral
Tsukuyomi
7
5
3
1.7
L
Merlin
MiniDelvin
Merlin
2
1
5
4.5
L
Freya
Prosmic
Freya
3
6
0
0.5
W
Ne Zha
Synppai
Ne Zha
10
2
6
6.5
W
Gilgamesh
TheEndOfDayz
Gilgamesh
2
4
7
1.38
L
2
5
2
0.6
W
Kukulkan
ZamorakWizard
Kukulkan
2
3
9
2.17
W
Ishtar
fRaison
Ishtar
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,461
Damage
61,213
93,713
Taken
90,425
73,818
Mitigated
53,970
34,153
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,327
2,561
45
3,273
23,990
23,870
77
10,227
13,709
35,510
0
W
Baron Samedi
Elintepic
Baron Samedi
9,585
1,700
1,882
6,699
18,708
19,950
0
7,641
10,779
26,182
0
L
Tsukuyomi
HBCentral
Tsukuyomi
23,073
7,240
0
9,292
21,876
10,468
1,732
3,113
17,828
0
106,056
L
Merlin
MiniDelvin
Merlin
10,523
190
0
398
8,972
3,230
0
4,318
4,498
91,678
1,797
L
Freya
Prosmic
Freya
9,036
2,652
0
4,007
16,786
7,937
0
2,587
14,000
78,177
0
W
Ne Zha
Synppai
Ne Zha
13,568
3,387
0
6,670
19,018
10,284
0
4,466
14,415
0
115,803
W
Gilgamesh
TheEndOfDayz
Gilgamesh
10,606
2,456
0
6,535
24,538
27,206
0
2,790
21,606
0
72,957
L
10,254
2,010
0
347
18,801
8,465
0
7,160
11,547
0
87,239
W
Kukulkan
ZamorakWizard
Kukulkan
18,404
2,143
0
1,705
10,832
5,243
0
3,786
6,991
102,509
5,238
W
Ishtar
fRaison
Ishtar
18,298
14,030
0
10,662
20,617
11,135
509
8,079
12,044
0
135,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,462
Gold Earned
52,536
618
Minions Killed
619
0
Camps Cleared
0
2,098,346
Distance Traveled
2,082,232
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,381
399
57
3
0
410,308
3
W
Baron Samedi
9,980
475
21
1
0
430,220
10
L
Tsukuyomi
11,952
569
155
7
0
416,005
0
L
Merlin
10,977
523
171
8
0
382,292
7
L
Freya
10,836
516
123
6
0
401,311
3
W
Ne Zha
12,359
589
133
6
0
483,706
4
W
Gilgamesh
10,430
497
103
5
0
409,151
0
L
Lancelot
10,390
495
113
5
0
472,316
0
W
Kukulkan
11,001
524
176
8
0
395,166
2
W
Ishtar
12,692
604
185
9
0
380,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role