Player Matchup

Ao Kuang
Ao Kuang
I Lil Blob I
Ao Kuang
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 61L
1,500 Elo+
Solo
Surtr
Surtr
isoLopi
Surtr
Level 123
God Stats
22W - 12L
1,568 SR
Queue Stats
595W - 604L
1,232 Elo+
Party 1
Cu Chulainn
Cu Chulainn
they_hate_blake
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,232 Elo+
Party 1
Team Averages
Level 67
1,523 SR
1,322 Elo+

VS

Team Averages
Level 55
1,500 SR
1,394 Elo+
Ishtar
Ishtar
FreshFizzyFresca
Ishtar
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 153L
1,183 Elo+
Solo
Raijin
Raijin
Jimbo8072
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Sobek
Sobek
SlimyChief52916
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
I Lil Blob I
Ao Kuang
15
9 / 4 / 6
10,143
922
12,635
12,909
5,733
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
isoLopi
Surtr
13
4 / 3 / 9
8,760
796
8,121
14,692
13,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
they_hate_blake
Cu Chulainn
14
6 / 2 / 9
9,684
880
12,445
13,542
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
9,072
825
8,014
12,706
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Jimbo8072
Raijin
12
2 / 8 / 5
8,009
728
4,311
11,467
4,667
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 5
8,453
768
6,622
13,047
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
9
9
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Ao Kuang
I Lil Blob I
Ao Kuang
9
4
6
3
L
Raijin
Jimbo8072
Raijin
2
8
5
0.56
L
2
5
5
0.9
W
Surtr
isoLopi
Surtr
4
3
9
2.83
W
Cu Chulainn
they_hate_blake
Cu Chulainn
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
18,947
41,143
Taken
37,220
29,107
Mitigated
23,252
12,832
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,014
5,978
0
1,865
12,706
5,372
350
3,354
9,096
0
19,573
W
Ao Kuang
I Lil Blob I
Ao Kuang
12,635
3,091
451
4,421
12,909
5,733
710
2,688
10,221
38,629
0
L
Raijin
Jimbo8072
Raijin
4,311
802
0
310
11,467
4,667
0
4,079
7,175
19,621
827
L
6,622
388
0
2,504
13,047
13,213
27
5,508
7,069
16,330
0
W
Surtr
isoLopi
Surtr
8,121
1,721
489
3,539
14,692
13,842
489
5,197
9,495
491
29,294
W
Cu Chulainn
they_hate_blake
Cu Chulainn
12,445
2,525
0
3,932
13,542
9,532
561
3,015
10,527
0
35,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
25,534
122
Minions Killed
83
0
Camps Cleared
0
617,106
Distance Traveled
484,050
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,072
825
33
3
0
155,293
1
W
Ao Kuang
10,143
922
41
4
0
196,665
0
L
Raijin
8,009
728
33
3
0
142,638
0
L
Sobek
8,453
768
17
2
0
186,119
0
W
Surtr
8,760
796
28
3
0
214,135
0
W
Cu Chulainn
9,684
880
53
5
0
206,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role