Player Matchup

Surtr
Surtr
SarahstoneXX
Surtr
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
23W - 38L
1,500 Elo+
Party 1
Zeus
Zeus
dutchm5trchief
Zeus
Level 128
God Stats
12W - 22L
1,500 SR
Queue Stats
399W - 412L
1,500 Elo+
Solo
Mulan
Mulan
moms luv it
Mulan
Level 126
God Stats
41W - 33L
1,500 SR
Queue Stats
360W - 440L
1,348 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,449 Elo+

VS

Team Averages
Level 143
1,454 SR
1,348 Elo+
Cerberus
Cerberus
Brizzle2084
Cerberus
Level 157
God Stats
1W - 3L
1,285 SR
Queue Stats
55W - 51L
1,068 Elo+
Solo
Surtr
Surtr
NovaKillShot
Surtr
Level 134
God Stats
27W - 29L
1,577 SR
Queue Stats
97W - 98L
1,539 Elo+
Solo
Poseidon
Poseidon
lDonatol
Poseidon
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,956
696
5,879
12,777
8,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 0 / 0
5,218
522
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 1
6,812
681
7,407
13,485
8,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brizzle2084
Cerberus
12
2 / 2 / 6
8,112
811
7,231
10,025
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 3 / 5
7,894
789
5,977
11,833
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
lDonatol
Poseidon
13
4 / 0 / 5
8,062
806
6,414
5,454
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Brizzle2084
Cerberus
2
2
6
2.5
W
3
3
5
1.83
L
1
4
1
0.38
L
0
0
0
0
W
Poseidon
lDonatol
Poseidon
4
0
5
6.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,286
Damage
19,622
26,262
Taken
27,312
17,386
Mitigated
15,989
1,176
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Brizzle2084
Cerberus
7,231
458
0
3,228
10,025
5,984
890
9
10,016
20,205
1,024
W
5,977
2,853
899
3,936
11,833
8,026
700
154
11,679
946
24,657
L
5,879
1,388
0
1,158
12,777
8,558
0
6,214
6,241
452
24,589
L
0
0
0
0
0
0
0
0
0
53
0
W
Poseidon
lDonatol
Poseidon
6,414
807
121
2,187
5,454
1,979
889
33
5,421
33,924
0
L
7,407
543
0
18
13,485
8,828
0
7,707
5,382
0
19,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,986
Gold Earned
24,068
58
Minions Killed
149
0
Camps Cleared
0
303,288
Distance Traveled
519,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,112
811
34
3
0
152,536
0
W
Surtr
7,894
789
43
4
0
182,948
0
L
Surtr
6,956
696
36
4
0
144,982
0
L
Zeus
5,218
522
0
0
0
7,736
0
W
Poseidon
8,062
806
72
7
0
183,600
0
L
Mulan
6,812
681
22
2
0
150,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role